Skip to content
TrackPodcasts

Board Game Design Lab

Gabe Barrett

EN-US491 episodes
leisuregamescraftshobbies

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

Episodes (491)

[BONUS] Jamey Stegmaier on Tips and Tricks to Make a Great Rulebook

Board Game Design Lab

Oct 20, 201711:14pending

The Making of Scythe with Jamey Stegmaier

Board Game Design Lab

Oct 18, 201742:12pending

[BONUS] Evan Derrick on Mechanics He Loves to Use

Board Game Design Lab

Oct 13, 201710:05pending

THEME! And How to Bring It Out with Evan Derrick

Board Game Design Lab

Oct 11, 201753:12pending

[BONUS] Danny Lott on How to Help Designers Playtest Their Games

Board Game Design Lab

Oct 6, 20179:26pending

Designing Horror Themed Games with Danny Lott

Board Game Design Lab

Oct 4, 201747:59pending

[BONUS] Carla Kopp on How to Run an Effective Playtest

Board Game Design Lab

Sep 29, 201713:55pending

How to Hustle and Get Things Done with Carla Kopp

Board Game Design Lab

Sep 27, 201751:07pending

[BONUS] Jason Perez on Using Games for Therapy

Board Game Design Lab

Sep 23, 20178:23pending

Learning Styles and Writing Rulebooks with Jason Perez

Board Game Design Lab

Sep 20, 201757:16pending

[BONUS] Randy Hoyt on what to Expect when Working with a Publisher

Board Game Design Lab

Sep 15, 201716:00pending

Going from Game to Sellable Product with Randy Hoyt

Board Game Design Lab

Sep 13, 201759:42pending

[BONUS] Fabio Del Rio on How to Stand out from the Crowd

Board Game Design Lab

Sep 8, 20178:46pending

Sports Themed Games with Fabio Del Rio

Board Game Design Lab

Sep 6, 20171:13:41pending

[BONUS] Daniel Aronson on How to Go from 0 to 600+ Facebook Likes in 60 Days

Board Game Design Lab

Sep 1, 201712:05pending

Graphic Design and Its Effect on the Player Experience with Daniel Aronson

Board Game Design Lab

Aug 30, 201741:15pending

[BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is He...

Board Game Design Lab

Aug 25, 201711:34pending

Let’s Talk Game Reviews with Lance Myxter the Undead Viking

Board Game Design Lab

Aug 23, 20171:14:20pending

[BONUS] Marshall Britt on Whether the Size of a Eurogame Matters

Board Game Design Lab

Aug 19, 201710:23pending

Lessons Learned as a Small Publisher with Marshall Britt

Board Game Design Lab

Aug 16, 201754:41pending

[BONUS] Hermann Luttmann on Designing a Zombie Game that Stands out from the Cro...

Board Game Design Lab

Aug 11, 20176:19pending

How to Design a Solo Game with Hermann Luttmann

Board Game Design Lab

Aug 9, 201758:07pending

[BONUS] Denny Weston on Designing Games that Can Be Played on the Road

Board Game Design Lab

Aug 4, 20177:47pending

Designing Outdoor Games with Denny Weston

Board Game Design Lab

Aug 2, 201741:36pending

[BONUS] James Hudson on His Favorite Non-Family Style Games

Board Game Design Lab

Jul 28, 20174:54pending

How to Design a Great Family Game with James Hudson

Board Game Design Lab

Jul 26, 201730:33pending

[BONUS] Daryl Andrews on Bringing a Licensed IP to Life

Board Game Design Lab

Jul 21, 201715:21pending

How to Work on Multiple Games at the Same Time with Daryl Andrews

Board Game Design Lab

Jul 19, 201758:12pending

[BONUS] Alex Hall & Gin Yu on Creating High Quality Videos

Board Game Design Lab

Jul 14, 20177:11pending

Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu

Board Game Design Lab

Jul 12, 20171:09:28pending

[BONUS] Seth Jaffee on the Value of Playing a Game Multiple Times

Board Game Design Lab

Jun 30, 20176:53pending

Taking a Design from Good to Great with Seth Jaffee

Board Game Design Lab

Jun 28, 201745:04pending

[BONUS] Richard Launius on Themes He’d Like to See

Board Game Design Lab

Jun 23, 20173:27pending

Designing a Good AI System with Richard Launius

Board Game Design Lab

Jun 21, 201740:12pending

[BONUS] Tony Miller on Finding Time for Game Design

Board Game Design Lab

Jun 16, 201712:29pending

Getting the Most out of a Design Convention with Tony Miller

Board Game Design Lab

Jun 14, 20171:17:18pending

[BONUS] Gil Hova on Why Drafting Is Such a Great Mechanic

Board Game Design Lab

Jun 9, 201710:51pending

Keeping a Design from Getting out of Hand with Gil Hova

Board Game Design Lab

Jun 7, 20171:08:20pending

[BONUS] Daniel Zayas on Kickstarter Features He Wants to See

Board Game Design Lab

Jun 2, 20178:07pending

Advice from a Kickstarter Expert with Daniel Zayas

Board Game Design Lab

May 31, 201735:40pending

[BONUS] Gabe Barrett on Using the Right Tools for the Job

Board Game Design Lab

May 26, 20174:48pending

Why Game Design Is Important with Gabe Barrett

Board Game Design Lab

May 24, 201734:00pending

[BONUS] Mike Mihealsick on Why Euro Games Are Awesome

Board Game Design Lab

May 20, 20174:14pending

Lessons Learned from Blind Playtesting with Mike Mihealsick

Board Game Design Lab

May 17, 201736:49pending

[BONUS] Chris Kirkman on Considerations When Designing a Small Game

Board Game Design Lab

May 13, 20178:49pending

Cthulhu Themed Games with Chris Kirkman

Board Game Design Lab

May 10, 201754:27pending

[BONUS] Morten Pederson on Writing Rulebooks for Non-Native English Speakers

Board Game Design Lab

May 6, 20176:22pending

Creating a Great Solo Variant with Morten Pedersen

Board Game Design Lab

May 3, 20171:03:30pending

[BONUS] Patrick Leder on How to Know When a Game Is Done

Board Game Design Lab

Apr 29, 20172:25pending

Designing an Asymmetrical Game with Patrick Leder

Board Game Design Lab

Apr 26, 201743:39pending
...