
About this episode
Hermann Luttmann, designer of Dawn of the Zeds, talks about how to design a solo game.Hermann has created numerous games meant for only one player and offers a ton of interesting insight on how to craft the solitaire experience.
The post How to Design a Solo Game with Hermann Luttmann appeared first on Board Game Design Lab.
Get every episode summarized
Each time Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Board Game Design Lab

6 Takeaways from the game that took 10 years to make
Board Game Design Lab
Oct 1, 202522:24pending

How to build a million dollar publishing company with Amy and Dusty Droz
Board Game Design Lab
Mar 20, 20251:38:00pending

Game Design Trends for 2025 with Jamey Stegmaier
Board Game Design Lab
Mar 20, 202545:24pending

Game Marketing Made Simple with Andrew Lowen
Board Game Design Lab
Mar 20, 20251:29:51pending