
Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Episodes (491)
Designing a Civilization Game with Jamey Stegmaier
Board Game Design Lab
[BONUS] Odin Phong on Creating an Anthology of Games
Board Game Design Lab
Designing a Roll and Write with Odin Phong
Board Game Design Lab
[BONUS] Ann Losito on Tips for Streaming
Board Game Design Lab
Media and Game Design with Ann Losito
Board Game Design Lab
[BONUS] Dave Schultze on the Intersection of Industrial Design and Game Design
Board Game Design Lab
Designing 3D games with Dave Schultze
Board Game Design Lab
[BONUS] Lizzy Funkouser on Designing with Kids in the House
Board Game Design Lab
Paying Attention to Detail with Lizzy Funkhouser
Board Game Design Lab
[BONUS] John Brieger on Re-Theming a Game
Board Game Design Lab
Freelancing in the Gaming Industry with John Brieger
Board Game Design Lab
[BONUS] Joe Pilkus on Overcoming Failure
Board Game Design Lab
Lessons Learned from Developing Games with Joe Pilkus
Board Game Design Lab
[BONUS] Derek Funkhouser on Going from Freelancer to Working for a Publisher
Board Game Design Lab
Creating Magic Moments with Derek Funkhouser
Board Game Design Lab
[BONUS] Wes Woodbury on Tips and Tricks for Tabletop Simulator
Board Game Design Lab
Designing Fantasy Themed Games with Wes Woodbury
Board Game Design Lab
[BONUS] Ryan Langewisch on Tile-Placement Games
Board Game Design Lab
Rapid Iteration with Ryan Langewisch
Board Game Design Lab
[BONUS] Luke Laurie on Designing Expansions
Board Game Design Lab
Designing Worker Placement Games with Luke Laurie
Board Game Design Lab
[BONUS] Ian Zang on Rondel Games
Board Game Design Lab
4 Types of Gamer Experiences with Ian Zang
Board Game Design Lab
[BONUS] Nikki Valens on Designing Games with App Integration
Board Game Design Lab
Designing a Narrative Driven Game with Nikki Valens
Board Game Design Lab
[BONUS] Bob and Ryan Craig on Drawing Inspiration from Retro Games
Board Game Design Lab
Designing a Tile-Laying Game with Bob and Ryan Craig
Board Game Design Lab
[BONUS] Geert Sillevis on Translating a Game
Board Game Design Lab
Outdoor Mystery Games with Geert Sillevis
Board Game Design Lab
[BONUS] Elizabeth Hargrave on How to Get More Women into Game Design
Board Game Design Lab
Designing an Engine Building Game with Elizabeth Hargrave
Board Game Design Lab
[BONUS] Evan Derrick on the Dos and Don’ts for Artists
Board Game Design Lab
Going Pro in the Gaming Industry with Evan Derrick
Board Game Design Lab
[BONUS] Daryl Andrews on the Best Conventions to Go to as a Designer
Board Game Design Lab
Designing Games Based on a Licensed IP with Daryl Andrews
Board Game Design Lab
[BONUS] Darren Terpstra on Building an Audience through Going to Conventions
Board Game Design Lab
Multiple Mechanisms in a Game with Darren Terpstra
Board Game Design Lab
[BONUS] Tom Butler on Organizing Game Design Time
Board Game Design Lab
Designing Historical Games with Tom Butler
Board Game Design Lab
[BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures
Board Game Design Lab
Designing Economic Games with Adam Chunn and Woody Hutsell
Board Game Design Lab
[ANNOUNCEMENT] 2019 Board Game Design Challenge
Board Game Design Lab
[BONUS] Jesse Zamora on Hidden Information Games
Board Game Design Lab
[BGDL+] Quality vs Quantity, Lessons from Steve Martin, and the Weight Room
Board Game Design Lab
Modifying Published Games with Jesse Zamora
Board Game Design Lab
[BONUS] John Coveyou on Building a Brand
Board Game Design Lab
Fun AND Educational Games with John Coveyou
Board Game Design Lab
[BONUS] Peter C. Hayward on Designing 2nd Editions
Board Game Design Lab
How to Be a Great Playtester with Peter C. Hayward
Board Game Design Lab
[BONUS] Noel Gussen on Workflow and Organization
Board Game Design Lab