Skip to content
TrackPodcasts
leisureSep 4, 20191:02:46pending

Designing a Civilization Game with Jamey Stegmaier

About this episode

Jamey Stegmaier, designer of Tapestry, discusses how to design a civilization game. Creating a civ game is no small task, and we get into all the ins and outs of putting one together.

The post Designing a Civilization Game with Jamey Stegmaier appeared first on Board Game Design Lab.

Get every episode summarized

Each time Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

Designing a Civilization Game with Jamey Stegmaier

Board Game Design Lab

0:00
1:02:46

More episodes

More from Board Game Design Lab

View all episodes →