
gamesJan 17, 20191:18:55pending
GMJ 239: DMG Chapter 5: Adventure Environments - Traps
About this episode
Lex discusses traps in 5th edition D&D--how to detect traps, how to figure them out and how to disarm them. He also discusses his own experiences with traps in the game and gives some tips on how to use them well.
Get every episode summarized
Each time Game Master's Journey publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Game Master's Journey

Why Not Say Yes? | GMJ 340
Game Master's Journey
Apr 29, 202648:04pending

GM Pitfalls to Avoid in Daggerheart & Other RPGs | GMJ 339
Game Master's Journey
Apr 22, 20261:08:36pending

Daggerheart GM Best Practices | GMJ 338
Game Master's Journey
Apr 16, 202657:15pending

Daggerheart GM Principles | GMJ 337
Game Master's Journey
Mar 10, 20261:23:56failed