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EP 29 - Pinball's Year-End Crystal Ball

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With the final months of 2026 upon us, Ken and Greg break out the crystal ball and take a look at what the pinball industry might still have up its sleeve before the year comes to a close.

The guys start with the reaction to Stern Pinball's Fallout before working their way around the industry, talking production schedules, rumored titles, possible remasters, upcoming releases and what we could see from Stern, Jersey Jack Pinball, Spooky Pinball, Barrels of Fun, American Pinball, Multimorphic, Pedretti Gaming and more.

Could Stern have another remastered title coming? What games deserve the remake treatment? Could a Treehouse of Horror version of The Simpsons Pinball Party be the greatest idea nobody asked for? And just how many NEW pinball titles will be announced before the clock strikes midnight on New Year's Eve?

Ken and Greg set the over/under, make their predictions and probably create a few rumors along the way.

It's Episode 29 of the Flip N Out Pinball Podcast: Pinball's Year-End Crystal Ball!

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EP 29 - Pinball's Year-End Crystal Ball

Flip N Out Pinball Podcast

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Flip N Out Pinball PodcastEP 29 - Pinball's Year-End Crystal Ball. Machine-transcribed; use the interactive transcript above to jump the player to any line.

Hey, what's going on, Pinball Land, Zephyl 029-029 of flipping out Pinball podcast. My name is Ken Cromwell with me today. The best co-host in the business, Greg Bohn, Greg. How are you doing, buddy? It's up. Thank you, Mr. Cromwell, and Buck Dattler, for coming. I appreciate that, man. I appreciate that. We are recording today on September 11th, 2026. Obviously, a pretty important day in a lot of people's minds and in their hearts with it being the 25th anniversary of September 11th. We will get into the Pinball podcast here in a second, but I just wanted to recognize that. I thought it was important. A lot of people that listen to this show probably might not even have remembered what happened at September 11th. We obviously did. So, you know what's crazy is I heard on the news this morning that something like a hundred million Americans were either too young or not born yet to remember September 11th. Yeah. Yeah. That's crazy. Do you remember, you know, you said, well, we're getting the pinball in a minute, but,

you know, as you said, I think it's worth recognizing the stuff. And, you know, I think those of us who do remember, you know, that day is ingrained in your head pretty significantly. But, you know, do you personally remember what you were doing or when you first heard what was going on that day? Yeah. I went without a doubt. It's one of the maybe three or four times in my life where I know exactly where I was, exactly what was happening. I was just getting out of bed and my dad called me up and he's like, Hey, are you watching the news? He's like, No, dad's like, I don't know. It's like seven eight in the morning. I'm not watching the news. Get ready to go to work. He's like, Oh, a plane hit the World Trade Center. And I was thinking like a little, like a, a prop plane or something, right? Exactly. Yeah. So, turn it on. You see that, you know, that building, uh, smoking and then while I'm watching the news coverage, like shocked, like I saw the, the second plane come in and, uh, man, just, just devastating. Like you don't even, you can't even grasp what you're watching at that point. It was, it was, uh, you know, as the day went by and you're seeing more news coverage

and seeing some of the horrific things that transpired throughout the day, then you had the Pentagon building and just, just very, very bad. What about you? Where were you at? No, it was the same sort of scenario. So I, I graduated in 2001, not to just say how old I was, but, um, you know, it was well, you know, summer, you know, off, uh, you know, had a job, that sort of thing, but, you know, it was off that day and, uh, I was painting, uh, doing some watercolor paintings. I always early risers. I was a painting and, uh, my mom, same sort of thing. My, my mother called me and she said, hey, is that the same thing? Did, did you see where a plane hit the, you know, one of the towers at the World Trade Center and I was like, no, not at all. And I turned the news on and I was exactly like you. I thought like either like a private plane that got too close and, and just hit it. Or for some reason, I, I don't know why this popped in my head, but it was, but I thought like a jet as well, like a fighter jet. Like I thought, well, maybe there was something to wear, you know, they were trying to fly some, you know, how they'll do just different training or something. Yeah.

Exactly. And just happened to just lose control and fly out of the thing. And so, you know, when I turned it on and, and I'm setting there watching it and the first time that I saw that it was a commercial airliner that hit, I thought, oh my god. Like that's, that's messed up. Like I, I didn't expect that at all. And then when the second tower got hit, I think it's like most Americans and the, and the news, you know, it was like, okay, this was intentional. Like this is, uh, this is something more than what it is. And then probably like the most, you know, not to be too deep, but probably the most devastating thing to me was, you know, I, I, like, I'm sure you were too, most other people. You were captivated at that point. You're just watching hanging on to everything that, that you're seeing. And when that first tower collapsed, it, it, it, it, it, it, it, it, it, it, it, it, it, took a minute, but you know, it hit my head and it was like, oh my god. Like they were, like they were showing the first responders all rolling up to try to go up the towers. And then when that building collapsed, the reality set in of like, man, there were just

the calamity of thousands of people in that building, thousands of people around that building that is just, there's no surviving. Yeah. So yeah, yeah, Dev, devastating, uh, devastating thing. Sorry, sorry to bring you guys down in the, the pinball, but it's right. It's rolling two off fall outs. Yeah. So, uh, oh my god. Fuck. No, but I mean, I, uh, that's why I, I think with the younger generation that, that didn't go through that, um, because I, I think like COVID, and again, we're not going to get into this whole thing. COVID is like the newer generations 9-11, you know, yeah, something you remember where you're at and what was going on and how it impacted you. I think the anniversary is important just to bring to the forefront, you know, for those that are in remembrance that went through it and maybe those that didn't, you know, it should be, uh, should be something that in your hearts and in your mind today, uh, with it being September 11th. All right. Back to pinball Greg and, uh, fall out is the latest title we did our first look video

that was posted on the day of the launch. Yeah. Turned up good. I foresee this episode as not having any path at all because I don't know what we're, we're going to talk about. We'll, we'll talk about fallout. The winners are the best. Yeah. I know exactly. I know that it was important. So next week, uh, Greg and I were going to flip in our headquarters. So we'll be up by Zach and we've got some filming that we've got to do. And, and that would have been when we normally would have recorded and posted our podcast. So I was talking to Greg this week and you're like, Hey, let's just get one out at the end of this week. So I think that's the problem is, you know, other than the fallout news, there's really not anything that's super crazy going on pinball wise. So maybe we can just kind of touch on a couple of these manufacturers, see what maybe we anticipate coming and, uh, to close out the year because look, it's, it is September. You got September, October, November, December. It's really the last, uh, four months of the year. And I think there's still a lot of pinball left in the tank. But to go back to fallout after you've kind of, you got to get in a chance to see the community's reaction and, uh, did it kind of play out how you thought it was going to

play out as far as a general reception of the game. Honestly, yeah, I think so, uh, you know, sales were good. Um, you know, I think that I still expected pro sales to be a little more. And I don't know why because, you know, looking at the game, the features, everything that you're getting on the premium. Yeah. So I don't know why I can just don't really understand why I thought that, but it kind of caught me off guard. But man, premium sales were, were crazy. LEs went obviously super quick. We still got people calling us for LEs. So listen, we do not have any, um, most people are not going to back out. So we don't have a list. So we're not getting anymore. Um, there's no backing out because you had to, you had to pay in full. Yeah, you pay it in full. Yeah. It is what it is. So it is now, I don't know why he would exactly. Um, but yeah, man, sales were good. I mean, we were just freaking annihilated that day, uh, which is, um, I think that's what it is. It's great. You know, can't complain on that, but, uh, it was nice to see, you know, uh, a good selling

solid stern again, you know, I think people have embraced this game. And I think that, you know, sterns work on it, uh, really showed through. So I know you lead the location program here. You deal with all the locations, um, getting games out, coordinating with them, getting earlier games out that are going to be on location that allocated by the manufacturers, et cetera, et cetera. I don't know how deep you can get into it and how much you're willing to talk about. You had mentioned that. And I noticed this too, like pros didn't really sell how a new, uh, uh, new, certain release pros would sell. And it seemed like there was, there was a lot more premium purchases after the alleys were spoken for. Did you find that were there locations that just thought that, hey, there were so much in that premium that it's worth us to have this game on location and have everything in it versus having the, uh, like the more basic pro is, was that a kind of, or was it just locations that were just taking a pass in general? No, no, I mean, I mean, you know, every location is going to pass. You know, I wish we could sell a game to every location that we had on our priority list. But, uh, yeah, it was, it was a very split thing. And I, again, I think that's kind of the, the shocker in a way, because again, most locations,

there's something that just by premiums, regardless and put them out. But, you know, and I actually go into this and that the special Patreon thing about, you know, games on location and routing and stuff. I talk a little bit in this, this latest episode that'll be coming out about game placement and pros versus premiums and cost difference and all that stuff that goes into it. But, um, you know, most locations just want to go with something solid. They're going to be able to put out like a pro, you know, significantly cheaper that sort of thing. But with this game, just because of the differences, it was kind of almost a split 50, 50 with, with premiums for locations and pros for locations where it typically ends up being probably 80 to 90% pros for our location buyers. But man, yeah, this premium just spoke to people. That's a big difference. And there was the price increase too. So if you were to, you know, location paying the $6,999 for that pro model, you're a 10, 699 for that premium. That's a significant, okay. But I think that just shows the confidence of, you know, how these operators and,

and how the location orders think that the game is going to perform and it's going to draw people in. And we've had the conversation too. You had mentioned the, you know, some of the stuff that you're doing over a Patreon for flipping up Pimball podcast where you're kind of given the inside scoop of, you know, operating games and getting games on location and things like that. And sometimes a game, and this isn't necessarily the case with this, but sometimes a game might not be the number one earner, but it's enough of a draw to bring it in so that you have a residual fact on the other games that are sitting at your location, right? So that's, but yeah, that's, that's good to hear. And when we went into a tournament, we did the recording for the first look stuff. It's like you, you don't sit down and play the game 50 times and learn it, you know, you're there working. Yeah, you're working. And it's kind of, sometimes it's like the worst way to get a game like exposed to yourself for the first time because immediately you're in there, you got the glass off, you're, you're flinging balls, you know, to different targets and, and loops and ramps to see how

they react and then you're trying to stage shots and to sometimes just kind of ruins just the overall funness of just exploring a game for the first time. Yeah, you know, you know, you know it inside and out in a, in a sense, especially with our manufacturer videos like spooky videos, like, you know, you know, you know the game inside now because you've thrown a ball around or flipped the ball into that path a hundred times trying to, you know, get the shot. You don't have an idea about the game. It's a weirdest thing because it's like, all right, I've got it down right now. I can flick that ball, you know, into that target or into that, you know, a little opening, but it's like to have the whole game experience with flippers and whatnot is completely, completely different things. So I want to, I'm very, I'm anticipating getting back how it fall out and just playing the game and experiencing the game. And I think I guess the next time I'll probably do that will be next month at Pimbal Expo. I know that we should be getting Ellie's this month with it being September and then we've

got some pros that are actually going to be mixed in on that and then premiums in October, I believe right? And those pros are location priority location pros only. So that's for operators, that sort of thing on those pros that will be coming out the same time as the Ellie's. Yeah. So I mean, if you are a location and you're, you know, looking for a distributor or if you're a location and you're not on our location list and you've purchased from us, let us know so we can get you on the location list because that helps you out tremendously in a situation like this. And again, you, so, so you mentioned Patreon. I want to go ahead. I want to take a moment. I want to welcome Greg all of our new Patreon members, patreon.com slash flip the letter and out to pinball podcast. Patreon, complete different way, which you can kind of support the show and you get to go behind the scenes with some backstage pass access. And I want to welcome, and I never use everybody's, I don't use people's last names because if you came into our Patreon and you don't want people to know that you're hanging with us, I'm going to expect it. I'm going to expect like respect your anonymity here.

So you know, I want to welcome John, I want to welcome Greg, I want to welcome Michael, CDIF, FK, Kyle, Derek and Jam out. Right, that's a lot of new patrons. So CDIF stood out to me. There's always one that stands out to you. It's always one that stands out to you. So we want to welcome you guys over to Patreon. Check it out if you get a chance, fun place to hang out and a pretty hip and happen in Discord, Greg. Yeah, I love it. So we talk about how the year is going to play out. When we talk about Stern, pinball, I guess the rumor on the street is that we're going to see another, like a remastered title, could be a music pin. You know, we've heard what ACDC floated out there. We've heard his floated out there. And then do we see another cornerstone from Stern that gets produced before the end of the year? Do you think it's more of like maybe a end of the year teaser with production going into 2027? Because I, I seem to remember that to be the case towards the end of the year. You kind of, kind of something that pops up on radar.

Yeah, I think we're going to get that remastered to wrap the year up most likely. And then like you said, potentially maybe a teaser before the first of the year and then production into the first of the year. Or a, or a, or a, or a remastered Greg. Like, if there's a title that could be remastered from Stern, pinball, and it doesn't have to be the rumor titles of ACDC or kids. Oh, yeah. I mean, there's a list. I mean, you know, I think two, two that are probably on people's minds the most I would say Tron is one of them. Lord of the Rings is obviously one of them. I would say, and I know I only said two, but I would say Ghostbusters is probably one of them. Um, you know what, man, I never got into Tron. I don't know what it is. I try playing it. I just don't think it's not my style. I think people say, yeah, I like it. It's a cool rule set. Uh, I like the way it shoots. I actually, I like it quite a bit, but I just, I never found it to be the game that everyone else, like, raves at it as I'm thinking the last time I played it was so we're

gonna ruffle some feathers with that kid. Well, I mean, and this is the thing too, like when I, when I was playing it, it was earlier on in like my whole like pinball exploration. Like I've got a lot more pinball under my belt these days. Like my, my palate, my favorite palate for pinball changes and evolves. I'd be curious to go back to that game and see if I, if it calls to me differently, I just don't remember being over the moon about it and I never had enough interest to really want to go back to it again. And that's okay. Listen, like you said, I don't need to like everything. And if that game comes out from Stern and we have to do a first look video and all that stuff, great. I'll do it while I'll cover the game. Doesn't necessarily mean I'm going to tell everybody it's my favorite game in the world. I mean, we're transparent in that, in that sort of way. But, uh, Lord of the Rings obviously would be amazing. I think Ghostbusters would be amazing. There's some hesitancy that's been hinted at just because of some of the actions of the original designer there. Yeah. But at that point, it's like, you're not really supporting that aspect of the game. There's a team that put that game together. Exactly.

So, you know, tweak it and get that out the door. I would like to see that music pinwise, I think, I think I would rather see AC DC versus kiss. Yeah. AC DC is just a better code. There's a lot of AC DCs out there. There are. You know, one thing that I was thinking that I'm kind of curious of is that that's on nobody's mind because I always look at games that the 2000s, first turn, you know, not the largest quantity of run. But I always try to base some of the remakes stuff on where price points are sitting. Yeah. And I think something that nobody really clamors for and I'm kind of curious about how it would do because it would make for an amazing updated, you know, Spike 3. I'm not going to be a game, but I'm wondering about like Simpson's pinball party that you never really hear anybody say that. But I mean, how great would it be to be able to run episodes and stuff on an LCD for Simpson's and the price for a good Simpson's is still setting pretty high.

You know, so I mean, the demand for pinball party is there. Let me ask you this. How that would work? This is the pinball enthusiast, a little bit of marketer in me. What if, and it's too late to do it this year. What if next year at Expo, Stern decided that they were going to remaster the Simpsons. It was going to come out at Expo time, but they were going to re-skin it to the treehouse of horror. Oh my God. I bought it in a heartbeat. That one, but I'm a horror fan. So we got to separate ourselves. I'm a horror fan too. Yeah. So that's what I say. We're getting the best of both worlds because it's like it's, it's a game that people like. It's not, it's not really impacting the original as far as maybe value or collectability. It's a fresh approach. Well, you can just re-skin some of the modes, just call them something different. For sure. In there, you're keeping the same gray rule set that Keith did. I mean, because it's a fucking insanely deep rule set. That's fun. There's a lot of ways to approach that game. Keith Johnson, isn't it on that, I think?

Do that. Yeah. Listen, Lord of the Rings is great. Is that creep on there? I think it is, isn't it? Yeah, I'm pretty sure. Yeah. Sorry if we're speaking out of line. I'm giving credit to some, you know, I'm going to double check it. Just make sure I'll think I can edit that out, but I thought it was. Hold on. I'm talking. I'm talking. If you're here, click it. It's my computer. No, you're good. I'm glad you're here. This is not a heavy edit episode, Greg. So it's kind of easy with it. I like those. But, you know, I mean, dude, it's just, it is. It's complex, but it's not, it's not the overly multi-ball heavy stuff. It's, you know, it's just the variety is there. Because like I said, Lord of the Rings is a great, great code set that's going on. And there's still like a repeat aspect to Lord of the Rings where Simpson's Pimball Party is not like that at all. Like there is just always something new going on that you're tackling or going after. And dude, I don't know. It's a pretty damn solid game. There's a second programmer that was credited with Simpson's Pimball Party other than Keith Johnson. You wanted to guess on who it was? Oh, no.

Because I don't know. And this person's going to be very upset with us. Actually, no, I can't say that. I say jokingly. Oh, I don't know who it would be. Somebody that we know pretty well. So I don't know pretty well. I don't even want to say can you edit these out because no, was it Joe? Joe who? Cats. No, Joe. Joe, no way around then. Yeah, yeah. Joe's too young. Yeah, Joe's over at J.J.P. Now, now this person really has a reason to be upset specifically with you because you don't recall the closeness of the relationship. Oh my God. Did, do I work on it? Yes, fights out there. Oh my God. I know. I know. I know. That explains like two masterminds on one game. I know. Do I, when Dwight goes off the grid frequently? That's why I've talked to Dwight for a while. And it's because he's so, like, he just locks himself away and knocks out his projects. And then he comes up for air. I don't know, maybe for like 60, 90 days at a time. Yeah.

And then he's just back into the seller banging out code. God. Yeah. That explains so much. Like, I'm sitting here and I'm late at right now because you want to get one. So if you want to be on the interest list for Simpsons, remastered Treehouse of Horse, you can email me Ken at flip the letter and out pinball.com right now. I'll put you on the interest list for a little reminder guys for people that that are getting on these interest list because I find myself, obviously not everybody listens to the podcast. I've got a lot of emails lately that are saying, Hey, Ken, just do me favor. Just put me on every interest list. And then I'll just let you know if I wanted or not, it was like, well, listen, that may kind of defeats the whole purpose of the interest list. You can be on up to five interest lists, five individual rumored titles at any given time. And we don't do blanket list that carry over from year after year. Hey, put me on the spook you list for, for, you know, every game that comes out. No, it doesn't work like that because listen, you know, unfair. That isn't imagine if you weren't one of those people that on that list year after year, you would be pissed off. So we can't just keep putting people on the same list, you know, like just carry them over

because then you would just have the same number of people always getting that game and doing what they will. Yeah. So we try to keep it here. It's a, I believe for sure, we try to make it fair. And it's a catch 22 because I've had some discussions with people and they're like, well, you know, it's not really fair that I didn't even know about these interest lists until now. And then I don't have any chance to get the game. And then I would counter. I'd be like, it's unfortunate, but I go, it's not fair for the person that did their due diligence and really kind of looked around to see how to get on a list for you to be able to jump the line. It's not unfair. You're exactly right. It's unfortunate, not unfortunate. Unfortunate. Like, I mean, how in the hell do we announce that to everybody? Do we send out mass texts and emails globally? Do we take out a national television commercial? It's just like anything else. If like a anniversary LP comes out for Stone Temple pilots and I don't know about it until later and I don't get it. It made it sucks. Yeah. But it's not like it wasn't fair, I guess. Yeah.

I agree. So yeah. Okay. So that's the story of Pimbal. Jersey Jack Pimbal, they still have Sonic the Hedgehog in production. I reached out to one of my contacts at Jersey Jack Pimbal, trying to get a better understanding of what was going on with the Sonic the Hedgehog production schedule and the Harry Potter fall run. And I posted this on our Discord a day or two ago that discord over at patreon.com. But essentially this is what it said and I'll read what I posted it says right now, JJP, they're still working through Sonic CE pre-orders and they're going to be building those through the rest of September. If somebody places a new Sonic CE order now, the current expectation is that it probably won't hit production until early next year. Okay. Now in October, November, JJP, they're going all in on Harry Potter production. So that's with all three models. They're arcade edition, the wizard edition and the collector's edition. We have collector's editions in stock. So if you want one, you can grab it. We ship it out the next day. But if you want to get an arcade edition or you want to get that wizard edition, contact us now. We'll get to deposit.

We'll put your order in the queue so that your games being built in October, November, you'll have a buy Christmas. So that's, I think that's, that's a nice little touch there. And then in December, the plan is going to be to switch back over to Sonic again with all three models and then continue that production all the way into, all the way into January. Yeah. So that's, that's kind of where they're at. Which obviously leads me to believe that there's going to be no new announcements from JJP for the rest of the year. So if you're looking for a new game from them, you're, you're looking at next year at this point. What do you think's coming from JJP? Oh my gosh. I don't know. That's hard to speculate. It would be Eric Minier or Mark Sidennex. If you, if they're going in their rotation, Mark would be next. Yes. Because you just had Eric with Harry Potter. Mm-hmm. Then you had Steve Richie with Sonic the Hedgehog. So then, yeah, Mark would be, Mark would be next up. And Mark did Avatar. So for everybody that, that might not be in the know, Mark Sidenne's first game with JJP

was Avatar and he came over from the homebrew side of things where he had done the Metroid Homebrew, which, you know, some of these homebrew guys, it's like this, this best application you could ever submit to a company is like having a pimole you know, we're done. You know, keep Owin did that. It's got Denise. He did that. Yeah. There's more coming in. Spooky pinball. Beetlejuices are still shipping. And the rumored title, which, look, so they just, they announced what? November, December, pretty much every single year. The rumored title is Goonies. We've got interest lists going for Goonies. It's massively large. It is. So I mean, to be very clear on that, if you were to get on that interest list right now, there would be absolutely no chance of you getting a game if we only gave spots based on our allocation and your list position. We've been speaking internally and we mentioned this a podcast or two ago about having a creative

way to maybe randomly assign a couple extra spots to those that missed the initial cut. So that everybody has a chance to potentially. That's on our list. That's on our list. Yeah. That's on our list. So we won't see another game revealed from them until I don't know. Probably. No, probably November, if I had to guess. Yeah. So November will be the next game and then and that's exciting, man. I think that's exciting. That's a great way to close out the year. I know. They've done an excellent ball out was probably like super anticipated, but I mean, uh, spooky's next release probably is. But everybody has an opportunity to get fall out. I guess that's where my mind was at that time when I made that ludicrous comment. That's a great point because not everybody's going to have an opportunity to pick up the next game. Yeah. It was fun. They released Bon Jovi. What was it? Month or two ago. Yeah. We won't see anything from until I think maybe middle of next year.

Don't you feel like David still speaks to you still wants to kind of do a two gaming year? Yeah. He's he does. I mean, I feel pretty he feels pretty confident about that. So, you know, I don't think we're having to wait until, you know, August, you know, July August of next year to see something. What do you think? Maybe first, second quarter of next year? Yeah. I think that would be great. You know, in our in our Patreon, we have these after hour monthly meetups and we had a special industry guest on for last month and it was David Van S. So he spent an hour and a half hours with us. Yeah. He's a great guest. We're engaging. He was asking everybody and chat questions about the collections and whatnot. But, you know, I'm not going to reveal everything that he said in there because I think he told stories. He probably shouldn't have been telling which were great. I think that we're revealed anything. But they were fucking pretty awesome stories about some of the stuff that he talked about. Yeah. But, you know, and he had he reached out afterwards because I was thinking for being on the on the after hours and he's like, you know what? It was just nice to be able to hang out.

He's like, you know, I'm I'm I'm doing these Facebook things and I'm talking to people and it's always about being on and talking about the companies. Like it was just nice to kind of lose a little bit and hang out and he any hung out. But yeah, he was definitely talking about. He was in there for two hours almost. Yeah. And he said he they see they see a couple releases a year. So, uh, Bon Jovi looks like it's getting ready to go on the line. They recently had Facebook post up showing that they had the line prepped for Bon Jovi. And we'll see how fast they get him out because I think that ideally they would have been able to get out that Winchester mystery house a little bit quicker. Yeah. But, you know, as is with production, it's not always as I don't want to say easy. I don't think anybody thinks it's easy, but it's not always on schedule. And I still think that game was going to spy capture Chicago expo. I think it's going to get a resurgence. I really do just from the people. It was 700 to those, right? Yeah. Yeah. 700 bond joys. Yeah. There's not a lot. It's been seven something. Yeah. And they're either sold through or almost sold through.

I think they might be sold through. Right. Yeah. So I think you can still you can still purchase a bond jovi. Yeah. From like they're all spoken for as it for the most part, you know, when it comes to you can get it from us. But yeah, I agree. I especially we talk about this repeatedly, but I also realize that there's new audience that comes in here. So I don't mind rehashing some of this stuff. Dune was an excellent example of a game that might have just ran it sale cycle for the most part until it hit pinball expo. When it was kind of on display with Winchester mystery house and that that title got a second set of legs and completely all those. I think that that's what screwed up their production timeline. If I'm being honest, I don't think because you know, I have any accounts for that. Yeah. They did not take into account that that resurgence of Dune. So now it's like, oh, while we thought that we were going to have to run two lines for a little bit and we could just knock everything in Winchester mystery house or, you know, I don't know, maybe they were potentially thinking about releasing bond jovi earlier or whatever. But I do think that that resurgence of Dune in a very good way,

knocked their schedule off track because I think that that's why they thought they were going to be able to wrap up those mystery houses so quick. It makes sense. Yeah, they didn't expect the amount of Dune sales that came after expo of last year. I guess it's a good problem to have. It's a hell of a problem. A hell of a game. I've got too many sales. I don't know how to manage this going on. Fuck yeah. Now we can't get this game done in time. Got this other game selling like crazy. Any idea what they might have in the in the queue for 2027. No, we've heard some rumors titles dungeon crawler car. Yeah, that was the number one thing I heard. Yeah, which went over to more thick, which we'll get to in a second. I've heard a lot of different rumors. You know, Dave has a lot of different artifacts in his office and little things that he references from time to time. And you know, we had we had spoken to him about some themes during that after hours that, you know, I thought maybe we were going to throw him a curveball or two and he was already on him. Yeah, he was already telling stories about what he dealt with with the license there's for those themes. I was like, wow.

Yeah. I mean, there wasn't much I threw at him or he was like, I didn't think about that. It's like he's thought of a lot. Yes, which is just which is cool. He's good. Is there is there a theme that that you would like to see barrels do? Maybe not next year, but at, uh, at some time. Oh, shit. I don't know. That's tough. So I know we all think about rumor titles and what we potentially want. But like something realistic. I'd have to sit down and rethink about it. What about you? Yeah, I threw a couple at him. You know, and I was, uh, lost boys. It was one of them that I would really like to see that game done. The soundtrack's amazing. I watched lost boys earlier than I ever the way I thought about you. Oh, thanks, man. I love that movie. The Crow with Brandon Lee. And again, these are, and these aren't not, you know, they're not a plus themes. But if it's their willhouse, I think it does. The Crow with Brandon Lee, another incredible soundtrack. And you could do a lot with the whole cityscape and it's just all decimated. Great storyline. And then from Dust Tildon was, oh, yeah.

We got into that. And we got into that with David in the, the Patreon meetup, which was phenomenal. Because I mean, that's a movie that means a lot to both of us as well. That it's just fucking endless to me the possibilities of what you would do with that game. I mean, I think we were all in agreement that that, you know, from a licensing perspective with the star power in that movie, I don't know how you work it all out. Like it'd be rough. It would be really hard. But not to give too much away. So one thing that I liked here in David's say was he was like, in some instances like that sometimes when you have that star power, sometimes there is one star in there that holds so much clot and so much leverage that other actors and other people will fall into soup. And he was like, Quentin Tarantino is one of those people in Hollywood that you, I mean, you, if you can get him on board, other actors will fall in. And yeah, and I loved hearing that like, oh, man, you, you know, you non-patreon members

and you Patreon members didn't show up missed a hell of a night. It was good. It was. And not everyone's going to be like, listen, not everybody's going to be as open and it's awesome. It's what that was. So I don't, the bar was set very high on this first, you know, episode with having a special guest, but yeah, I thought I just, I thought that was intriguing. And he wasn't saying that he could get those people or do anything, but he was just an example because, you know, there were some things that they've worked on before that that sort of thing has happened or has happening. But yeah, I would, I would, dude, I would like, I just want a vampire thing. You know, going back to Stern, like for a brief moment, I don't know who announced that you might know who announced that or who came up with the rumor or white game popularity, but that was at L winner. Somebody that was working on a, like, I'll see it loosely generic Dracula pin. So I think that rumor from one of the understand originated from Cal Hernandez. And it was, it was Brian Eddie were brown. Eddie, I like it. Original theme Dracula. Yeah. Which I would still love, dude. I don't, I love the, the lore of vampires and the myth and legends behind those.

So like, yeah, I would love something like you said, like lost boys from dust till dawn or even like you said, just like a, a generic all encompassing drop. Cool. I still like, if, if I had a pinball company, I would still like to do a haunted house theme pinball machine. Like I don't think that ever gets old to me. No, like a virus house. A horse is cool because it's kind of campy and it's, and it's fun. I'm interested in mystery house, but it's the big, but yeah, I agree with you. Yeah, I would just do, I would, I would stay with like kind of the way the spooky kind of started out. Like I would, yeah, I think I would just run this gamut of fucking horror stuff that I can get, especially if I was small 300 to 700 pin run. Three to five would be perfect for some of those things. You know, I know a universal monsters is probably tough to tackle, but I think I would probably have an individual pin for them all. I wouldn't do like a monster bash type style. Like I would, I would want like a wolf man and, you know, back to like kind of a creature and black alien. That's a hard pin to touch though. So, um, but you know, cool though, because if you were like a die hard, you would want to own all those games

and have them in a room. I can sign like you did because I mean, you just think of the things that you can do with all those pins and you make this just all encompassing world that's just freaking them. Like, you know, just horrifying it. Fun and I don't know. Like I love the mummy. I could, I could see it. Yeah, that's a hell of a, and do it like kind of like the way universal was going to start doing until Tom Cruise kind of screwed that up with his mummy and some of the films that flopped up when they were going to do like the dark universe of those horror films. Like I'd want them a little darker, not the old Boris carloff type stuff. Like I think that I would want a go a little more modern, a little darker. You know what? As we get into like October, it's fall, it's Halloween season, it's NFL season, it's baseball playoff season. It's, I love this time of year. I think we were talking about this maybe a month ago. We're going to go over to American pinball here in a second. But I want to do something thematically with the podcast and with the page in October for Halloween.

I don't just think it'd be fun. I don't know. I don't know what it looks like or how it plays out, but I would like to, I'd like to figure that out if you're up for it. Yeah, I'm definitely up for it. We have one small idea that is kind of fun. But yeah, I love themed stuff. What was what was the small idea or you can hint about the special interview? Remember the special interview with a particular person and their stories. Oh my gosh. You don't remember. No, I don't remember who it was. Oh God, I don't know how to say it without saying it. Oh, I just had to do it out. I'll be big close. We're close to them. Dwight. The tables have turned. Dwight's coming over to the house. Do stories in my bag? Dwight telling fucking scary stories would be one of the greatest things ever. Like always we could get him on here like pinball horse. I did that. So like kind of off subject on subject. I was so proud of this.

So when I was in real estate and I took over marketing because I got out of real estate because I just for I hated it. But I were good. Yeah, I stuck around and ended up running social media and marketing for the team that I was on. And one of the first things that I did that I do and I love this for some. I took everybody in the bathroom separately with a flashlight in the dark bathroom. And they had to tell real estate horror stories with like the flashlight shining up. And I made it all like, you know, old found footage stuff and just like blood. And everybody had their own episode about these real estate horror stories. That's awesome. Man, oh, it was I did. I was so proud of myself that I put that together because it just looked so good. Like with the font that was all like ghoulish and stuff. That's cool. That would be kind of fun with like, what if what if we do this? What if because a lot for the holiday episodes ever since I've been podcasting, I always do a holiday episode. I always like to bring in the industry personalities and I asked for some quips or some recorded content and I spliced it into an episode. What and maybe we would have what if what if I just reach out to some people and ask them

to tell us a story about the scariest thing ever happened in their life. And then we just spliced it up into like an episode. Yeah, they had to tell us a scary thing happened in their life. And then they have to follow it up with a pinball horror story. We could just do pinball horror stories. Most of them are going to be like, I dropped the fucking sheet of glass. It went into a billion pieces. Can I be honest? That is I've not done that. But that's horrific. That's scary. And that thing explodes. It really does. Yeah. Like it's it's not to be taken lightly. No, no. I had a back class shatter on me once and I about I'm telling you about two and a half months off my life just from like the startle stuff. Oh, I get to it. All right. So we'll figure we'll figure out the horror holiday thing going into October. Because we'll do something for the, you know, end of your holidays too. American pinball has circus full tear and that sold well. It is. Well, people are anxious to get that game in their house right now. We get a lot of emails on it. Do you we call one production is supposed to start on that?

I do not offhand. I was thinking October, but I don't want to misspeak. I thought so too. I thought it was like, uh, maybe right after Expo, they were going to start going on the line and they were going to be wrapped up by spring of next year. But I feel like Brian, tell me if I'm wrong on this or if I'm just making it up, I feel like Brian is kind of that same thing like David there, they're, they're going to attempt or at least in the very near future, try to get to the point to where they're running two games a year as well. Correct. Is that sound? Yeah. I mean, when you hear Brian talk about it, they might even be capable of, of maybe three games, three releases a year. So interesting. It'd be really interesting. It's, uh, you know, if you're doing smaller runs, sure, but if you do have something that's unlimited and if you sell a couple thousand units, that's a lot of pink. Yeah, that's a lot of games to make unless you've got manufacturing down and full disclosure, like even when you have manufacturing down, that could be a challenge. It's just a lot of the thing. I think let's just say the, let's throw it in the scenario. Let's use the three game scenario.

Um, let's just say you're playing on releasing three games this year. You're either going to and you're, you're banking on selling 500 of that title. Uh, and that's what your production is going to be based on your production timeline. So they did seven hundred and seventy two, I think of the, uh, yes, the, the reimagined circus filter. Yes. But I'm just keep 500 for just, yeah, lay whatever for sake of argument. Um, but then let's say that like you said, it's, it's unlimited and you sell 900 of those now. So, you know, what, what are your options at that point? Do you only build up to the 500 and then queue the other ones and push those back? But again, where do you fit those in and to the line? Um, the next thing is, is do you just stall the other two games and push those out until you can actually get production done of that 900 of this specific title? Yeah. And what happens if you undersell, you know, what if you're banking on 500 and you only sell 300? Do you have parts on hand to be able to keep that line running for that second game?

Yeah. What are the licensing terms of when that next title or that particular title has to come out, you know, because as you know, some, some licensers, like you, there's a specific deadline that you must reach before, um, to be able to have a name. And that's, that's 100%. Uh, it's important to realize because it's something that's glossed over. Sometimes you'll, you'll hear some criticism. Well, why are they putting this game out so soon when this still has a fulfill blah, blah, blah, blah, but if, if the agreement went into place where this game, and it's every licensing agreement that I've been a part of, you need to have the game in production by this date or your inviolation of the license and we could pull everything and, and then you're really screwed because you got parts for 500 games that you can't make ever. You know, unless you worry about that license or any negotiate and then you lost leverage because now that licensing company can charge through that. They're not because they know they've got you. So you would hope that you've got a nice relationship like that, but that's why you see some of those decisions made that just take that takes a lot of finesse. I feel, I mean, it can obviously be done.

I mean, we see stirring do it with stuff, you know, it's going to never figure out with Dutch pinball. Like how they had the big Lebowski license for 10 years. How does that help a long time? Yeah. I don't understand. I can't speak for, for, for JJP because I mean, I obviously do not know it all. So I'm kind of speaking out of my ass on this with with Harry Potter. I mean, we're seeing right now, you know, what will soon be a small freeze in production on Sonic to be able to put potters back on the line. I mean, obviously there's a call for, for potters, but is it to kind of squeeze in before licensing kind of starts to run out on that? Let's get a little bit more of a run in. Let's get a few of these built and then we'll continue Sonic, you know, at the very first of the year. Yeah. That way we're we're appeasing some of this because you know, and maybe the misspoke and just said we were going to get these games out there. There's a call for it. So it's just a break into production to fill the needs and wants of consumers as well.

So there's a lot of things that go in there. But I mean, we're seeing that with a pause. Yeah. I mean, they could be waiting on parts to come in for the next way of Sonic. It could be something as simple as, you know, maybe they have 18 months or two years to make those games. It could even be this because if you remember when Sonic the hedgehog was released, I'm sorry, Harry Potter was released. The CEs were built to order and they said that they would announce a window in which had order and then CEs would never be built again. So if I'm JJP, I just kind of want to have to close that out at the end of the year and say, listen, you know, you've gotten to this date and CEs are gone forever. Like you have to you have to close that window. Yeah. So you know, it's nice to keep some of that. Oh, because like, because going back to like American football running three games or or any manufacturer even trying to do two games a year, to me, it's, it's all about efficiency of that line and getting that down and getting your employees down and being able to build that facility and do things because that's the only way that Stern can do what they do with as many games as new releases as they come out any year is because Stern is so quick at production.

I mean, they're knocking each addition out in roughly what a two week period probably a production wild. Yeah. And then to fill in the gap, they're re running because they have such a large catalog. They're able to rerun older games that are still, you know, in small quantities to be able to appease in the field distributors warehouses. And then by that time, sometimes you can go back and let's just say with fallout, like, you know, for the most part, we'll get, you know, all of our allocation. It's a hit or miss thing with any distributor. Sometimes we don't. So sometimes we might have a few people waiting for that next run to fall out on on a premium or something. But, you know, by that time that they've ran, you know, throw James Bond back on the line, thrown this back on the line for a couple of weeks. Well, now they'll start rerunning fallout premiums again to fill that void. And then we'll see the remastered come out where they'll run, you know, the LE and premium of that is if that's the way it works, you know, they'll run that for a couple of weeks. But it's just because they can not games out so fast and they have such a large back catalog that they can fill holes with, you know, to keep that, that line moving.

Yeah. Yeah, because when you think about production capacity at Stern, from what I understand can be anywhere between like 80 to 100 games a day, if they're really common to me. I don't know of any other manufacturer in the business that's even at 25% of that capability. That's insane. Yeah, it's pretty nuts. It's pretty nuts. But that's the challenge to do that. You know, it takes a smaller manufacturer, in my opinion, a little bit of time to be able to work up to do something like that. Sure. Sure. So hand tied in American pinball, I think next year, if they get, I don't know, anywhere between one and three licenses or games out, you've heard the rumor cuphead potentially coming back, resurrected from the dead. Curious to see how that's going to play out because there's some story. There's some backstory with cuphead, but for people that have seen the game, they says, look beautiful. All people say shoot great. Yeah. So that's great game. I've heard something good about it. I probably think that would have to be a limited run. I don't know that you're going to bang out like thousands of cupheads, but for the, the people that are appreciative of that of that video game, the license, that's a good title.

Probably see another remake. I know when Brian bought, bought the company, he talked about, you know, that whole reimagined thing is it's like part of the forte. So I would assume we'll see another remake. They don't really have their own original license that they've announced or shared since Brian took over. They've, they've kind of upgraded some of the prior company catalog with Galactic Tank Force and Houdini. And then they got into the remake now with Circus Voltaire again, the game that's been out, but it's reimagined. I arguably improved. I think it's much improved from the original games that were out the late 90s. Beautiful game. Yeah. You've got, if cuphead comes out again, that was a game that was designed by Brian McQuade when he was implated American Pimball under the previous ownership, but nothing new where, and I'm not saying they don't have this, it just hasn't been shared, hasn't been rumored that I've heard of. Nothing new where, hey, this new team negotiated this license because this is what this team

is passionate about creating around. So yeah, we'll see. Hopefully we see that 2027. Multi-morphic dungeon crawler Carl. So these games, man, do you remember the timeline for that too? No, I don't. It's kind of far out. They're going to, those are going to start trickling out the full games and then the modules themselves on there. I think we're up to what maybe batch six or so of what people would be looking at. So you would be well into maybe second quarter of next year, possibly. They have a couple of what, what, their couple show game modules and stuff. They're going to be getting out to people dealers, different things going to shows, right, right, to help promote it and stuff for your, you're starting to see that happen. And then hopefully we'll, you know, we'll start to see some very, very small shipments coming in for each of our batches. So yeah, with dungeon crawler Carl Jerry. And I think this was about a month ago, he sent an email out and basically he was saying

that the current order queue is going to be the same. What is our goals that get through the current order queue in six months of product? Okay. The current order queue is going to take them about six months to get the games built. And that would be between like 10 and 11 months after launch with one batch per month. Yeah. Right now there's six batches. So, so that would, that would make sense. Yeah. What you're saying. I think a lot of people are excited to get their hands on that. And I think that's going to be another expo thing. Hopefully they have it there. That's going to be wild. Yeah. For people to finally play that at expo. I wonder how many people that maybe passed on it because they thought that another manufacturer is going to make it or going to play it and be like, Oh, man, I'm getting in. I think that could be like a really big uptake in sales. That's second kind of wind because I think so too. Has the people just don't know what to expect out of that platform just because so many haven't got their hands on it. So yeah, I agree. I think that that one could see a definite second wind as well.

Once, once people flip it. I know it's probably the one of the most exciting. Like I'm just excited to get on it just because I love that theme so much. And I still just want to see what they were able to do with it. So that might be my most anticipated game to play personally just because I'm curious about it. When I take customer calls and emails, their biggest hesitancy in buying Dungeon Carle Carle was was not that they didn't believe in multi-morphic or the P3, but they just don't have any experience on it. Yeah. And when they're asking me for my feedback, I'm like full transparency. I don't really have a lot of experience on it either. It's been a long time since I played and that wasn't because I was purposely avoiding playing it. I just didn't have them available to play. So yeah, I am getting excited. Pimbo doesn't get like stale to me, but I think sometimes my enthusiasm is a little more subdued because there's not so much that that takes me completely by surprise. We talked about this. I think multi-morphic in the P3 could be something that kind of revitalizes a little bit of

the wow factor for me in Pimbo. I can see that. We'll see. And I'm again, I'll probably do the time that I get to, unless Echo wants to send a demo unit out to Studio C out here. But yeah, so we'll see what's going on there. Pajradi Gaming has Tails and Rabia Knights. I think those games are starting to ship now because I've been ship. Yeah. I've seen reports online of PD people getting their tails. We should have an update soon for our first wave and we'll reach out. If you have a game on order with us, you will be receiving an email or a text or a call with the balance as soon as we know that your game is inbound. So Pajradi Gaming, is that something that they continue to do? Then are they going to be competing in your opinion with these remakes? But yeah, so you have three companies doing a remakes. You've got Pajradi, Chicago Gaming, who was the OG with the remakes. And then you have American pinball. There's only so many of those remake licenses to go around that are desirable titles. So. Well, yeah, and it's like what we talked before, you got to be careful not over saturating

the market in one year's time with so many remakes. I think that again, back to what you were kind of saying that pinball doesn't necessarily get stale. But I think you know, you can, as a consumer can get stale on remakes when you're not seeing anything fresh because it's still games, even though they're beloved, you would like a newer updated model. It's still a game you've played before. It's not fresh in the senses. Oh my God, never flipped this. I've never played it. You know, I think that we, you know, that's, that's my only hesitation and what worries me about some of these companies. And I think that who's going to prevail is the company that builds the best quality product. I could see that because you can, you can only put lipstick on a pig for so long, right? If you're going to play these things, they have to have longevity. And you have pinball brothers, I guess rounding it out, like maybe pinball brothers. I don't know what to say about them. Yeah, I think that's up in the war, right? As they, as they finished a predator builds and then we'll see how they've been a while, though.

So I mean, I don't know what they're doing. I'm curious to see what we see come out of them next. Are there remakes that you would like to see? Like, for instance, Twilight Zone is, is I love that game so much. Twilight Zone Indiana Jones, probably the two that I would like to see the most if we're, we're going, you know, I mean, I know the thing. That's a licensed not back to like, you know, circus faulty or that sort of thing. But yeah, I mean, if I was going to see like an old remake like that, those would probably be my top two. I just, I, I, man, I love everything about that, that game, a little, a fun fact, Greg. The date, you know, who Rod Sirling was. Yeah, he was, he was the host of Twilight Zone, right? Yeah. The date that Rod Sirling died was June 28th of 1975. I guess who was born that day, Greg? No, are you kidding me? It was me. That's insane. Cause I know you want that so much. I could be reincarnation of Rod Sirling. Yeah. I just need to start smoking some cigarettes and tell scary or stories. But could be me.

But, but I, man, I love Twilight Zone. Anyways, scared stiff is another one. If you ever go back to my Pimble Days, man, I've owned two scared stiffs. One was a Brian Callie restored scared stiff that terrified me to play. And I had to sell it because I was scared to breathe on it. People on theater magic, theater magical, be good. Yeah, I think that's obvious. You got to get a theater magic. What do fish tails do? Well, I mean, is that, is that desirable enough when I first got into the hobby. Fish tails was a very sought after game. I felt so highly enough like couple. I mean, I guess you'd call them be list titles. But I remember Johnny Namanik being huge just because it shot. It still shoots well. Great code, everything else, but an outlier. But that was kind of like one of those like, oh, diamond in the rough, awesome titles. And I felt fish tails had like a huge following when I first got into the Yeah, I did too. I did too. It was like, it wasn't like an A plus, but it was like a B plus tier where, you know, you weren't paying theater magic money. Yeah. But you were paying. It was all really put weapon three money either. Like you were exactly you were. And it was always like a two to $2,500.

Maybe $3,000 a pin. I don't even know what they go for now. They're probably $5,000. Oh, yeah, stupid. Yeah, they got to be easily five. I just think that I don't think there's enough in the bill. Unless you completely revamped the game. I don't think there's enough money to be made because I think the bill of materials cost would almost be what you could buy a decent one at right now. And that's why I was saying going back to some of the, you know, the remastered stuff from Stern, I kind of look at price points and what, you know, worth things are setting at those higher price points. Yeah, what's unobtainium as a collector? What are those games that just they were elusive? They were either out of your price range or they were just beat up if you found them, you know? And arguably there's a lot of twilight zones out there. But I still think that that game, because if you get a nice twilight zone now, man, yeah, you're way over 10 for that. That's the same thing with Adams. I mean, you know, like, you know, that was the next two when I assume Godzilla has passed up or maybe it's still soon to pass up. Adam's time is the most produced game ever. And it's still fetching 10 grand for a nice copy 11 grand.

So and I'm just, yeah, if I'm going to pay $10,000 for a game, I probably, if it's, if it's the same game with some modern upgraded electronics or whatnot, I probably, I probably don't want to run the risk on a 30 year old game. I think it's not a warranty at 30 years. I don't think anyone's covering it. I hope so. So I don't know. I got a fighting chance on a new one. I don't know. I think that's, I think that's kind of the round table there for, for games. And if you are overrunder, let's, let's play this game. The, because you know, how we like to do that, we bring a little wagering into the, into the odds, into the podcast here. So it's fend all time. It's right. That's right. Pindle for sale. It's kind of great. Pindle as we're going to play over unders for new titles being released between now and the end of the year is currently set at three and a half. Do you take the over or you take the under of new pinball titles? Being announced, maybe not shipped, but announced, revealed by a company

between now and 1159 and 59 seconds on the half in this one throws it off a little bit. That's right. That's how they get you with the hook. I'm going under. Has, has there been a four month span this year where, where there hasn't been at least four games that have been released? Like early on, remember the, the year started off. Was it the year start? Yeah, the year started off. So it was second quarter. Yeah. Yeah. We were talking because we were like, oh, shit's going to, shit's going to start. Popping off in the fall and it did, you know, middle, mid summer sort of thing. But I think I go under. Well, okay, but you have to realize, I mean, Spooky's built in. So that's, that's one because I'm going to go over. I think Spooky's going to announce a certain. Stern's, they might announce two, Greg. You might have a remastered and before the end of the year, they might officially reveal what the next title is and then bring it out to a CES. So that, that would be three. I think American pinball comes in and they definitely, because they have not been shy about announcing stuff.

So I, I think that's four. And that's going to be, it's going to be a full announcement or a full, protest professional teaser, not like what they did with Circus Voltaire where it was like, capture the slide that said, you remember when Brian first kind of came out and gave a kind of a, oh, yeah, not a teaser. So a company has to somewhere post. All right. So this would be the disclaimer and we're not even going, we're not betting against one another. I think it's fun conversation. The disclaimer would be on their social media, the company would have to post the name of the title in a post. Yes. Because I confirm their social media. Agreed. Right. Agreed. Okay. Okay. So yeah, I'm going to go over. I think it could hit five. Woo. Damn. I think it could hit five. I could see barrels of fun revealing something. I could. I mean, I could see a lot, but I'm still going under. I think three at the most. That's why I said that half really gets me. This is a very strategic time of the year because you're coming out of the summer, which is typically not the best time to reveal games. Most people, I don't, I don't want to say most people, but there's usually a dip in, in sales.

And they industry wide in the summertime. It's just it's the dog days of summer, people are vacations, et cetera, et cetera, et cetera. You're closing out and you're going into the new years here. So this is a time where if you do have something and you reveal it, probably not a terrible time. No. You're not going up against Stern most likely, unless it's there, there's a remaster title. And, uh, yeah, I don't know. It's open. The one, the one thing though is, is the juggernaut is spooky's next game. I think a lot of money's tied up for that right now. I guess too. But there's so many people on that list. I mean, I think there's so many people that's going to clamor for that game. And if history is any, uh, you know, history repeats itself at all, and, and it's limited in any way, there's going to be a lot of people that don't get the game that they want. So I think that while again, a lot of money is tied up in that. You're going to have a lot of money. A lot of people rate to spend some money on a game as well. I would also consider if I was barrels of fun, maybe have that bond jovy alternate back glass available before the end of the year. Yeah.

I agree. Or bring it to Expo for those that might not be fans of the original back glass. It's going to be an interesting year to round out. We'll cut this episode number 29 again, very appreciative of everybody taking the time out of your data. Kind of listen in and check out what's going on. If you enjoy the content, you can go to patreon.com slash flippin out pinball podcast and join our Patreon club. Hang out with us backstage. Flipin out pinball. It's where you get all your new games guys. Flip the letter and out pinball.com new titles, use titles, whatever we can do for you. You got to let us know. Go ahead and check out over there. So look at this guys. This is what we're going to run right here. We got transform our premiums. Get your transform our premiums here. Yeah. We do have just a very small number transformer. L ease. You're looking for a beautiful L.E. Get your transformers L.E. Here we got Pokemon premiums ready to go to your home. We've got King Kong premiums ready to go to your home.

Are you looking for a little lightsaber action? We got Star Wars. Follow the Empire premiums ready to go to your door. Hey, we actually got a couple of uncanny X-Men premiums. I will not lie about this. We've had a weird uptick in uncanny X-Men as of lately. Out of nowhere. Jaws pro and premiums. Are you right around your summer with a little aquatic death? Get yourself a Jaws premium and a Jaws pro. Godzilla premium. One of the best selling games. If not the best selling game of all time. That's crazy. Get yourself a Godzilla now coming down. Let's see what else we got from other men. Medieval madness. Oh, man, damn, those might we sold a lot of those. I thought we had a little bit too much. Now they're on the way out. It's like, oh, I know. So get your medieval madness. Remake Merlin edition today. Put a little magic in your life. Then we got, like as Ken said, Harry Potter. C.E. Are you looking for more magic? Get yourself the whimsical magic cup. Harry Potter.

And that really, I mean, got a couple who, Dini, one hundredths that we could, that we got in stock. That's ready to sell. Yeah, I mean, we got some other things in stock too, but those are our most, most noted games that we have ready for you. We hold inventory. We don't drop it. It's insane the amount of no bullshit that people call around, like look at it, new customers that we'll get in just because we, we take the risk on stock and we try to have games ready to ship. I know we've talked about that before. So, you know, we get a lot of phone calls on games that people can't find anywhere else that we still do have stock. Cause we last thing we want to do is run out of games and not be able to sell you something that you want in your game room. But yeah, great summary of all the inventory, Greg. And yeah, flip it up and pull.com. Check us out. If you want to reach out to me and be included on any interest list for room retitle, you can be on up to five of those. Ken at flip the letter and out pinball.com is my email. Greg, what's your email? Greg at flip the letter in out pinball.com.

Outstanding man. That's going to be a wrap. You're good. I'm good. Thank you for all. Thank you. We'll be out of town at Flippenite headquarters next week. We'll catch you the week after that. And less another game comes out for Greg bone. I am Ken Cromwell. Don't forget to take some time out of your day and play some pinball so long. Everybody.

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