Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Episodes (491)
[BONUS] Justin Jacobson on Managing Hype and Expectations
Board Game Design Lab
Bringing Old Designs Back to Life with Justin Jacobson
Board Game Design Lab
[BONUS] Peter Hayward on Attending a Prototype Convention
Board Game Design Lab
The Two Types of Cooperative Games with Peter Hayward
Board Game Design Lab
[BONUS] Brandon Rollins on Playtesting
Board Game Design Lab
How to Make Your Game More Accessible with Brandon Rollins
Board Game Design Lab
[BONUS] Jerry Hawthorne on How to Demo a Game at a Convention
Board Game Design Lab
Story Driven Games with Jerry Hawthorne
Board Game Design Lab
[BONUS] Adam Rehberg on Balancing Life, Work, and Game Design
Board Game Design Lab
Boxes and Packaging that Sell with Adam Rehberg
Board Game Design Lab
[BONUS] Vincent Vergonjeanne on Licensing an IP for a Game
Board Game Design Lab
Designing Games with Digital Elements with Vincent Vergonjeanne
Board Game Design Lab
[BONUS] Jason Mowery & Chase Williams on Designing Heist Games
Board Game Design Lab
Working with a Co-Designer with Jason Mowery and Chase Williams
Board Game Design Lab
[BONUS] Petter Olsen on How to Create a Great Looking Prototype
Board Game Design Lab
The King of the Hill Mechanism with Petter Olsen
Board Game Design Lab
[BONUS] Greg Loring-Albright on How to Recover from Failure
Board Game Design Lab
Designing Micro Games with Greg Loring-Albright
Board Game Design Lab
[BONUS] Jon Gilmour on Post-Apocalyptic Games
Board Game Design Lab
Themes that Sell with Jon Gilmour
Board Game Design Lab
[BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald
Board Game Design Lab
Creativity and the Future of the BGDL with Gabe Barrett
Board Game Design Lab
[BONUS] Alan Emrich on Games He Wants to Play and Wants to Publish
Board Game Design Lab
How a Publisher Develops Games with Alan Emrich
Board Game Design Lab
[BONUS] Artyom Nichipurov on How to Find Playtesters
Board Game Design Lab
Digital Prototyping on Tabletopia with Artyom Nichipurov
Board Game Design Lab
[BONUS] Don Eskridge on Creating Expansions for a Game
Board Game Design Lab
Designing Social Deduction Games with Don Eskridge
Board Game Design Lab
[BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry
Board Game Design Lab
How to Create an Awesome Rulebook with Dustin Schwartz
Board Game Design Lab
[BONUS] Jamey Stegmaier on the Pros and Cons of Leaving Kickstarter
Board Game Design Lab
Designing Legacy Games with Jamey Stegmaier
Board Game Design Lab
[BONUS] Matt Leacock on Developing Alternative Versions of Your Game
Board Game Design Lab
Crafting the Player Experience with Matt Leacock
Board Game Design Lab
[BONUS] Seth Grier on Where He Thinks the Industry Is Headed
Board Game Design Lab
Shipping, Fulfillment, and Fulfillment Services with Seth Grier
Board Game Design Lab
[BONUS] Juliana Patel & Ariel Rubin on How to Run an Effective Co-Design Team
Board Game Design Lab
Designing Escape Room Games with Juliana Patel and Ariel Rubin
Board Game Design Lab
[BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter
Board Game Design Lab
Creating Religious Themed Games with Andrew Harmon
Board Game Design Lab
[BONUS] Sami Laakso on Creating Family Friendly Art
Board Game Design Lab
Designing Scenario Based Games with Sami Laakso
Board Game Design Lab
[BONUS] Kirk Dennison on How to Dominate a Playtest Convention
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How to Iterate like a BOSS with Kirk Dennison
Board Game Design Lab
[BONUS] Scott Rogers on Tips and Tricks for Art Direction
Board Game Design Lab
Intertwining Theme and Mechanics with Scott Rogers
Board Game Design Lab
[BONUS] Andrew Birkett on How to Know When to Put a Game on the Shelf
Board Game Design Lab
How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett
Board Game Design Lab
[BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run...
Board Game Design Lab
Project Management and Working with Virtual Teams with Timo Multamaki
Board Game Design Lab
