
Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
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Episodes (491)
Designing Greeting Card Games with Jess Metheringham
Board Game Design Lab
How to Design a Race Game with Kathleen Mercury
Board Game Design Lab
How to Design Asymmetrical Games with Stephen Schwartz and Floyd Lu
Board Game Design Lab
How to Design Route Building Games with Ted Alspach
Board Game Design Lab
[BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz
Board Game Design Lab
[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro
Board Game Design Lab
The Design Process of Phil Walker-Harding
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How to Multiply Your Time with Carla Kopp
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How to Design 2 Player Games with Alf Seegert
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Community Building with Carol Mertz and Elan Lee
Board Game Design Lab
Building a Million Dollar Board Game Company with Kevin Carroll and Steve Mark
Board Game Design Lab
[BGDL Community Spotlight] Designing Monster Taming Games with Tyler Langtimm
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[BGDL Community Spotlight] How to Promote Your Game in Facebook Groups with Thom...
Board Game Design Lab
Designing Set Collection Games with Steve Finn
Board Game Design Lab
[BGDL Community Spotlight] Creating a Business Plan with Jasper Burch
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[BGDL Community Spotlight] Component First Game Design with Scott Smith
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Manufacturing Frequently Asked Questions with Hersh Glueck
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The Making of Imperium with David Turczi and Nigel Buckle
Board Game Design Lab
Designing Storytelling Games with Jerry Hawthorne
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Entangled Decision Making in Games with Fabio Lopiano
Board Game Design Lab
How to Design a Cooperative Game with Mike Kelley
Board Game Design Lab
Designing a Trading Card Game in the Modern Era with Assad Quraishi
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Thematically Informed Game Design with Jonny Pac
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Using Blue Ocean Strategy in Game Design with Marvin Hegen
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How to Expand on a Core Idea with Trevor Benjamin and David Thompson
Board Game Design Lab
How to Put a New Twist on a Familiar Genre with Ariel Rubin and Juliana Moreno
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Designing Games with Higher Player Counts with Darren Terpstra
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Top 10 Photoshop Tips for Game Designers with Nicolas Fournier
Board Game Design Lab
A Game about Game Design with Jon Spike
Board Game Design Lab
How to Design a Pick-up and Deliver Game with Marcel Köhler
Board Game Design Lab
The Pros and Cons of Doing Everything Yourself with Malachi Ray Rempen
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How to Reach the Next Generation with Lucas Sosnick
Board Game Design Lab
Collecting and Analyzing Playtest Data with Robert Longtin
Board Game Design Lab
Bipolarity, Depression, and Using Game Design to Cope with Morten Monrad Pederse...
Board Game Design Lab
A Look Behind the Scenes at Exploding Kittens with Carol Mertz
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A Word of Encouragement from Gabe Barrett
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Designing Games Based on a Standard Deck of Cards with Luke Badger, Paul Abraham...
Board Game Design Lab
How to Design Trick Taking Games with Fertessa Allyse
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Skill Barriers in Games with Jeff Fraser
Board Game Design Lab
How and Why You Should Create Print-n-Play Games with Rachel Bruner
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How to Turn a Video Game into a Board Game with Perry Burkum
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(Community Spotlight) Using InDesign and Data Merge with Jeff Turner
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Developing Games and Working with Developers with Anthony Howgego
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How to Make a Super Thematic Game and Do Research with Dave Beck
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Experiential Graphic Design with Kate Otte
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(Community Spotlight) Evaluating Your Game with SWOT Analysis with Nick Murray
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(Community Spotlight) Layered Victory Conditions with Dan Hundycz
Board Game Design Lab
How to Design and Publish Games with Justin Gary
Board Game Design Lab
Why to Self Publish…or Not with Andrew Lowen
Board Game Design Lab
Designing Puzzle Games with Janice Turner
Board Game Design Lab