
Using Blue Ocean Strategy in Game Design with Marvin Hegen
About this episode
Marvin Hegen, designer of Mindbug, discusses how to use a blue ocean strategy in game design and game publishing.We talk about blue ocean vs red ocean concepts, how the strategy can help you pitch games, marketing, and more.
The post Using Blue Ocean Strategy in Game Design with Marvin Hegen appeared first on Board Game Design Lab.
Get every episode summarized
Each time Business Archives - Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Business Archives - Board Game Design Lab

How to build a million dollar publishing company with Amy and Dusty Droz
Business Archives - Board Game Design Lab

Game Marketing Made Simple with Andrew Lowen
Business Archives - Board Game Design Lab

How to Publish Games with a Grassroots Approach | Joe Bragg
Business Archives - Board Game Design Lab

Listen to this BEFORE you start an indie publishing company | John de Campos
Business Archives - Board Game Design Lab