Skip to content
TrackPodcasts
technologyMar 25, 202659:09failed

SE Radio 713: Héctor Ramón Jiménez on Building a GUI library in Rust

About this episode

Héctor Ramón Jiménez, creator of iced, an Elm-inspired, cross-platform GUI toolkit for Rust, speaks with SE Radio host Gavin Henry about building a GUI library in Rust. Héctor discusses why he created iced, what was needed, the process required to paint on the screen across different operating systems, how multi-operating systems are handled, and what the iced testing ecosystem is like. This episode explores the Elm architecture, how iced compares to other frameworks, what the core components of iced are, Elements, asynchronous functions, state, threads, 3d rendering, headless mode testing, end-to-end testing, test recorders, runtime emulators, ice test syntax, example apps, tiny-skia, DirectX, Vulkan, Metal, winit, wgpu, egui, tauri, comet, and why Android and iOS support is hard.

Get every episode summarized

Each time Software Engineering Radio - the podcast for professional software developers publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

Hosts & guests

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

SE Radio 713: Héctor Ramón Jiménez on Building a GUI library in Rust

Software Engineering Radio - the podcast for professional software developers

0:00
59:09

More episodes

More from Software Engineering Radio - the podcast for professional software developers

View all episodes →