
About this episode
Patrick kicks off Remap’s game developer interview series with Cocoon, a game of the year caliber puzzle game about guiding a little insect friend through a dangerous journey. Lead audio director Jakob Schmid and lead art director Erwin Kho join Patrick in a wide-ranging conversation about everything from being traumatized by movies like Alien and Fire in the Sky at young ages, to realizing you basically grew up next to your creative partner and didn’t even know it. They also talk a whole lot about what it was like building one of this year’s best games.
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