Skip to content
TrackPodcasts
artsSep 10, 202526:35pending

Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media

Book Shelter

About this episode

Explores the concepts of immersion and interactivity within both literary texts and electronic media. The author examines how readers and users engage with fictional worlds, considering the historical evolution of immersive techniques from Baroque art to modern virtual reality. Ryan contrasts the "text as world" metaphor, which prioritizes immersion, with the "text as game" metaphor, emphasizing interactivity and rule-based engagement. She further investigates various forms of interactivity in digital narratives, including hypertext, and discusses the challenges and possibilities of combining deep immersion with dynamic user interaction in storytelling across different mediums. Ultimately, the work aims to reconcile these two fundamental aspects of narrative experience in the digital age.

You can listen and download our episodes for free on more than 10 different platforms:
https://linktr.ee/book_shelter

Get the Book now from Amazon:
https://www.amazon.com/Narrative-Virtual-Reality-Revisiting-Interactivity/dp/1421417979?&linkCode=ll1&tag=cvthunderx-20&linkId=7c7c76a80b140397ce40ff6269b0e160&language=en_US&ref_=as_li_ss_tl

Produced by Podcai Studio:
https://www.podcaistudio.com/

Get every episode summarized

Each time Book Shelter publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

Narrative as Virtual Reality 2: Revisiting Immersion and Interactivity in Literature and Electronic Media

Book Shelter

0:00
26:35

More episodes

More from Book Shelter

View all episodes →