Skip to content
TrackPodcasts
leisureFeb 5, 20201:05:27pending

Localization with Mohamed Alqadi

About this episode

Mohamed Alqadi, designer of Conqueror: Final Conquest, discusses what localization is and how you can take it to the next level.  We talk about not only translating a game but also changing the art and gameplay depending on where the game is being sold.

The post Localization with Mohamed Alqadi appeared first on Board Game Design Lab.

Get every episode summarized

Each time Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

Hosts & guests

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

Localization with Mohamed Alqadi

Board Game Design Lab

0:00
1:05:27

More episodes

More from Board Game Design Lab

View all episodes →