
About this episode
This week’s episode is with Janum Trivedi who makes some of the most stunning prototypes in all of design. So the main goal of this conversation is to answer the question “what makes a piece of software feel great?”
Some of the key talking points:
- The 3 levels of animation
- Shipping a major refresh of the Netflix iOS app
- Why shaders are a big deal (and how they work)
- How Janum built the download animation for Arc
- Why Janum built his own animation engine (Wave)
- Learning the principles of fluid design working on the iPad pointer
- a lot more
- Check out Janum’s demos on his website
- 2018 WWDC talk “Designing fluid interfaces”
- The Book of Shaders website
- Disney’s 12 principles of animation
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