Skip to content
TrackPodcasts
leisureFeb 15, 201736:26pending

How to Make a Great Hidden Movement Game with Emerson Matsuuchi

About this episode

Emerson Matsuuchi, designer of Specter Ops, goes into all the ins and outs of putting together a hidden movement game. There are very few hidden movement games out there right now which means there’s still a ton to be explored. Emerson discusses the challenges he faced and his insights on the topic.

The post How to Make a Great Hidden Movement Game with Emerson Matsuuchi appeared first on Board Game Design Lab.

Get every episode summarized

Each time Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

How to Make a Great Hidden Movement Game with Emerson Matsuuchi

Board Game Design Lab

0:00
36:26

More episodes

More from Board Game Design Lab

View all episodes →