
How to Design 2 Player Games with Alf Seegert
About this episode
Alf Seegert, designer of Haven, discusses how to design two-player games. Alf has designed several published two-player games, and we talk about tension, component limitations, delivering on expectations, and more. Alf Seegert’s Designer Diary for his latest game, Illumination, which includes a lot of information about his other games as well. His website. You can find...
The post How to Design 2 Player Games with Alf Seegert appeared first on Board Game Design Lab.
Get every episode summarized
Each time Podcast Archives - Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Podcast Archives - Board Game Design Lab

6 Takeaways from the game that took 10 years to make
Podcast Archives - Board Game Design Lab

How to build a million dollar publishing company with Amy and Dusty Droz
Podcast Archives - Board Game Design Lab

Game Design Trends for 2025 with Jamey Stegmaier
Podcast Archives - Board Game Design Lab

Game Marketing Made Simple with Andrew Lowen
Podcast Archives - Board Game Design Lab