
Felix Herbst: How to Build the Spatial Web
About this episode
If you're interested in how to build a more immersive and experiential internet (aka the spatial web), than this is your episode
We're interviewing an old friend and old colleague, Felix Herbst
Felix the CEO and co-founder of Needle, which has the most impressive suite of tools I've seen to date for building web-native, spatial applications.
For years now, the web has been highly sought after by the 3D and XR developers. But its been difficult to build web apps that are as compelling as their client side counterparts, which are built with powerful game engines like Unity and Unreal. These game engines have historically produced much better levels of animation, rendering, simulation, and interaction.
But with Needle, that's starting to change...
Felix and I know each other from the OG Meta days (the AR startup, not Facebook 2.0). When he left, I told myself, that’s a guy I need to stay in touch with. He’s going to go on and do something special.
I failed to stay in touch, but lo and behold, I recently bumped into Felix at aconference. And to no surprise, he’s on to something big… attacking one of the most important problem spaces within our domain; making it easy to build compelling 3D & spatial websites.
The long term vision? The Squarespace or Wix for 3D.
In my opinion, until something like this exists, this notion of the metaverse will remain hypothetical.
With all that said… whether you’re a business leader looking to build a more engaging website, or a 3D developer looking for better ways to build for the web, I think you're gonna really enjoy this one
So strap in, get ready to take some notes, and enjoy this episode with Felix Herbst.
This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.dreammachines.ai
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