
About this episode
Phil Salvador and Robin Kunimune chat with Chloe Appleby, games curator at the Powerhouse Museum in Sydney, Australia, who shares how she turned her passion for games into a dream role blending community, culture, and quirky preservation. From Sydney’s post-COVID game scene revival to tracking down lost media and organizing a free indie games festival, Chloe shows how playful curiosity can power serious cultural impact. She emphasizes the importance of community engagement and the museum's efforts to preserve Australian game history, including notable games like Untitled Goose Game and Nightmare.
Mentioned in the show:
Nightmare: Nightmare Presenter Video
Dan Dare: Pilot of the Future 87/697-3 and Shogun 87/697-6 (specifically the leaflet)
Sega World audio: Sonic Live in Sydney (Full & Complete CD - 1997 - Sega World Sydney)
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A full transcript of this episode is available on our website: https://gamehistory.org/episode-129-powerhouse-chloe-appleby/
See more from Chloe Appleby:
Linktree: @chloeappleby
Instagram: @c.appleby_
Bluesky: @chloeappleby.bsky.social
X: @AppleBee180
See more from Powerhouse:
Website: powerhouse.com.au
Instagram: @powerhousemuseum
Video Game History Foundation:
Email: [email protected]
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg
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