
Contingency Management with Dr. Bethany Raiff
About this episode
In Episode 110, Ben chats with Dr. Bethany Raiff, a professor in the Department of Psychology at Rowan University about everything contingency management from using video games to help people quit smoking, increasing adherence to medication, increasing physical activity in sedentary adults, managing diabetes and so much more!
Continuing Education Units (CEUs): https://cbiconsultants.com/shop
- BACB: 1.5 Learning
- IBAO: 1.5 Learning
- QABA: 1.5 General
Contact:
Dr. Bethany Raiff
https://csm.rowan.edu/departments/psychology/facultystaff/psychology_full_part/raiff.html
Habit Lab
The Behaviour Speak Podcast Episodes Referenced:
Episode 33 Dr. Shrinidhi Subramanium
Episode 105 Lauren Firth and Susan Tirella
https://www.behaviourspeak.com/e/episode-105-suicide-prevention-with-autistic-individuals/
Links:
Serious Games Journal
Games for Health
https://home.liebertpub.com/publications/games-for-health-journal/588/overview
Applications of Behavior Analysis in Healthcare and Beyond
https://link.springer.com/book/10.1007/978-3-030-57969-2
Articles Referenced:
Halpern, S. D., French, B., Small, D. S., Saulsgiver, K., Harhay, M. O., Audrain‑McGovern, J., Loewenstein, G., Brennan, T. A., Asch, D. A., & Volpp, K. G. (2015). Randomized trial of four financial-incentive programs for smoking cessation. The New England Journal of Medicine, 372(22), 2108–2117. https://doi.org/10.1056/NEJMoa1414293
Raiff, B.R., Burrows, C. & Dwyer, M. Behavior-Analytic Approaches to the Management of Diabetes Mellitus: Current Status and Future Directions. Behav Analysis Practice 14, 240–252 (2021). https://doi.org/10.1007/s40617-020-00488-x
Raiff, B.R., Jarvis, B.P. and Dallery, J. (2016), Text-message reminders plus incentives increase adherence to antidiabetic medication in adults with type 2 diabetes. Jnl of Applied Behav Analysis, 49: 947-953. https://doi.org/10.1002/jaba.337
White JS, Salem MK, Toussaert S, Westmaas JL, Raiff BR, Crane D, Warrender E, Lyles C, Abroms L, Thrul J., Developing a Game (Inner Dragon) Within a Leading Smartphone App for Smoking Cessation: Design and Feasibility Evaluation Study
JMIR Serious Games 2023;11:e46602
doi: 10.2196/46602
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