
About this episode
Gaming historian and journalist Damiano Gerli shares the details of how exactly Nintendo marketed itself to the Italian consumer in the 80’s and 90’s as laid out in his article Selling Mario to Italians: the untold story of Nintendo in Italy. They really had their work cut out for them as they tried to bring their console into an environment already heavily favoring PC gaming as well as free of software copyright laws. How did they make it work and what byproducts still survive today as a result?
See more from Damiano Gerli:
Twitter: @damgentemp
Genesis Temple blog - dedicated to obscure gaming history and analyzing interesting elements of game design: https://genesistemple.com/
Patreon: /thegenesistemple
Facebook: /TheGenesisTemple
Get every episode summarized
Each time Video Game History Hour publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Video Game History Hour

Episode 154: Sega in the 90’s: An Economic Post-Mortem
Video Game History Hour

Episode 153: Sega Channel
Video Game History Hour

Episode 152: Japanese Mobile Game Preservation
Video Game History Hour

Episode 151: Games Preservation at MIT Museum
Video Game History Hour