
Ep. 36: Jurassic Park: Trespasser - A Triceriflop
About this episode
Game historian, journalist, and content creator Kim Justice joins us to talk about the commercial and critical disappointment, though surprisingly influential, Jurassic Park: Trespasser. In her recent documentary Jurassic Park: Trespasser - A Failure That Stood The Test Of Time | Kim Justice we’re taken through her six part story of its development, its failings, and its lessons learned. While some of those lessons learned include how to hide your non-existent legs with massive breasts, they also include how counting out bullets can be valuable to the player and using one’s entire body to press a button is only accurate physics on paper. Through video game archeology we now have the ability to experience Trespasser for what it was truly meant to be, which in itself is essentially what Jurassic Park is all about.
See more from Kim Justice:
YouTube: /kimblejustice
Twitch: /kim_justice
Patreon: /kimblejustice
Twitter: @kimxxxjustice
The Video Game History Hour music is Blippy Trance by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License: http://creativecommons.org/licenses/by/4.0/
Get every episode summarized
Each time Video Game History Hour publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Video Game History Hour

Episode 154: Sega in the 90’s: An Economic Post-Mortem
Video Game History Hour

Episode 153: Sega Channel
Video Game History Hour

Episode 152: Japanese Mobile Game Preservation
Video Game History Hour

Episode 151: Games Preservation at MIT Museum
Video Game History Hour