Skip to content
TrackPodcasts
leisureMar 31, 202650:53failed

Dispatch developer: We were told comedy games don’t sell

About this episode

This week, we speak to the leaders of AdHoc Studio, the developer behind the smash hit superhero workplace comedy game Dispatch.

In this edition, we discuss the team's 'hell' of trying to find a publisher, why the game was viewed as being high risk, and their experiences of self-publishing the title.

Plus, we chat comedy games, their relationship with Critical Role, the episodic model, and what the team is planning to do next.



This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

Get every episode summarized

Each time The Game Business Show publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

Dispatch developer: We were told comedy games don’t sell

The Game Business Show

0:00
50:53

More episodes

More from The Game Business Show

View all episodes →