
About this episode
AI is sliding into game development pipelines, but the rules around telling players what is machine-made and what is made by people are patchy at best. So, how much transparency do players deserve, and does it even matter?
Also on the program, how the RAM shortage is impacting the price of game consoles. And, why VR is better suited to the medical and training fields than replacing the open-plan office.
GUESTS:
- Chloe Appleby, games curator at the Powerhouse Museum.
- Alex Kidman, freelance technology journalist at Alex Reviews Tech.
This episode was produced on the lands of the Burramattagal people.
--------------
If you liked this episode, you might like to check out our previous episode about whether a dating app for games could be the solution for that indecision of what to start next. You can find the link here.
Get every episode summarized
Each time Download This Show publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Download This Show

Does Australia have the energy and water to power the AI data centre boom?
Download This Show

On the down-low: Do tech companies have a duty of care when it comes to kids?
Download This Show

Is Australia's social media ban *actually* working?
Download This Show

Who owns art created inside video games?
Download This Show