
DF Direct Q+A: Oblivion Remastered - Can Switch 2 Optimisations Fix PS5/PC/Xbox Versions?
About this episode
Bethesda is promising a new patch for Oblivion Remastered based on the Switch 2 version's optimisations - but is there any evidence to suggest that the Switch 2 improvements will make any real differences for the other versions? Meanwhile, Oliver clarifies his comments on which PC specs reflect next-gen consoles, whether Project Helix will make much of a difference for Microsoft and whether Epic should make their own console (!). Finally, how come Switch 2 hasn't really much in the way of cross-gen first party exclusives?
00:00 Introduction
01:19 Supporter Q1: Can Switch 2 Optimisations Fix Oblivion Remastered on other systems?
16:47 Supporter Q2: How should we think about GPU VRAM and next gen consoles?
25:13 Supporter Q3: How was Nintendo able to transition from Switch 1 to Switch 2 so quickly?
32:24 Supporter Q4: If Microsoft stops shipping Xboxes, what will be lost?
40:57 Supporter Q5: Is Valve not being stringent enough with their Steam Deck Verified program?
45:49 Supporter Q6: Should Epic make their own Epic Games Machine with Unreal Engine optimizations?
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