
Designing an Engine Building Game with Elizabeth Hargrave
About this episode
Elizabeth Hargrave, designer of Wingspan, discusses how to design engine building games. Wingspan is ranked in the top 100 on Board Game Geek, and we talk a lot about Elizabeth’s design process for creating the game.
The post Designing an Engine Building Game with Elizabeth Hargrave appeared first on Board Game Design Lab.
Get every episode summarized
Each time Podcast Archives - Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Podcast Archives - Board Game Design Lab

6 Takeaways from the game that took 10 years to make
Podcast Archives - Board Game Design Lab

How to build a million dollar publishing company with Amy and Dusty Droz
Podcast Archives - Board Game Design Lab

Game Design Trends for 2025 with Jamey Stegmaier
Podcast Archives - Board Game Design Lab

Game Marketing Made Simple with Andrew Lowen
Podcast Archives - Board Game Design Lab