Skip to content
TrackPodcasts
leisureJan 8, 20201:04:13pending

Designing Adventure Games with Mike Gnade

About this episode

Mike Gnade, designer of Maximum Apocalypse, Set a Watch, The Few and Cursed, discusses what all goes into designing an adventure game.  We talk about open worlds, story moments, combat, events, luck, and all sorts of other things that come together to make a good adventure game.

The post Designing Adventure Games with Mike Gnade appeared first on Board Game Design Lab.

Get every episode summarized

Each time Board Game Design Lab publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

Hosts & guests

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

Designing Adventure Games with Mike Gnade

Board Game Design Lab

0:00
1:04:13

More episodes

More from Board Game Design Lab

View all episodes →