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leisureJun 9, 202553:52pending

Das Ende von Piranha Bytes: Was wirklich geschah

About this episode

Es war ein Schock: Piranha Bytes, das Entwicklerstudio hinter Gothic, Elex und Risen, musste 2024 schließen. Unser Autor Martin Dietrich hat recherchiert, wie es zum Zusammenbruch kam, was hinter den Kulissen geschah, und wie Elex 3 hätte werden sollen. Alle Links zum GameStar Podcast und unseren Werbepartnern: https://linktr.ee/gamestarpodcast

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Das Ende von Piranha Bytes: Was wirklich geschah

GameStar Podcast

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