
Citizen Sleeper 2 Blends Game and Story Into One Complex Dish
About this episode
We loved the original Citizen Sleeper, but were intimidated when we first heard the news of a sequel that would be more complicated — and presumably more difficult. Citizen Sleeper 2: Starward Vector is just as complex as we expected and yet, once we got our feet beneath us, we couldn't stop playing.
What makes a game difficult? Is it fun to lose? What does it mean to be “in the mood” for a game? We have the answers!
Plus, Loco Motive — an extremely Justin McElroy game.
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
Get every episode summarized
Each time The Besties publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from The Besties

The Witcher, But With Vampires? Yes, Please!
The Besties

Blood Dungeon Takes Us to Bullet Heaven
The Besties

Stardew Valley vs. Fields of Mistria? Everybody Wins
The Besties

A Spoiler-Free Big Walk Bonanza
The Besties