
About this episode
Ubisoft and Google Cloud have extended Kubernetes to support dedicated game servers. Cyril Tovena, a Technical Lead from Ubisoft in Montreal, and Mark Mandel a Developer Advocate at Google Cloud, lead the project. They talk to Adam and Craig about what they had to do, the Agones community, and how you can apply it to your Enterprise Software.
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Chatter of the week
News of the week
- Kubernetes v2 Provider for Spinnaker
- KubeCon NA Contributor Summit
- The Forrester New Wave™: Enterprise Container Platform Software Suites, Q4 2018
- Kubernetes Steering Committee election resutls
- Kubernetes High Availability, by Dominik Tornow from SAP and Andrew Chen from Google Cloud
- Kubernetes Deep Dive by Nigel Poulton on A Cloud Guru, from listener mail
- 1.12 Release Retrospective by Tim Pepper from VMware
- Admiralty's Multicluster Controller
- Best practices for building Kubernetes Operators and stateful apps by Palak Bhatia and Jun Xiang Tee from Google Cloud
- Pulumi raises $15M
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