
#39 Virtual Production with Unreal Engine with Felix Jorge
About this episode
Felix Jorge, CEO of Narwhal Studios and CCO of Arctic7, is a seasoned Visualization and Virtual Production professional known for blending traditional filmmaking with game engine technology on projects like "The Mandalorian" and "Ant-Man and the Wasp: Quantumania." Starting as a visualization artist working closely with filmmakers, Felix has gained valuable insights across the filmmaking, visualization, VFX, and game development industries. He plays a key role at both Narwhal Studios and Arctic7, and is always open to connecting, whether for creative discussions or project collaborations.
Episode 39 Timestamps:
00:00:00 Introduction
00:01:56 Felix's Journey
00:06:20 How Felix got into Virtual Production?
00:09:30 Work on JungleBook with Unity
00:10:36 Quitting the Industry to learn Unreal Engine
00:20:05 The Mandalorian Virtual Production
00:29:56 New Workflows with Virtual Production
00:35:54 Unreal vs Unity
00:48:54 Photogrammetry in Virtual Production
00:49:19 NeRFs and 3D Gaussians Splats in VP
00:53:09 Virtual Production Tools
01:00:43 How to get hired in Virtual Production?
01:16:53 What is Transmedia?
01:27:42 Turning from Artist to a Manager
01:36:47 Felix’s Goal for 2024
Find out more about Felix Jorge:
https://www.linkedin.com/in/felix-jorge/
https://www.instagram.com/bynarwhalstudios/
https://narwhalstudios.com/
Join our discord server where we connect and share assets:
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#virtualproduction #themandalorian #filmmaking #unrealengine #unrealengine5 #3dartist #podcast #badxstudio #BadDecisionsStudio #BadDecisionsPodcast
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