
#309 Industry and Loose Leaf with Tanya X. Short
About this episode
Dirk and David are joined by Tanya X. Short, Captain of Kitfox Games. They discuss the balance between appealing to market sensibilities and following one's own interests, and how to make them work together. They also discuss the difficulty in funding projects with non-normative themes, barriers toward funding indie games, and the unique problems and solutions created while making Loose Leaf.
Get every episode summarized
Each time The Game Design Round Table publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from The Game Design Round Table

Hands-On with AI: From Tabletop Redesigns to the Compiler Paradigm
The Game Design Round Table

The Economics and Ethics of Live Service Game Design
The Game Design Round Table

The Great Contraction: Navigating the Video Game Job Market
The Game Design Round Table

The No-Hit Wonder Strategy: Survival and Success with Jake Birkett
The Game Design Round Table