
#29 3D Designing for Avatar & Creating Unreal Engine's MetaShoot™ with Valle | Bad Decisions Podcast
About this episode
Jorge Valle is a creative 3D engineer with an impressive portfolio of experience. Valle was the Build Lead and 3D Industrial Designer at the Wētā Workshop, contributing to monumental projects such as "Avatar: The Way of Water" and "The Lord of the Rings: The Rings of Power". His talents were also prominently displayed at Dubai's World Expo 2020, where he served as a mechanical and industrial design engineer. Valle is also the creator of MetaShoot™ Plugin for Unreal Engine, which is a digital twin of a photo studio that gives any creator the ability to produce highly realistic renders in the easiest and quickest way.
Episode 29 Timestamps:
00:00:00 Introduction
00:02:49 What a Creative 3D Engineer does?
00:06:51 Moving from Spain to New Zealand
00:08:42 Portfolio and Apply for Weta Workshop
00:14:53 Not Giving Up
00:19:02 Designing Weapons for Avatar 2
00:28:00 Skills required to Design for movies
00:30:22 Designing for Rings of Power
00:34:25 Biggest Challenge in working for Weta Workshop
00:42:53 Creating MetaShoot for Unreal Engine
00:48:22 Who is MetaShoot for?
00:52:30 New updates for latest version of MetaShoot
Find out more about Valle and MetaShoot:
https://metashoot.vinzi.xyz/
https://discord.gg/tmME9CY9BB
https://www.instagram.com/antipode_valle
MetaShoot in Marketplace:
https://www.unrealengine.com/marketplace/en-US/product/metashoot
Join our discord server where we connect and share assets:
https://discord.gg/zwycgqezfD
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