
leisureFeb 11, 202637:02pending
207 | Shaw on AI agents, building AI RuneScape and P(doom)
About this episode
Jon talks to Eliza Labs Shaw Walters about his work on AI agent frameworks, and why blockchain games are a focus.
- [1:00] An introduction to Shaw Walters, the creator of AI agent framework ElizaOS.
- [3:10] "I see myself as a comedian and performance artist. I love the joke that becomes true."
- [4:48] "What I'm focused on is agents that get you your time back and agents that can play games."
- [6:06] "Attention is an important part of capitalism. If you're not spicy, pmarca doesn't read your tweet."
- [7:25] "We're one generation away from ... I don't need better. I need cheaper."
- [9:25] "I still have skill arbitrage on the average person. But in a year, it won't matter."
- [11:56] "We're making AI RuneScape. It's going to cost us $80,000 and take 4 months."
- [13:08] "Now we have dream tech - you can build the uncompromising, exactly what you want."
- [16:26] Can copyright be enforced in this new world of online, onchain abundance?
- [18:43] Is P(doom) a scalar or a dynamic multi-dimensional vector?
- [21:18] "I'm here to build the world I want to see."
- [22:10] "I've always felt the most important things to do came from the silliest things."
- [23:35] Explaining AI agent social prediction trading platform Babylon.
- [26:23] Does Shaw enjoy being a high-profile commentator?
- [28:40] "I made a Chrome extension that blocks haters. But it also blocked a lot of my friends."
- [33:35] AI means software companies will have to build their most generous, growth-oriented version.
- [34:07] Help Shaw build "AI Runescape", an open source project called Hyperscape AI.
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