Skip to content
TrackPodcasts
artsJun 18, 20151:01:38pending

#127: Meg Jayanth and Games Writing

About this episode

This week, Dirk and David chat with Meg Jayanth to talk about her experiences as a writer in the games industry. Meg's prose is probably most well known in the story-heavy gameplay of 80 Days on mobile devices and Sunless Sea on the PC. Meg shares her background, what it's like to create oodles of content characters may never see, and the benefits of working in pajamas.-----------------------------------------------------------------------Contact Info Dirk Knemeyer - @DKnemeyer, www.artana.com, [email protected] David Heron - @DavidVHeron Meg Jayanth -@betterthemask, www.megjayanth.com------------------------------------------------Episode Outline 0:00:18 - Meg's background 0:08:17 - Samsara game 0:15:14 - Content that characters may or may not see 0:36:18 - Writing processes 0:42:41 - Working remotely 0:47:16 - Current projects

Get every episode summarized

Each time The Game Design Round Table publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.

Email me new episodes

Free for 3 shows. No card needed.

Hosts & guests

No transcript yet

This episode has not been transcribed. Request it and it moves to the front of the queue.

#127: Meg Jayanth and Games Writing

The Game Design Round Table

0:00
1:01:38

More episodes

More from The Game Design Round Table

View all episodes →