
artsJan 15, 20131:01:16pending
#10: Battle of the Bulge, Updates, and More
About this episode
An intimate show this week where Jon and Dirk cover a variety of topics ranging from the new Battle of the Bulge iOS game to Jon's recent article contrasting turn-based and real-time games. Dirk also provides an update on the progress of his current game, 'Tomorrow', and our hosts even spend a few minute discussing another project on Kickstarter that they're not exactly enamored with.
Get every episode summarized
Each time The Game Design Round Table publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from The Game Design Round Table

Hands-On with AI: From Tabletop Redesigns to the Compiler Paradigm
The Game Design Round Table
Sep 9, 202658:49completed

The Economics and Ethics of Live Service Game Design
The Game Design Round Table
Aug 25, 202656:28pending

The Great Contraction: Navigating the Video Game Job Market
The Game Design Round Table
Aug 12, 20261:09:05pending

The No-Hit Wonder Strategy: Survival and Success with Jake Birkett
The Game Design Round Table
Jul 29, 20261:00:05pending