
About this episode
Recorded June 2020
A conversation between Ruth Campion and Allen Higgins
In this recording for the game edition of Design Talk, Ruth and I talk about the game design pipeline. Also known as the game production pipeline and the game development pipeline.
[conversation]
We hope you enjoyed this game chat.
Please do subscribe and listen to more episodes.
Intro/outro music by Ivan Šipek used with permission.
Hosted on Acast. See acast.com/privacy for more information.
Get every episode summarized
Each time Design Talk (dot IE) publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Design Talk (dot IE)

0271 - Agentic Transformation with Killian and Albena
Design Talk (dot IE)

0270 - Creative Community with Maya Gaul
Design Talk (dot IE)

0269 - Johno (Robert Johnston) on Psilocybin, Heidegger and being-toward-death
Design Talk (dot IE)

0254 - The PMIA Perspective with Fernandos Ongolly
Design Talk (dot IE)