
The "Aha" Moment - Casey Muratori Part 3
About this episode
Jon and Casey continue their discussion about the early design of Braid: specifically how Jon arrived at the design identity of Braid, and how developer design perspectives affect the player experience.
Braid, Anniversary Edition has launched! You can pick it up on Steam, PlayStation, Nintendo Switch, Xbox, or play it via Netflix on mobile devices—maybe the one you're using now!
Host: Jonathan Blow
Guest: Casey Muratori
Producer: Jason Brisson
Editor: Will Torbett
Intro Song: "Downstream" by Shira Kammen (based on "O son do ar" by Bieito Romero and "Borrela d'Aragon" by Eric Montbel)
Get every episode summarized
Each time Braid, Anniversary Edition Podcast publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Braid, Anniversary Edition Podcast

Breaking the Pattern - Casey Muratori Part 4
Braid, Anniversary Edition Podcast

Experimental Gameplay - Marc ten Bosch Part 1
Braid, Anniversary Edition Podcast

Starting the Art - David Hellman Part 1
Braid, Anniversary Edition Podcast

Getting the Game Going - Casey Muratori Part 2
Braid, Anniversary Edition Podcast