
About this episode
What makes a good city in a role-playing game? People, places, factions, rumors? We're going to be talking about that and bringing together your insights. This community discussion ranges widely but includes: tools for building cities, techniques for making cities feel alive, mapping, citybook resources, and more. While we don't follow my outline, you can see my planning doc here.
Find out more about the Open Hearth Gaming Community
Support us on Patreon!
Our actual play podcast can be found here
Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg
Bluesky: https://bsky.app/profile/openhearthrpg
Mastodon: @[email protected]
Get every episode summarized
Each time Around the Hearth publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
Hosts & guests
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from Around the Hearth

A Different Kind of Hex Ep. 8 - Your Home Table
Around the Hearth

Roll for Origin: Supers TTRPG History: Ep. 8 Smallville & Marvel Heroic
Around the Hearth

Open Hearth Podcast Ep 16: Ars Magica, Long Campaigns & Modern Supers
Around the Hearth

Talking Playtesting
Around the Hearth