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musicMar 4, 202624:47

"RESIDENT EVIL REQUIEM SALES TOP FIVE MILLION"

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The Notorious Mass Effect segment delivers a complete analytical breakdown of Resident Evil Requiem (Resident Evil 9), Capcom's record-shattering launch on February 27, 2026. As Analytic Dreamz, I dissect the RE Engine-powered mainline entry set in Raccoon City's ruins 28 years post-destruction, featuring dual protagonists: new FBI analyst Grace Ashcroft (first-person survival horror with stealth, limited ammo, fear mechanics) and Leon S. Kennedy (third-person action with parries, upgrades, open areas)—switchable anytime, with interconnected choices and adaptive zombie AI.

Gameplay blends claustrophobic puzzles, crafting, torch mechanics, bosses, and New Game+ (10-27 hours to 100%). Day-one on PS5, Xbox Series X|S, Nintendo Switch 2, PC (Steam/Epic)—4K/60fps/ray tracing/DLSS, Steam Deck Verified.

Launch crushed records: 344,214 Steam peak CCU (franchise high, 40th all-time, #4 most-played), 1.7M Steam copies (~$110M), 14.8M play sessions; UK physical #1 (PS5 54%, PC 36%, Xbox 6%, Switch 2 4%, outselling RE4 Remake/Village, sold out globally). Metacritic 88-92 (PS5 89), user score 9.5 (highest ever). Tops Steam Weekly Sellers.

Despite Denuvo PC issues (stuttering/crashes) and leaks, it's a "love letter to fans" with legacy trauma themes—poised to rival RE2 Remake's 16.8M sales, reinforcing Capcom's PC dominance (50% revenue).



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"RESIDENT EVIL REQUIEM SALES TOP FIVE MILLION"

Analytic Dreamz: Notorious Mass Effect

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Analytic Dreamz: Notorious Mass Effect"RESIDENT EVIL REQUIEM SALES TOP FIVE MILLION". Machine-transcribed; use the interactive transcript above to jump the player to any line.

Shepard, promise me you'll tell them to subscribe for that free content. Now of course the entire gaming industry seemingly stopped and came to a screeching halt because resident evil Requiem is now available. As looking at capcom and totality, safe to save, they've already been the receiving mammoth amount of money from the resident evil franchise to the point where as far as a company they have around 9.5 to 10 billion dollars with a beat. So getting back in the resident evil Requiem specifically, not only is it critically acclaimed from the people who are personally playing a game but from the major conglomerates such as a meta critic, safe to say this is the highest rating, highest rated resident evil game ever. So passing the prior highest which was resident evil 4.

So now when you look at resident evil Requiem, everybody in the mama has extreme high praise for this specific game and guess what? We're gonna get into it in this specific segment from a sales and review roundup perspective. As if you don't know, even though resident evil Requiem is currently selling a crazy amount of, it's selling like hotcakes as you look at Steam specifically, even Capcom had to come out themselves and say that Steam is responsible for over 50% of game sales. And with that being the case, the main thing I wanted to do was look at the consoles as far as the specific revenue or just the standings that resident evil Requiem is on the charts as interestingly enough, it is not in the top 10 on Xbox but it was on the top 10 of Nintendo excluding Japan because of course when you look at Femitsu, Femitsu,

hopefully I'm saying that right, which is literally the chart for Japan specifically for Nintendo games. Mario Tennis is currently topping the charts but of course that's Japan primarily. When it comes to resident evil Requiem overall, it is doing well on the Nintendo Switch 2 platform because if you don't know, it's also on the Nintendo Switch 2. I know a game like this that's graphically intensive, you wouldn't think it'd be on the Nintendo Switch 2 but actually it is in this running phenomenal to the point where I have to say, Nintendo you actually had a graphically intensive game on your hardware and it didn't completely explode. So looking at resident evil Requiem as far as the platforms that is available on, it's currently on PS5, Xbox Series, X and S, Nintendo Switch 2 and of course the PC and at the end of the day, no ladies and gentlemen, it is not on the retro console which is the Xbox one and the PS4. Shepard, just look at the state of gaming like what is going on?

Sad day in history for retro gamers out there, but anyway, so getting back into, you know, in all seriousness, resident evil Requiem is doing phenomenal. When you look at it being the best selling game on PlayStation currently as far as what people are currently playing on the PlayStation platform, resident evil Requiem is at number one. When you look at Steam specifically, it is, let me see for a while, it's currently the six most played game on Steam and it had an all-time peak of 344,000 four days ago and of course it's steadily above the 100,000 mark which is phenomenal for a single player game because of course when it comes to the stigma of single player games not selling, safe to say resident evil Requiem is showcased that if you put a high quality product out there to the market, people go on the flock and come and droves because of course, all we want is a fantastic experience for us to play as gamers. So get it back into the resident

evil franchise, safe to say when you look at resident evil 5 back in 2009, objectively speaking, that was the best selling title, 16 million plus units historically. And of course, when it comes to revenue, as far as the franchise wide, it generated over 170 to 183 units sold. So now you come to realize, Capcom of course, resident evil is the baby, right? Because not only it has, it made them a lot of money, but of course when you look at it as a company, they are towards the top 20, I believe, as far as some of the most profitable gaming companies in the world, trailing behind companies like GameStop, I know the stigma around GameStop, but you know, the objective analytics don't lie. So it's trailing companies like GameStop, it's only about like a billion, you know, it's only a billion, right? Anyways, next on Bandai Namco, Konami, and then you start again to, you know, the discrepancy,

as far as the take twos, the roadblocks of the worlds, the EA's, but Capcom still is respectable in the gaming company industry, especially the amount of revenue that's bringing in from the latest title, Resident Evil Requiem. Now, the main thing I wanted to touch on before we get into the mechanics and of course, the review, the review roundup of this specific game is who in the world thought it was a good idea to put all the popular characters of Resident Evil together, but to make the dialogue between them trash. Shepard, just look at the state of gaming, like what is going on? Because I was doing my research, I was like, how do I know? You tell me Resident Evil has all these different franchises. A lot of favored characters such as Leon, Jill Valentine, Chris Redfield, Claire Redfield, etc. And none of these people have crossed over to realize they have crossed over in 2023 with the game Resident Evil Death Island,

Island. But of course, when it comes to reviews from people who actually played the entire franchise, they said that of course, they respected the fan service that was delivered, but overall the predictable plot, the weak dialogue just made them say to themselves, you guys. See, that's the problem. So if you was wondering if these favorite characters ever crossed over they have, it just wasn't good. So with that being said, now it's time to dive into Resident Evil Requiem. As if you don't know, this game came out and notoriously affected the masses, February 27th, 2026. It's the ninth installment in the mainline entry. Of course, the predecessor was Resident Evil Village, which when it comes to the previous games, I believe it wasn't even on the level of Resident Evil Requiem. Like it just blows it out of the water. When you look at other games that previously came out before Resident Evil Requiem, yeah, it wasn't even close. Resident Evil is actually, it's all based to be one of the most profitable Resident Evil's of all time, which is a huge deal,

right? So anyways, get back into Resident Evil Requiem. If you don't know, there's the door protagonist route that they have you going throughout the main story, which is Grace Ashcroft, and then of course the one that only Leon asked Kennedy. So the plot focus is on Grace investigating mysterious deaths tied to Raccoon City survivors. And of course, you have Leon bringing the action element as far as Grace bringing the horror element. So it's a nice, a nice duality they have going on, especially with the pacing of this game, because of course watching it for a little bit, because you know, as far as me playing the game, I just don't play horror games. You know what I'm saying? Shepherd. Now, I'm just keeping it eight more than 92. I do not like to be scared. And at the end of the day, I play games for enjoyment, not to be on the edge of my seat. So anyways, when it comes back into the hybrid perspective, you can have a first person or third person perspective with Grace. I believe Leon is locked on third person. There's no first person for Leon,

because there's more action really. This is Leon's for the action graces for the horror immersion, which is why there's a first person option to play as with Grace. So when you come to Grace's side of the campaign, it's more horrific in horror elements. And of course, it's added, it's added on. Well, that's added on to the fact we have limited ammo, stealth, plus evasion focus. These are nature as far as environmental puzzles. And then you come to Leon Kennedy and they basically say to themselves, won't need to. They basically like, won't need to. You know, Capcom is looking at you saying, you want more horror? Won't need to. You've been to play as Leon. And it's about to turn it to God of War resident evil edition. So you look at Leon to over the shoulder combat, the parade mechanics, the melee combos, you come to realize it's completely different genre whenever you switch between these two characters. Now, of course, the horror element is there. But when you're playing as Leon, it's

literally the God of War effect. You're playing as a character that has no fear in his heart. You're playing as an absolute dog. Now, Grace, she is technically a dog of, you know, one of the other dogs like the weeny dogs or you get the point. Basically, I'm saying like, she's not an actual big dog like Leon is. She's more timid and scared. You come to realize throughout the gameplay, they show that magnificently with her shaking while holding a gun, going throughout the environment and freezing. Like, if you go on third person or first person, you stare at experience and stay the same type of timidness, if that's even the word, the same type of timid behavior that Grace portrays, especially compared to Leon. So the story, of course, intertwines with these specific characters. And when you come to the AI in this specific game, I have to say Capcom has had one of the smarter AI's I've seen in the year of 2026, along with Marathon. Marathon and

Resident Evil Requiem to me has had some of the most impressive AI that I've seen in a video game in a year of 2026. So that means specifically diving into the AI as far as the zombies, if you don't know, there's a specific mechanic in this game that a lot of the interactions and hobbies that the humans had before they was turning zombies were basically to keep that up, right? So specifically, I think I had that on here. Yeah, specifically when you look at certain zombies in this specific game, they are doing things that they were in their real life. So if you look at, I don't know if he's actually on here. Let me see. Let me see. I think it was a singer. Yeah, here it is. All right. So Resident Evil Requiem, there's zombies that adapt into five expectations, such as the roles that they played before they were turning to zombies. For example, you have maze, cleaning blood for no reason, but frantically, right? Just just for the heck of it. You know,

they're like, we want to make you scared by any means necessary. And guess what? I think they accomplish that. And they also, you come to realize that you have the singer who ends up screaming if you get close to him. And let's just say it's a very interesting effect. Now, like I said, I'm not going to spoil the whole game. I just want to let you know how advanced some of these AI mechanics are. You have the chef that staggers with staggering with utensils, repeating behaviors such as a certain zombie that hates when you turn the light off or whatever, because he used to work in that hotel or the place that you're at. So the reason why I say that is because when you're playing as grace, the stealth mechanic rewards you for recognizing those behaviors. So you're welcome. So anyways, I just want to, you know, bring that to your attention. Also, when it comes to the history of Resident Evil, some were some were wondering to themselves, is this is the zombies in this game more like walking dead or just walking only or if they more, are they more like day one or what's it called? Like daisy or whatever where they just running

a four flat like you saying, but specifically for Resident Evil zombies with them being mutated technically, they're not walkers, but they're also not just insanely fast and hockey you down from all the way across the room. It's basically emphasizing the horror mutations. So they have I would say it's similar to like a superhuman effect, but it's not like to the point where they're running like the flash like in daisy, they're basically running to the point where there's nowhere you can go. The Will Smith movie, I forget what that's called. The last, I forget what it's called. But basically those type of zombies that's running super fast when you can't get away, it's not like that. For this specific game, they focused on the person behind the mutation. So even though if they were strong, before they got bit, without their stronger, if they was doing chef stuff, before they got bit, what are now they're doing chef stuff, especially in this specific game. Hopefully, I'm explaining, right? I don't know if I'm, I don't know if that's a plan this way to put it, but that's that's basically what I got. So anyways, getting into the additional systems of this game,

of course, Resident Evil wouldn't be Resident Evil without the resource management, the crafting. Of course, you have torch-based environmental puzzles, a lot of boss fights, a lot of boss fights in this game. New game plus has insanity difficulty and you come to realize, whenever you hop into Resident Evil Requiem, you will come to find out very quickly that Capcom did not want to waste any time getting you scared. You guys. So as far as the pacing of this game, it's immaculate. One of the best pacing stories I've seen in a video game for quite some time. I mean, as soon as you hop into the game, it's like, okay, we're getting straight to the action, and not in that type of way, like they're cutting out the story. Basically, they know how to evenly pace the story to where, oh, maybe if you get a little tired of grace, we're not switching to Leon. If you get in a little tired of Leon, not switching to grace, like the perfect timing of Capcom and Resident Evil Requiem, hopefully they can keep replicating that for future

installments or Resident Evil because I do believe. Not only from watching them myself garnering a lot of different opinions from major conglomerates and personal people playing the game, I think this may be the best pacing Resident Evil has ever had. And I've seen a lot of Resident Evil's. So when you come to the storyline, I think this is the one game where you could beat for beat, copy it to movies, and it would be immaculate. Obviously, certain scenes you made elongate, but for the most part, this is a movie and a making. I mean, they basically made a movie and video game format and still made a video game aspect fantastic. So yeah, I have high praise for this game, especially from a onlooker because once again, I'm not playing horror games because you know, hey, I can't do it. Well, I can, but you know, there's a lot. So when it comes to grace, interestingly enough, and like I said, well, I'm not getting the spoilers, but it's so much to talk about with this specific game when grace was sent into their her mission, let's just call it that,

right? She was sent to her, she was sent to her mission and let's just say the motive behind that the person who sent her and the person who's ahead of that department, he needs to be fired, man. But then, you know, I'm saying, I was like, I was like, I ain't no way. Somebody looked at the whole itinerary basically looked at the snapshot of things that could happen to this individual based on her previous ties. And he was like, you know what? This is the perfect person to send on this mission. I just don't like it. I just don't like it. I just don't like that shit, man. I mean, that's kind of crazy. And grace, you know, obviously, she wasn't for us. She agrees. So, you know, a part of it is on her side, but I mean, come on now. You shouldn't even reproach to with that mission. Anyways, talking about time, because of course, if you're a person who's employed, you definitely are aware of your time. The main story in this specific game takes about 10 to 11 hours. Now, of course, I've heard of people being in two hours. I think

those are the speedrunners who already played the game and know where everything's at. As far as the main story, I think, but not I think from a lot of reports, it takes you around 10 to 11 hours. As far as main plus side content, it takes you 13 to 14 hours. Now, of course, the completion is out there that want to go in every nook and cranny. Pull up a pause. You guys. I'm gonna put on my soundboard. But anyways, the completion is it should take you 25 to 27 hours to complete the game. And it's significantly longer compared to the resident evil for a remake as far as a campaign scale. So we're not actually as comparable. So I think when it comes to the DLC, I think there's going to be DLC for this game. But maybe I'm speaking don't call me on that. Let me see. I don't know if there's DLC specifically for this game. But when it comes to the actual analytics, we already dove into that once again, 1.7 million steam copies sold estimated to have 110 million

dollars in revenue on. And that's just steam only. Not even the mention the best performing platform as what I've seen as a PlayStation. Would they be in the most played game on PlayStation? I think a lot of people are enjoying the graphics, especially from the PS5 Pro. When you look at Capcom specifically, of course, they know how to make a resident evil. But it just seems like they took it to the next level with resident evil record. I think I'm not going too much out on the limb to say that resident evil record is probably one of the better games. If not the best story, just forget the gameplay. It's probably one of the best stories they've ever told in resident evil franchise history. So that's a big deal. Getting into the split as far as the platform split and looking at the physical copies, PS5. I guess we don't have to because that doesn't have all of it. That's just week one. That's just the debut. I don't want to get into the UK debut. Like who cares? You know what I'm saying? My fault for anybody watching from the UK. Just no, I can. Anyways, um, so looking at the rest of this

game. Of course, when you look at any super blockbuster release for a video game, it's going to have spoilers. And that was the same for resident evil record. The reason I'm letting you know this right now is because if you plan on playing this game, you know, avoiding spoilers is going to be pretty hard. So either play it sooner rather than later or you may have to turn off the key words for certain things as far as lean on as far as grace. I'm just giving you a little hints so you don't run into any spoilers. So anyways, um, looking at, I think let me see. So yeah, Capcom already came out to 50% of the total game sales have came from PC. So that's a significant accomplishment, especially for PC gamers out there because we already know that we're going through it with these RAM prices. It would really just everything in general. But the RAM prices are increasing expeditiously only for all the companies to take up all the the breathing air and the drinking water for for a AI to make a random outfit out of already made picture. Hopefully you get

to play. Hopefully you get that analogy. But if you don't, then guess what? Won't need to. So get back into the review roundup for this specific game. Just know that resident evil Requiem has been very highly acclaimed that every major conglomerate has came out and gave it basically a perfect score as IGN gave it a 90 out of 100 saying, quote, like the result of an experiment conducted in the underground umbrella corporation lab resident evil Requiem successfully splices to separate strains of survival horror together into that one highly infectious new mutation. Okay. Okay. That man was trying to write with that review. Okay. That's what's up. Um, game informer gave us a 97.5 out of 100 in a world. What a point five come from. Anyways, quote, it is fantastic. Uh, I ain't never seen this word before. A revelatory. Now revolutionary.

There's not what he put. It's revelatory. That's for something. I don't know what that word mean. Actually, let's look at it. I mean, give me one second. Revolatory definition. Oh, I found it. That has to do some uh, make your research right quick. Reveal something, hit 32, uh, unknown one or oral. All right. Anyway, that word is unnecessary. Not gonna capture you. A revelatory mix of terrifying survival horror and action that stops just short of being too over the top to dip back into the sentimental humanity of these seemingly everlasting characters. Requiem is resident evil at his finest. Game rant gave us a hundred out of a hundred saying quote, game rants on review for resident evil Requiem saw the game being granted a perfect score with a dubbed a horror gaming masterpiece.

This is a hero gamer gave it another perfect score. A hundred out of a hundred. They say quote, capcom marks resident evil's 30th anniversary with a stellar return that's both a masterful bit of suffocating horror in a nostalgic fan thrilling victory lap for the legendary series. Just look at this game. Like what is going on? I'm not gonna lie to y'all y'all look at the state of gaming. If you don't say this is cinema, then I don't know what to tell you, man. You guys, see that's the problem. I think it's apparent for me to say resident evil Requiem is definitely a must play in the year of 2026. That's if you enjoy horror, uh, if you enjoy the horror genre or if you don't mind being scary, let's just put it like that because you know, I can't do it. You know what I'm saying? Actually, I could, but you know, it won't need to and we beat evil won't do we beat them. We go for it. I prefer not to play scary games. I ain't gonna capture you. So

looking at resident evil from a bird's eye view, safe to say there's a lot of things we could dive into. We could be here for days because resident evil Requiem definitely deserves so many flowers. It will be a candidate for game of the year. And by far on the way, it's probably the best story. That's came out in the year of 2026. I'm trying to think of any other games. Yeah, now it's it's the best story of 2026. Uh, by far, obviously we just three months in. I'm just letting you know, as of right now, currently speaking resident evil Requiem has the best story in the video game in the year of 2026. So I think it was basically all I wanted to get into. Let's see as far as the, uh, oh yeah, because I already talked about the Avengers, uh, team up that went, it went sour. Like I imagine the Russo bros got, uh, Infinity War and in game and just completely just fumbled it and made it like love, like door, love and thunder quality. Like that's basically what Capcom did with their resident evil death island. It was just a lot of fan service. Not too much story. So hopefully at some point, they can make another Avengers like crossover and, um, not make

a trash. But you know, you know, I thought that would be very easy for, uh, the star study cast members that they've garnered over time. I guess not. I guess it's harder than, uh, Capcom thought. So not to end off on anything negative. I'm just letting y'all know, uh, what's going on with the iconic characters resident evil. And I think I'm trying to see you as anything else. Uh, that's basically we basically covered everything. You know what I'm saying? Wanted to put respect on resident evil's requiem name and hopefully I did just that. So with that being said, click my link tree on my bio. Let me know one of my social medias. What do you think about the resident evil franchise as a whole? And do you believe that resident evil not only is one of the better games in the resident evil franchise? Also, do you believe resident evil should be game of the year in 2026?

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