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Perpetua 48: Escape from the Rumbling Castle! 08

About this episode

All aboard the Adventure Beckons! Drawn back together after a disastrous time apart, a reunited team of Eschatonica explorers must fight their way to escape. But the Creed of Oracle's most determined soldiers haven't given up on taking Jonathan's new airship back yet…

This week on Perpetua: Escape the Rumbling Castle! 08

Perpetua Guide [In Progress v.06]

Some Feedback [Page 69 of 71]

FriendofNei

So what was everyone's favorite part of Eschatonica? For me, it was getting to mix up the two parties and see how their abilities worked together. Antistrophe, Nicky, and Jonathan are a real powerhouse team!

Doom_Tree_Anne

I loved mixing the parties too, but more for the special conversations you can get! I hope Brontë can spend more time with Veile and Elena later in the game.

TheDiamondRanger

Why? Do they get cool bonuses?

Doom_Tree_Anne

Haha, no, I just like to see them together n.n;;;;;;

TheUnforgivenIII

The Redolencia and Ichoria Celestial Echoes were fuggin bad ass. I gotta go play those games, they seem metal as hell.

Doom_Tree_Anne

Oh, they are quite metal indeed! I'd say that was my favorite part as well. Especially getting to see the Agonies rendered in the Perpetua style! What a treat for a long time fan!

Alukard83

I loved the Agonies, but I wish they got to stick around long term. 

I think my favorite part was the exploration. I loved mapping out all the hallways and dead ends.

TheUnforgivenIII

Why would you like like to map out a dead end. It's a dead end. Dumbass.

Lol page 69 btw

TheDiamondRanger

Why is that Lol?

CarlsSr

Log off until you're old enough to post.

 

Hosted by Austin Walker (austinwalker.bsky.social)

Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social),  Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (swandre3000.bsky.social)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

 

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Perpetua 48: Escape from the Rumbling Castle! 08

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Friends at the TablePerpetua 48: Escape from the Rumbling Castle! 08. Machine-transcribed; use the interactive transcript above to jump the player to any line.

I think we were thinking about after the horror with the gem, I think we were thinking about reconvening with our comrades. So that might look like pushing out of this kind of like launch pad, this sort of ramshackle launch pad through the door to our west. Sure. That door opens up, there's not a problem, there's nothing kind of stopping you from doing that. It connects to a long hauling, a fight that happened here. You see members of both of the previously described tent of churches from Armadurge, the Creed of Oracles and the one more church dead on the ground. Someone came through here and fought a bunch of people and crushed them and you suspect it was the being who just destroyed that giant and flew away. Oh my god, that's all way out.

I'm glad they didn't get blown up. Do you think they can hear us? No. Jonathan! Jonathan you're here just very very very distantly, a sort of familiar voice. Oh, you're there. Hey. What? We're over here. Oh yeah. Oh yeah, I heard a ghostly cry. Is this a haunted ship? Oh no. As this is happening as you're calling back and forth to each other, the group of Oracle folks who I mentioned last time begin to approach. They are still a little bit of ways but they are coming closer and closer. Sarathay, the shield maiden who seems to be the leader of this group, is at the forefront and they are marching closer. And down and turn this vehicle over to us. No. Oh, I was going to invite you for lunch and then say no to light lights like you want lunch.

The chef goes, she already ate. How'd you burn that too? Cool. People on the eastern side you can see that this group of soldiers is boarding the airship. Wow, it looks like they're really they're really in it. Could you shoot them, Bronte? I mean, how fucking, how fucking you shoot. I'm pretty good at shooting. With the arrow having slammed into the side of Sarathay, shield maiden, I think she says something that for Jonathan and Nikki actually means something which is I see you don't want to fight honorably. And the ship has begun to move over towards your friends. I think it's close enough now that if they wanted to, they could spend their actions this round jumping aboard the ship. Well, I hope they do. Me too. I also have that. Yeah. I mean, I guess Bronte doesn't need to. True. Maybe Bronte should move further away.

No, it's easier. No, it would be easier still for Bronte to shoot people on the ship, right, Cheneen? I'm not an expert in this. I have to shoot. Yeah, it would be easier for me to shoot in circumstances where I don't have to spend one of my and then someone else, one of someone else's fabulous points, yes. Yeah, yeah, sure. I think it's important as we have moves. Look at us having moves at this kind of that. Yeah, no, it's very exciting. It's a lot more even now. They are still going first. We're going to keep the previously established initiative, unfortunately. And we're going to just get a little follow up from our hovering pyroclastic here who is going to target. Let's roll. Let's roll 2d3. Again, one is a Nikki 2 is an antitrusty 3 is Jonathan. I almost Nikki or an antitrusty twice. So it's his role one more. There we go. It is going to be antitrusty and Jonathan being very kind to Nikki hanging on the side of

the ship. And this time, fire damage is going to come out. That is a 14. Does that hit? Actually, it doesn't matter. Ooh, why is that? Because I have the move protect. One another creature is threatened by an attack spell or other danger. You may take their place. Any checks that are part of the danger will be performed against you. You may declare the use of this skill before or after the checks have been made. If the danger already affected you, it affects you twice, resolve both instances separately. You cannot protect multiple creatures from the same danger. If you use this skill during a conflict, you cannot use it again until the start of your next turn, which means that this 14, which would have hit Jonathan, would not hit me at 15. I love it. So it doesn't know damage to either of us. Is this now your action for the turn? I believe that it is a thing that I can do and the neck, I don't know. I think it's a reaction.

I thought it was a reaction and that I will still get my turn the next turn. I think that is great. That is my understanding as well. You can't use it more than once for certain. That's okay. That's okay. So once it gets a background to me, I will take my turn as normal and then I can use protect. I don't see anything here that says it doesn't say use an action or anything like that. Exactly. All right. Is your turn then? Yeah. Great move. Awesome. That's my new trick. It's a pretty good trick. I'm very excited about it. It's a pretty good trick as the guy who can't get hit to take someone else's place. Yeah. So anyway, sorry. What's this look like as the fire comes roaring down from ignition? I think that it looks awesome. Like, okay. I think that it's like there's a speed to it that is, you know, unusual for antistrophy. Like I've read where this fire is going and have been able to just put myself in front

of it, both shields together, like a massive wall and just all of the fire just, you know, kind of smashes into and billows up around completely shielding both of us. Maybe jutting off to the sides. But both of us taking, you know, no damage from it. I love it. Your turn. We have something specific. I know that the new people have to spend their turn getting on the ship and they have to spend their turn and then they get on the ship, which means they become a target once they're on the ship. So they should go after most of the attacks. I assume does much. Yeah. That you guys would go for sure. Yeah. People already on the ship would go first. Well, I will join the rapper. I sort of think I should also go toward the end because I'm sort of doing the same thing. I mean, I can go next because I can try to knock the flying guy out of the sky. That would be great. That would be great. That would be great. That would be great.

Sure. How are you doing that? I'm going to use one of my magic spheres to cast the Ventus. Which it does that on an opportunity, right? No, I don't think so. Hold on. You summon the power of the winds against your enemy. Each target hit by this spell suffers HR plus 15 air damage. Oh, opportunity. Each flying target hit by this spell is forced to land immediately. Mana is 10 times. Okay. So it only makes them land on a crit. That's correct. Or again, if you not, I just learned this dry last turn about what opportunity means because my one of my agonies had an opportunity and I thought I thought it was in any time I want. No, kind of opportunity. I'm going to get from crits. Yeah. And then, and then as a reminder, you could also ground them by getting them to, to crisis to a crisis in HP. Sure. Well, then I also remind you that they do all have the elemental resistances in place. So, and you know that.

Yeah. I'm happy to say it again. It was air, fire, wind and earth, air, air, earth, fire and ice and ice. Okay. So either I think I can shoot this guy or if anyone wants to do double turn, I can cast acceleration on them. So because we, it's harder for us to all hit Joe's, maybe we should do arts initial thing of focusing on Sarathay. And so either you could attack Sarathay or cast it on me and I could double attack. Then I think in that case, then I would attack her because then I could see if new weapon types do anything. Oh, yeah. Great idea. Perfect. Um, let's see. So I could either attack with my fire arm or my hammer, which I think is heavy. Sorry. Go ahead. Oh, it's heavy. Oh, okay. Great. Yeah.

Heavy is the, was the other one besides mall that I thought might have done, flail that might have done something. You should definitely do the hammer. Okay. What was the other time? That hammer does do bolt damage though. So that could be tricky. What was the other weapon type? Uh, it's a firearm. Which do you have a clip right now? Um, don't you have your, that is your switch. It's like whatever you used in a switch sledge, right? Mm-hmm. It does say during a conflict scene, you can equip the other form whenever you want. Oh, right. That's like the special thing with the transforming weapons, right? Yeah. Okay. Gotcha. Yeah. I had a double check. Yeah. Sounds like weight. I thought about that all the time. Uh, I'm going to try using my firearm because that's just physical. Uh, and it gets a plus two bonus to accuracy. All right. Difficulty is eight to shoot. It doesn't, it's not targeting magic defense. It's targeting railroder fence, right? Physical defense. Yeah. Yeah.

Difficulty is eight. What is that totally shit? It's a 21. That's a 21. Um, it hits for sure. Maybe anything else special it does? Uh, no. No, no, you won't read it to me. Nothing else special. It just gives you, no, it doesn't do better defense or something because it's that mode, right? Right. Because it's, uh, it has like a, one of the traits is that it has a shield attached to it. Right. So I get like, I get treated as having a shuffling. Is that the rifle that that puppet lady has in a war frame? It is like that. Yes. Oh, it is like that. Um, yeah, this is, this is 21, 21's gonna hit. I'll just put that one out there and I don't think that that's too surprising. Um, what might be more surprising is that you have now learned what the, what's up with her and her special armadurgy way of fighting. She has what's called a pressure gauge. Let me just read from her pressure gauge. She's gonna limit first me, bro.

Uh, it's actually not that. It's, she has the Sekiro stamina system. She has the, uh, she has a pressure clock. Uh, when she isn't staggered and loses hit points due to damage of a type, she is vulnerable to, which means yes, heavy weapon is one of the, or sorry, uh, firearm is one of those. That's what this is, right? Firearm. Uh, she, uh, does not lose twice the normal amount of hit points is normal. Instead, the pressure clock feels by one section or by two sections. If the hit point loss, they suffer as equal or, uh, or higher than 10 plus half their level, you did 15 damage. She is level 10. So it is 15. That is what you need to do. So in fact, this clock ticks twice. If you can fill this clock, she gets staggered and suffers a bunch of penalties that we will discuss. If you can stagger her, you do normal damage. And so did that tick up earlier too because of the, bronchated 20 and then I did 20. No, because you didn't hit her with anything she was weak to. Oh, it, oh, okay. It doesn't take it all with regular stuff.

Correct. Yep. What's this look like, Jonathan? Hmm. Um, I think it's right as the, uh, antistrophysed shields like break apart. It's like Jonathan like swinging the gun down like really heavily and like dunking it onto the ground and just unload it. Yeah. Um, yeah, just, just started blasting. Just started blasting. Love it. I mean, she's blocking the bullets that are the rounds that are coming in. With Hershield, but, uh, they are driving her back further and further. Uh, announced their turn and, uh, the evil chef. I, she don't think he's evil. Let me look at his actual stats. Let me look at his actual traits. Um, yeah, I don't think he's, these aren't, these aren't evil is not one of them. But adaptable is, uh, and it's gonna run over to where Nikki is hanging on by a thread. And it's gonna just try to like drop you into the abyss. I think they're doing a, he's doing a contested check against you. I think we don't do that much of either. Um, this is a, I guess it's an objective role.

Uh, cause again, their objective is to take the ship back and he sees a way of doing that. Uh, let's, let's read from the contested action or like contested check thing. Cause we don't, again, we somehow don't do that that often here. Uh, opposed checks. The special kind of attribute check is the fastest way to determine the outcome of a competition between characters, such as a race, a chase or a debate. The character taking part in the opposed check performs the same attribute check with no difficulty level. Whoever gets the higher result is the winner. In the case of a draw, the characters that rolled the same result simply repeat the check until one of them emerges victorious. During a post checks, fumbles are the lowest possible result, and critical successes are the highest possible result. They generate opportunities as normal. If two or more characters roll a fumble or a critical success, these count as a draw and the checks should be repeated. I think this is a might might check. This motherfucker is just trying to toss you off the ship all the way. It's the real iron chef. Yikes.

That's right. Uh, so yeah, this is might, might. Plug it in. Tossing, Nikki. Off board. Tell me when you're ready to roll. Okay. Three, two, one, roll. Oh no. Ferris devout chef. Got a 12. Uncle Nikki got an eight. I can't even, I can't do anything about it because I'm weak. I'm six six, so I can't. You could, I mean, you could crit. But yeah, I see or you could, you could get up to a 12 and then bond it higher. So it'd be two fabulous points. You know, that's two fabulous points and a one in like, it's not gist. It's not a good one. 36. Yeah, it's a pretty, it's a pretty, it's a pretty hard one. Um, you know, I think the one question here is can, can people help you here? Um, is there a way to use a pavion point to alter the story?

Yes, but not in the, I don't believe like, I mean, yeah, the answer is yes, but we should resolve this. That will not change the results of a diural, but it could change something. It could resolve the, it could resolve the level of danger that you're currently in. Yes, for falling into it, uh, uh, a miss. I never had a miss. Yeah, it would do that. Something less bad. I could trust in you. I have the fabulous point for that. What does that do? It, um, after another player character who is able to hear you perform a check, you may spend one fabulous point and invoke their trait. And it's triggered by. It's four someone else. Right. And it's triggered by arts. Uh, I have the fabulous points. It's just a bad use of fabulous points. Oh, okay. I have three fabulous points. I think you should just got one for fumbling. Yeah, our, your position is it's really, it's really unlikely that you get a crit. And then, and then you have to also, well, a crit would win.

A crit would just win because a crit beats a, a, a crit wins outright. Whereas we just read. Sure. Right. Uh, okay. I have another thing. I mean, is the, uh, uh, art, if you used all three of your fabulous points, is it a sure thing? Of course not. No. Okay. So it's still not a sure thing. You can only do one bond per check. Yeah. And again, the, I guess I only need to re-roll to 10 or 11. So it's, uh, wanted, but on 2d6, which is tough. I do want to, I do want to make sure that we also remember, I do think you had a really great pitch around using a fabulous point to introduce something new to the story to reduce the consequences here, which I don't want us to blow past without us discussing as a possibility. Yeah. Like a, like, there's tether. There's another thing that we could do, but I don't have the fabulous points to save myself if it doesn't work. I can use protect to be the one who gets thrown off. I could also use protect in that way, I suppose.

I guess I wasn't thinking of protecting being able to be used here. It is threatened by an attack spell or other danger. Uh, this is definitely danger. And I guess what that would be to me, it sounds like what you would do is you would make a might check, right? Unless you, to see if you could counter it. That's not how it's written. It's just kind of weird, but it does kind of map to how we played it last time, which is that antitrustery got to use his defense in this scenario, right? Yeah. Well, you would take the place of the check because it says that's what that's exactly. Another feature is threatened by other danger. Any checks that are part of the danger will be performed against you. You may declare the use of this skill before or after the checks have been made. Yeah. And so you just, yeah, I would just be that Jonathan roles might might, which hopefully Jonathan you just, your weak like we all are now. Hopefully your might die is more than six. Yeah. I can't like just like pop a quick potion, can I?

No. You're in the middle of a role. Yeah. Okay. How many five points do you have, Jonathan? Who know? Okay. We'll get you there. Right? Yeah, it'll be fun. So you're doing this. Oh, that's a five. That's a five. That's worse. Oh, what's this look like? I'm pretty sure you're off. Yeah. And then Jonathan comes over to help. And Ferris is going to flip Jonathan over instead. I love you. Oh, I think he just moves out of the way. No. You got, you got hit by the oldest trick in the book. Yeah. Um, I would like to use a fabulous point. You should. I bet. Yeah. Do you want to use it to re-roll or do you want to use it to change the story? Probably. I'll use it to change the story if the re-roll doesn't work. Okay. So what we're all going to do is we're all going to catch Jonathan. And then I'll have one hand on the ship and one hand on Jonathan. Oh, wait, but okay. So we're not going to use this as an opportunity like Jonathan pulled, tried to pull Nikki up and then got thrown off.

And so it's a real question is, can I protect? No, I guess I can't. No. I love. No, I'll take the danger. No, I'll take the danger. I love the hustle though. All right, give me the roll. Might, might again try to get a crit. That's an eight. That's where we started with Nikki. Is anybody better? Yeah, but yeah. But this just makes sense. We all use a fabulous point to catch Jonathan. Oh, okay. Yeah. I love that. That's fun. I'm like I said, now it's one hand on the ship. I don't know how to be terrified holding Jonathan. Well, I'm a tear point wearing full place. Oh, you're very heavy. Very heavy. Jesus Christ. All right. So fabulous points are now at five. We're going to hit the seven we need here today, I think. I think we're going to get to seven just getting everyone back on the ship right now.

So yes, you know, so you're going to put your fabulous point to catch. Jonathan, it is your turn. That's all being the chef's turn. All right, let's get back up. Oh, yeah, just climb up. Oh, why don't you think I like contrary to what is typical for friends of the table. We're doing so much work to get on the boat. Can I pop a quick tonic first? That is an action. That is the inventory action. In fact, unless you have a thing that says you can do an inventory action for free, I don't remember a lot of my stuff does use stuff like this. I will say the difficulty to climb back on board is a 10. Well, I got two fabulous points, so this is not even a problem. Can you climb on while holding Jonathan with one of your hands? Yeah, it's called a one arm pull up and we do them in the crime all the time.

It's one of the classic moves of crime. I'll let you do it, but you don't get Jonathan doesn't you do it with you. You practice with a big bag of loot. You know what? You sold me a bag with a dollar sign in one arm and you're coming out the window. You can't pass the president of crimes fitness test unless you can do five. And he's serious about it. That's from your redeemed scoundrel chef identity. I'll allow it. Give me your role. Yeah, might might. Are you sure there's not like a little finesse involved in this? I don't think so. Oh, that's a six. Okay, but we're going to we should we're a spend a five. We're going to re-roll that. We're going to roll the just the one presumably. We're using the five. Do we keep the five? Oh, this is a hard roll. Is this a hard roll? Right. Well, Fabula six.

This is payback from that time you threw all those pirates into the off the side of a boat. I'm going to throw so many more people off the side of a boat. Play pirates. Yeah. Hey, look at that. That's a fact. Is that a no, it's not a crit. No, it's a six and a five. That's a six. Yeah, because I call it the president of crimes fitness test. Nikki crawls back aboard the vessel. Everyone who's like still on the in the destroyed room that's that's adjacent sees this happening. Sees Nikki sees that whole experience of guy rolls over to runs over to try to push Nikki off. Jonathan comes to help. Jonathan falls over. Nikki catches Jonathan. Nikki one arm pull one arm loot pull ups his way back onto the boat. And now Jonathan is hanging on. It's like a crowd watching like a particularly tense tennis folly right. Yeah, look on faces.

And I think at this point the infantry guy is just going to go after in history. I think it's like I think the chef has this you know dealt with here. What's your magical defense? 10 right now. Yeah, take 17 light damage plus five. You're wearing martial armor. I'm imagining, right? Yes, I think so. Actually, it's actually take it's actually way more than that. Because this is one of those ones where it doesn't do the plus the earliest it does. It does a HR plus 10. Okay, so that's fine. HR plus 10 is 17 plus another five is 23 light damage as Arno Oracle infantry opens up with you. 22. Sorry, 22 minus 22. 4 because of my. So actually does 18. I've also noticed and I'm just going to let it slide that this guy didn't go last round. But I'm going to be nice and not give him a second round right now. I am in crisis.

Wow, my crisis is 37. 37 right now. Scary. They said it would never happen. All right, it's back to y'all. I believe is the second time I've been in crisis ever. Okay, so who has gone on the off for us so far? The only person who has not gone on the ship is Jonathan wrong on the your side and then everybody off the ship. I think I still actually have a turn this go because I used the attack but have not had my turn. Oh, so we should let these guys go first. So only Nikki has gone. Is that right? Yeah, I guess. No, I would Jonathan went right, right, right. Oh, so it's our plastic Jonathan. Nikki, then yes, it's just you on board. Yes, sorry. I forgot that you opened by firing Jonathan on the on Sarah the the the the. Sarah thing. Yeah, the shield made. Okay. You know, I know that she failed to use her face me move on me.

She did, but I was already attacking Sarah thing anyway. So I'm going to keep doing that. And you know, I take my now slightly orange glowing hot shields apart and just run back to where she is for a whole fashion or cool. The will be still eight. 10. That's a hit. Oh, I just rolled my you just rolled my might give me another role. Well, I should know we just do this math. We just do the math. 10. 10. Oh, okay. Yeah, you just did it. It's still to flip them. You do the three in a seven and then you do the seven and a three. So yeah, you do 19 physical damage. That just hits. There's no that's actually plus four. So 23. Look at that. Love it. She is not yet in crisis. Oh, that's okay. We're going to figure this out. We're going to stop fall enough ships. I believe in you. And it's very good. You can fall off the ship again. Oh, because you critically fumbled. That's right. Yeah, that is correct.

Um, I think she is going to go now. Um, and is simply going to throw the job. You know, you've charged in. You've knocked her back and she lifts up the javelin and tosses it at you yet again. And misses yet again. Her attack rolls are not very good, as you can see. Yeah, she's kind of tough and did us some good buffs for her people. Mm-hmm. But now it's back to your side, which means it's time for people to start getting on board presumably. Can I ask a question? I have a spell or by a yet to use. Could I use that instead of jumping? Yeah, I said you could do range attacks. I think the spell is included instead of jumping on. Absolutely. And we are focusing down this fire lady, correct? Uh, we actually switched to um, Sarathay Vishield lady because it was harder to hit only John that could hit the fire. Uh, Joe's because he flying. Yeah.

Um, all right. If the D. All mind if I try this? I'll go for the flare spell or but that goes resistances. Awesome. Yeah, I would definitely do that. Um, okay, I'm just gonna, uh, for some reason when I click on it, it doesn't want to go through. Uh-huh. So I'll just post the stuff I got from when I rolled a couple sessions ago. Yes. And to hit is full 11. It'll do 26 damage, ignores resistances. 30 seconds. And what is the spell again? 36 damage again. This is flare. This is a fire spell. The ignores resistance. This is all. It ignores resistances. Yes. And who is this against? Sorry. Sarathay. Yeah. Okay. What's using this flare orb look like? Uh, this is fastball right down the middle. Um, it is, yeah, it's fun. It genuinely, I do think it is kind of like throwing that, like throwing, like she's straight up pitching this spell orb and then when it hits it just engulfs the target and flame when it shatters. I love it. Yeah, it shatters and then there's a huge fireball.

Is it like a twist of fire? I have always pictured it as like a jet of fire. Oh yeah. I think it completely blasts Sarathay back, you know, down to one knee. It takes her seconds to get up. She is in crisis. Uh, and fire is not a thing is not one of her weaknesses so she doesn't advance the stagger clock, but you might not need the stagger clock against her. I mean, yeah. Yeah. Alright. That's me. Uh, she gets to go here. Um, and I think now turns to look at all of you down below having gained her, her, uh, fire and let's see. Uh, let's do a count off of the people who are just aside. We have Elena, Vale, uh, Bronte and Kiva in that order, 1D4. That is Vale. I think Spots you, Vale. And you know, I think there's actually part of the has been working against people who have been aligned with Caliginia. There's like a, an almost magical thing that draws her to you here.

Um, what is your defense? My defense is seven. Well, that hits with a seven. Yep. Uh, take 15 damage as she throws this magical javelin. No. No. And, um, after a creature you can see, performs a ranged attack. You may spend an amount of mine points equal to the total result of their accuracy check in order to have the attack fail automatically against all targets. So you shoot it. What's this look like? Uh, this is, this is fully like, you know, I've got, I've got my bow up. I've been waiting for the ship to, to get close enough and to kind of like find an opening. Um, and then I notice like, oh, you know, we're, you know, we've got their attention now. That's not great. Javelin's getting thrown and I'm, I am sniping it out of the air. Just not, not having it. Yeah. It flips through the air and then like returns to Sarah Thay's hand. Uh, and she looks, she looks frustrated by this.

Back to your turns. Thank you. Yeah. What's the, yeah. Yeah. Sorry. I'm just up on that moment. I think like Brut is like weirdly locked in right now despite all the fluke goofyness earlier. Um, I, I, yeah, this, I don't know. This is like a very high stakes and also alien moment. And I think it's what, when you hit your barrage, you went KO Ken. So yeah. That's true. That's true. I mean, with this opening, I don't mind like doing the hop, just keeping the camera on the veil. I guess. Yeah, that's fun. Yeah. You just hop on board. Yeah. I, I assume that I have to roll a deck. So am I just going to do the hop? No, you can just get on board. That's your turn is getting on board. I think that's fine. Okay. This is not, I think flag bots on a good job has parked it nicely here at least for this round. All right. That's my journey. Hey, hey, listen flag bot. Oh, listen flag bot. Oh, wow. I didn't know what was going on there.

I guess the audio. Oh, wow. I didn't know what was going on there. Bah, he's the audio maybe degree in some way. It's not true. You make infringement. This is now, this is the real flag. Situation, Austin, in your creation, is your lost control of your creation. I just wanted to see what this said and this is the only way for me to see what it's done. Yes. All right. You've hopped on board and I think Sarah, they takes her third time. She's only gone twice before, right? This is intercepting Javelin, intercepting Javelin. Yeah. Okay. She gets to keep going, which is pretty wild. I think hearing the sound of the flag makes her realize that what she needs to do is take control of this vessel.

Oh, man. And I think she catches the javelin and turns her attention to the lower decks. And I mean, she still has two turns here, right? Maybe she does something else good for people before she goes to try to deal with this. She's courageous. She is courageous. You know, maybe she's too courageous to do this. Maybe this is true. Yeah, she has this thought if I could probably go take control of this vessel, but that's not courageous. I need to stay in fight. You know, she's not going to drop to anything. Five mine points worth it. Yeah. She's also been. Yeah. And yeah. So in fact, I think maybe that's it, right? She turns and faces you in, Tisterfee. Yeah. She starts to walk towards the cockpit or like the lower deck, wherever the bridge is, we'll have to talk more about what the layout of this place is after this.

But then like stops in her tracks and turns and like, you know, re-position herself into a combat stance. And once again, looking at you says, face me. And Mrs. Hey, already was. Yeah. I was facing you. I've had two attackers. They've both been against you. Yeah. Back to y'all, who's who's is I think Elena hasn't gone yet? Yeah, I'm going to try and bolt the airship. All right, easy. You just hop right on. Done. And then I guess actually, yeah, maybe this. I'm seeing that the attack misses on you. This kind of like shield attack on you and Tisterfee misses. She uses her last action this turn, doing a little guard and gets resistance to all damage types. Oh, fuck. No, that's fine. Yeah, fair. Yeah, well, yes, some of us can ignore those things.

Speaking of Bronte, you still have a turn, right? Or did you speed up and then you went to the scene? I haven't done anything other than an intercept, which isn't an action. That's what I was asking. Yeah. So yeah, it's back to you. All right. So let's see. I just have to very quickly just just review. I'm going to move everybody vaguely up there and you can position yourself as you would like to be positioned. Okay. I have some options, but I'm going to sit on them for now. I'm going to shoot her with my butt. She turned her, but we were having like a, you know, like I intercept her and then she turns her back to fight some other guy. Like I think I think Battle Bronte is not super in on into that. Wow. Yeah. That's, I mean, it's probably for the best, honestly, but still, I'm going to shoot her in the back. All right. Difficulties eight. Face me. Yeah. No, you face me.

That's going to be a fiction face. That's a 17 and a 22. So it is. Are you doing anything special with that damage? Are you doing anything? I'm not tricky with your skills. You know, I think this is maybe going to be another double arrow situation. Fair enough. Where it is again. 17 is going to hit. Like this person that I have decided I'm just going to pick on. And the flying, the flying door, who's annoying because I just know, you know, it's, when you're ranged, you got to fight the flying guys. This is day one of crisis. And we can all just get, get them. And in fact, he is now in crisis. He comes crashing down to the, to the deck of the adventure beckons and is no longer flying. So everyone can melee attack, Josey, hovering pyroclastic now. No longer hovering as you blast them both. We go back around. We go back around.

This is now turn three. And as the turn begins, the ship moves away as the flag bot continues to pilot it. So Kiva and Bronte, Mabelah and Kiva are back unable to jump on board the ship this turn. So I'm stuck twice. Are you going to get on last round? Where is he going? Oh, okay. They could have turned. Does, does, does, does miss a super adventure? Got any solutions here? She's all hurt. She's all, she's all, you know, she's in like, you know, in a video game where the NPC is like, oh. Yeah. Yeah. Yeah. Yeah. You all fucking know. I'm lying that they all use that gigantic thing. What the ship? Oh, okay. Okay. I didn't realize you were like acting out.

Yeah, yeah, yeah. I'm moving it away. You can jump on board. They act first. The list. Oh, yeah. Sorry, say they act first. They act. They do. Yeah. I do think Mabelah is like Jonathan seeing you hanging from the side of the ship though. As you go by. So she's worried. Mabelah is a hero. She would try to make the jump. She would try to make the jump. No, she didn't. Didn't you hear? She went, oh. She went, oh, I'm not feeling too good. I got to sit this one out. Yeah, fully she. I love how much fail eats this. I love it. Well, look, look at how hard Jonathan is to work. It's just getting his, yeah. Yeah, it's hard. Jonathan is having to work to get his ship. Yeah. Mabelah didn't have to be that. No, okay. No way to say it. Yeah. Yeah. Yeah. Yeah, I get his ship and Mabelah didn't have to be that. No way to say it. To become the hero. Again, he did not do that. He also took the beckoning wish. He did not work hard to get the key. No, I agree. I agree. But Mabelah's beckoning wish just made her the hero.

Jonathan's beckoning wish to get the ship. Mabelah did almost get killed by a dragon elf. Yeah. That's kind of a similar situation. That was a little bull hanging by their fingers from the thing they wanted. It's just that he wanted the ship and she wanted like heroism. Yeah. That's that's that is that is a direct. A certain one of the thing. She already had the heroism because it changed the history. We all had to put it on. Jonathan already had that. She was in breath. Hypothetical keys to an airship. It's just you know. We're going to find this one pretty basic. I think Arno, the infantryman who's feeling feeling himself after having shot. Me. Yeah. Antistrophy into crisis. Oh, has a real choice to make. I thought I was going to do. I thought I was just going to follow up with another shot. Feeling too good. He can't even decide what amazing things he was going to do. He was going to do his thing where he gets to increase, give himself physical resistance. But I think he's feeling himself too much. He's like, I got this in the bag. I'm just going to pull the trigger again. What is your magical defense again?

10 right now. That's a 10. Take 19. Light damage. As another, another barrage of light beams. Leave this rifle and slam into you. Actually, 15. Yep. I'm at 22. I want to go first. Show for a veil. I guess is there anyone on the people who have a bunch of like weaknesses who are being really screwed by that dice? You're okay. Yeah. Antistrophy for sure. Well, I should say that dice wise, yes, it's hurting my magical defense. Like if my magical defense was where it normally is, that would not have hit. And then also my might die from being weak. So yes. But you'd need to take out two resistances. I would need to stop being dazed and to stop being in rage in order to get my magical defense back up.

But would increase my die size for my okay. I have a move that like can increase one person's die size until my next turn potentially getting somebody to turns worth of that benefit. Okay. And I don't know if that's better. If they wanted to un-weak in me, that would help. Or if you just had raw healing, that also would help, I think. The creature recovers SL times five. So it would be five hit points and chooses toxterity, insight, might or willpower. They treat the chosen attribute as one die size higher. Okay. That would be great. What are you choosing? I'm going to choose might. Great. I love it. The non-hovering pyroclastic has the same thought turning to his champion, Sarathay. And giving her that same buff that we saw over on the other side, a couple of sessions ago.

Bracing ash gives Sarathay a boost in might raising it from a D8 to a D10 until the end of the scene. And they gain resistance to light damage. I don't think that's the thing that many of you would be doing, but it is simply true. And then Aaron's back to you because that's Hosey's turn. God, she's all covered in this volcanic ash that's like seeping into our armor and mega-charging it. I was just about to do a spell that would deal light damage. Oh, I was constantly, I was confidently feeling okay about that spell, because my other spells are all about ice damage, which they are also strong. Are they, are they because we did the damage about the bad resistance only lasted until they took the spell. They took the special kind of damage that they're weak to and we did do that. You did do that. Yes, I believe that's true. I stand there and no longer just thing ice. I want to make sure that it doesn't say that you need to be in staggered.

I'm pretty sure you're right though. To the elemental shield, resistance to air, earth fire and ice until the end of the scene or until she loses hit points due to damage of a type she is vulnerable to. She is not vulnerable to those physical types. Those types advance her pressure gauge. Those are pressure point weapons for her. Oh my god. Is she vulnerable to any attack types? Yes. I'm looking at multiple right now. Okay, it's not like the vulnerability is where the best part is. We haven't even investigated it because I conflated those. I thought that because when I ask for a resistance thing, you're like by the way you can also ask for a way. The pressure price? I should have heard about that. But they all like those don't do extra damage to her. They advance the pressure point. This is a new thing, by the way, from the beach scary, which is really, really fun. It's called pressure point. This is like not an Austin original. I just said, oh, this is sick. We got to use these for this because it makes sense. I'll say this though, Jack, because we talked about this earlier.

The ice, air, earth and wind. Not necessarily things that serothayer is resistant to. So you could still use a spell which church of these guys in there in the creed of oracles. And that's the Luciana one. The Julluana has been the one who has been parlaying with them in whatever way. I wouldn't try that light shit. I'd throw my sister. Yeah, and see what happens. Okay, I mean, I will say it's tough. I have the MP right now to cast one spell. And then I am in interesting trouble. What are the options that you have? And we can maybe as a group, you can all talk through them. Yeah, I mean, so I can... Oh, no, hang on. I have one more action after this, because I have a prepared glacies or two do. But Targets one person. So I have my glacies or which is essentially free to me. I have a barrier that I could fire an orb that I can attach to two people.

And then I have 18 MP, which is very annoying because my... my cost thresholds for singing a low cost spell costs 10. So I can only cast one more. Oh, that's brutal. I can give you 40 MP. Oh, well then I'm in business. Okay. Then I will just begin a verse. I would like to sing a verse. I'm going to spend 10 MP bringing me down to a princely eight. And I am going to sing with a frantic tone. Each target, this one target, and I am targeting... How do you say their name? Serothae. Serothae. She'll make it. Yeah. We'll suffer ice damage equal to twice your current willpower die size.

That is... So they can suffer 20 ice damage. I don't roll to hit. It just happens. And then additionally, because I am targeting a single person, I get to make a free... Let me find it. I get to do a couple of cool things. Is this new? I haven't seen you do this before. I don't generally target individuals. And it is weak enough that it often makes more sense for me to target groups. This is a kind of thing that kicks in when I have low MP. Right. In the sense that with my low MP, I am targeting individuals. So after you sing a verse with low or medium volume, you may perform a free attack with a weapon you have equipped. Treat your high roll as zero when calculating damage dealt by this attack. My weapon is my encyclopedia. Okay. So you're singing and charging ahead to hit with the encyclopedia. Yes, this is not going to do a lot of damage. Because the encyclopedia generally does high roll plus six.

But here I treat the high roll as zero. Sure. So it will be... If it hits, I'll do six. And it is the singing. What's the visual effect of the ice attack? I think that this looks like, you know, rhyme forming on... Oh, I'm sorry. ...for frosting up around her face, around her shields. And you get a sense that there is a sort of... There's a violence to this rhyme as well. It's not just that the frost is creeping on to you. Like it creeps on to grass overnight. But it's almost as though it's biting as it is creeping on. And then I am just going to launch myself forward and kind of swing the book. Give me a roll. It's like plus... It's like, point out how cool it sounds when you talk about starting a verse and then violent. Oh, yeah. Oh, yeah. That's a pretty good hit. It's a 14. It's a 14. You do 14 physical damage. No, I don't. I do six damage. You do six damage. You do six damage, right? You don't get the high roll, right? Of course. But then there is one more thing I do...

I would like to do. I will tell you right now as you're charging in with the encyclopedia, you do note that it seems like she does not take a lot of damage from the rhyme from the ice. She resists ice damage. Fuck. Okay, but the encyclopedia just seems to be physical damage. Yeah, I mean, you still did 10 damage. That's not nothing, you know? Yeah, you could probably just from the ice and then another six with the physical hitting her in the head with encyclopedia. Yeah, I don't think of Elaina's encyclopedia as like a melee weapon. I mean, it's an arcane weapon in the book. Yeah. This is a real sort of like make use of the tools you have at hand to set the situation. But the final thing I'm going to do is my skill resonance after you affect one or more enemies with a verse. If you have an arcane weapon equipped, which I just hit her with, you may choose one option until the start of your next turn. Your allies deal skill level extra damage to those enemies. Or until the start of your next turn, you recover skill level mind points every time one of those enemies suffers damage.

Ooh, interesting. Well, he's picking. I know that Nikki is going to be able to give me more mana. And I think in this case, if we're trying to burn down these enemies, the extra two damage on every attack might make more sense. Yeah. So if you don't want to confirm, you hit, you hit her with an arcane weapon that is not a pressure point. Okay. Hang a time, great. But I'm making, making, make sure that everybody knows. So until Elaina goes again, every damage that we do to Sarathe will do two extra damage. I love it. That's great. It's got to be, it's got to be heavy. It's like the only other thing to be, I mean, we know gun. But I'll tell you the number that there are. How's that sound? You know, God, there are one, you know, fire arm, rather, one, two, three more. There are three more. Oh, whoa. Okay. So it's not brawling. It's not, I guess it has no one hits Sarathe with a sword.

No one has hit Sarathe with a sword. Does anybody use a sword? Does anybody do swords? Kiva has a sword, right? Kiva does have a sword. Who's a board? Who's a board? Who's a board? Who's a board? The ship again right now? It's valin me. And a wailin. Yeah. And Bronte? No. No, Bronte is not on the ship. Oh, okay. Oh, okay. Is that Bronte again? No, I've been shooting it. No. I've been shooting it. I've been shooting it far. Which I'd like to continue doing. Yeah, that makes sense. Let me do the next action for them. And then we can wrap back around. Arno has gone and Hosey has gone. I think we're going to get the chef again. The new, the two new borders, the two are the spellcasters, right? Alina and Vail. I think Ferris sees you and instantly is like, oh, you're trouble. And tosses a different type of vile at your feet. What are your physical defenses? Irregular defenses? Yeah, my roll, my roll 20 just crashed. Oh, no. I'll just check it for you. Oh, wait.

It's not good. I tend to think of it as low or whatever the veil has. So your defenses are seventh. Ferris is using poison vile. Smashing it at your feet in the attempt to do damage, poison damage, and also poison you. But misses with a five. Yes. Huge miss here. Huge miss. Yeah. I think just just goes to throw it. And as the, it was about to like toss it at your feet, the flag bot does a wild turn of the yaw. And the ship spins weird. And it goes flying. Back completely accidental move from the flag bot. Yes. As far as we know. It's kind of just like trying to do donuts in the air with an airship. Huh. Yeah, brother. That's how I play no man's guy. All right. Back to y'all. I would like to shoot with arrow. Yeah. At this point, it is close enough for both Kiva and, and Brontay to do range attacks or spells without,

without like a negative. Okay. But you can't do melee attacks. And you can't board safely. Yeah. That's fair. All right. Who do you shoot? I'm shooting the shield maiden. Yep. Sounds good. Again, difficulty here is eight. All right. Okay. Well, you can't wait a while. You can't do it. You can't. That's true. That's true. Fabulous point. I don't have any. You're out. I only had one. Where we at on Fabulous points. I, where it's six, we need one more to get an XB just for the record. All right. The shot goes wide. What happens here? Yeah. I mean, you know, flight bots doing donuts. I, I'm like, I'm a good archer, but like, that's a weird target. I've asked it. Nice. Sorry. Was that, was that, was that a little jit, that was legit? They're all legit. They're all legit. Nobody told me. I don't know about that one, Kiva. All right. Back to them. The chef has gone. The pirate.

Has gone. The imagery has gone. That of course, leaves us only with our shield maiden. Who, what is she even going to do in this moment? I think roll some dice and see who she wants to target. We now have a lot of people aboard. We have Alena and Vail. She has a ranged action. She can actually hit any, but you know what, yeah. She's going to roll just a call. She's going to roll a 1D6. I think she is not paying attention to Jonathan who's hanging off the side of the ship still. She's courageous. the ship still. She's courageous. She's not, you know, she doesn't have any traits. I'm looking at them. I'm going to roll 1d6. That's going to be let's see. Not Elena, not Vale, not Bronte, not Nikki. It's going to be Kiva. It's going to be Kiva. Not in Tissue. It's going to be Kiva. Wow. It's going to toss this, um, this javelin towards you. What is your physical defense? Uh, 13. Pretty good. That is a 14. Her newly increased might really comes into. Actually, this is a dex dex. It is dex might. It's dex might. The second one's a 10. Uh, does in fact come in handy here.

And she does 17 physical damage with this flying javelin that then leaps back to her hand. I'm okay. Okay. Are you okay? I do. Right. I mean, I'm sore, but I'm okay. I'm above crisis. Okay. I mean, listen, if you want to do your, your little shoot it out of this guy, I'm getting a little low on points, but not like low, low, like I could shoot it out. Could and. I thought I could take this one. I was on the plane. I could hang on. Could and wood, but also we're hitting the tar, tar, tar was a little bit like gilding the lily, you know? I think, I think we, unless you're, you make a decision right now, one way or the other, and we'll stick with it. 17 is a bit much. I think, I think, I think, Bronte, I think, Bronte would shoot this. I think it would be weird if he shot a javelin out of the air for veil and then not for Kiva. That would be weird. He doesn't want to send the wrong message. You know what? You're right. Like, yeah. All right. You spend your, so it's a 14. It's 14. Yeah. It's 14.

I love that it does adjust based on the accuracy. That's really fun. Yeah. Um, and it is, you know, it's another classic just like, he's got the bow up. He's like ready to go. It's not a big deal to fire a little bit sooner and shoot the thing out of the air versus waiting for the fucking boat to swing around so he can shoot the person again. Yeah. Fair enough. All right. It's been the 14 MP and Kiva, you do not get damaged as the javelin is once again shot out of the sky and returns to Sarah Thay's hands. Back to you. Thank you. Yeah. Um, just just to make sure we're, I have all my time and correct. Um, Jack, do you want the magic points now? Um, I would like my magic points by my next turn, although because of my ability that means that we do two extra damage to anybody, we should probably do some damage to enemies before we rotate back around to me. Oh, there's no one known has hit her yet. No. Yeah. And I can,

I can help, I can also increase someone's might if that would, is there anyone who hasn't gone who has a might based attack? I mean, I don't have a might based attack, but I'm going to have to pull myself up off of the ship. Sure. Sure. Um, oh, yeah. And you're at six might right now. Uh-huh. How about if I do, if I do, if I do the MP next turn, it doesn't. The good thing about, uh, Sarah Thay is that her defense is really, really low. Yeah. And so even might based attacks are not having a hard time hitting her, despite her other stuff that she can do. And so maybe the best use of it is to help, um, Jonathan pull himself up. Um, I'm just making sure I being you could you could also come, you could just continue to pull up Jonathan, right? Oh, sure. But we know you can do right. Yeah, because you've

passed the president of crimes test. Uh, and you can even help with like the two of you could do that together as an action if that you felt unsit, you know what I mean? Sure. So it would be, I, I would be doing it and Jonathan would be helping you. I guess you would roll first, but we could allow Jonathan to help ask his action if we wanted to. Though maybe, I don't know, maybe we won't come to that. I will also say that, yeah, I mean, you know, the amount of bonus damage that I am giving is not huge, but it is in our interests to deal some damage to them before I act again. Otherwise, I'll have wasted that. So then maybe, you know, then maybe Jonathan should go with Nikki and reserve. So then if it doesn't happen, I can use the attack before the extra damage wears off. And I can give you more magic points next round. Yeah, because I still have my glacies for the next turn, possibly, you know, okay. And anyone else having a tax should go first.

I don't think so. What you gonna say, Ali? Well, I was just to say it makes sense to have Jonathan try to pull himself up and then have Nikki be able to help if that fails, right? Yeah, yeah, so then do we go with Jonathan is Jonathan going next then? I think Jonathan is up then. Sure. All right. Might, might to pull yourself up. It's an eight. You, you could fabulous. Getting a fabulous, fabulous. Well, can't can veil do the thing? I do have a my trust in you. Yeah, I do have. I think presumably you've some bond that's a plus two at this point, right, Jonathan? I do have a plus two bond with what is the what is that bond? My side of it, it is, is admiration loyalty. And mine is loyalty and affection. It seems perfectly fine that you use that skill in this moment, but I'd love to know what it looks like. I think veil is kind of realizing that she doesn't have a lot of, like, I don't, whatever the physical manifestation of I have low NP and the seems like a big deal is,

she knows that that's happening to her. So I think that she's focusing on like, you know, efficiency in that way, but I think that she also understands that like, sometimes when she speaks, it's like magic. So I think that's why she kind of hopped onto the ship and was like, you know, antistrophes steal yourself and antistrophes like might went up. And now this sort of like, oh my gosh, Jonathan, this sort of like, we need you with us. Is it kind of like enough to like whatever the whatever the metaphysical payoff. Right. Whatever the actually is. Yeah, they'll say, Jonathan in that moment to say like, we need you here. I don't want you to die. You need to make people ready to receive it. Yeah. I want to say you really quick, because we haven't really talked about like, we haven't really tried to make these diagetic very much. Right. But we've had a couple of uses of them here that are, raise the question a little bit. Are they are they real? Are they in the world? Or is it us as storytellers using them?

I want to say here in the dragon path where everything's a little more metaphysically charged where you're you're in in this realm that exists between the cycles and beyond the cycles. It is. You can feel whether that is an avail specifically you're talking about this in this moment. So you're really conscious of it. You can feel that you're tipped you're tapping into something when you spend a fabulous point, something real, something it's part of the the mesh of the of reality. You could feel it. Nikki, when you used a fabulous point to change the story and catch Jonathan as he went tumbling over the side of the ship, even you who you know, you don't do magic generally speaking, you can feel that there's something otherworldly and transcendent happening when you spend a fabulous point. The thing that it feels sort of like veil is a little bit like when you use your luck thing to switch out a die. There's this say whatever that feeling is is similar. It's not the same. There are like cousins of each other in some way.

But there is something happening there when you when you take that authorship and make that make spend those points. There's something magical or or metaphysical or transcendent happening. You get your your what xp here because you spent seven, five of the points and Jonathan, you have the plus two that you need and you're able to climb aboard. And then it goes back to them. Sarah they still has three more actions this turn. Jesus Christ. She's a champion for here. We got to kill this woman. Oh you speak like that. You're going to get some attention here Jack. In fact, I think she's going to target you here. She sees the magical energy you have at your disposal and takes it as a sign of danger to her troops, even though she's cast the elemental shield. She knows that it might not be up forever and she charges it. She with her shield and it tries to draw you in to her. Face me works finally within 11. Five plus HR physical damage. That's 11 physical damage. And until the end of their next turn,

the target must include the shield maiden among the targets of their attacks and offensive spells. In fact, this is a bad use of this. Now I think about it, huh? Because her next turn is immediately Alina Alina Alina. Yeah. I could just I could you could you could protect here. Yeah. Alina. Do you would you like to be protected from this? Yes. Yes. I protect this actually once again face me fail. Face me fails again. What's this time in a row? She's charging forward and is going to hit Alina. What do you do? I think that I just step into the path like it's nothing. It's not like the first time I use protect where I had to dash to get in front of a fireball. I think it's just like like you know, Sarathay is so wanting to get face me to work that isn't even seeing that just off the direct path between me and Alina is antistrophy. Yeah. I was like between herself and Alina is antistrophy who just sort of steps in front of the charge. Yeah. I think Alina says

two shields. Oh. Wonderously. All right. Back over to y'all who has not gone yet this turn. It's just me. I also haven't gotten yet this turn. And he has it on either. Yeah. So who's up? I'm right in front of Sarathay. I could go or art if you had something in mind specifically then I was going to try to not roll three ones in a row and try that same thing again but you're right. Like timing wise it doesn't make the most sense for you to. Okay. Yeah. I will get my turn out of the way quickly by being right in front of Sarathay. And like trying to I think as part of this protect you know I'm going to be put this is a shove a shield shove like get back out of here. Go back to where we were fighting. Like I'm this whole thing it has been actually anticipatory doing a face me to Sarathay. That's what. Yeah. In a face right. Yeah. Yeah. And here is my button.

Hey. Fourteen is going to hit. Fourteen. And that does twenty six because of the extra damage from the defense of mastery. Yeah. Okay. I think we're just going to have a little slugfest here right now. You're slamming with the shields presumably you're doing shield combos. She's trying to block and counter attack with her shield. She's going to keep her roll damage. Hey. Huh. She takes two extra damage. She takes the two extra damage. Yes. Twenty eight. Twenty eight. I'll do another two. Boom. And she tries to counter that 13 is not going to do it. You can see here she is trying to draw on a power that she does not have. Whatever power Lucena was giving her has left her. She's like reaching for it and isn't finding it. That 13 is going to miss you. And it is back around to Kiva or or Nikki. Nikki you can go first because you got you're on the boat. All right. I'm going to try that same thing. I wrote a one again. Wow. What is happening? Okay, but a 12 is going

to hit. Yeah. Plus four plus two. So it's 31 and it's dark. And it's I mean that's insane. It's huge. And in fact, she is weak to dark damage. Again, this is but she doesn't do double. Again, she doesn't get double damage here. It's just that this is advances her pressure gauge. When she loses hit points by an attack that would be a pressure point weapon or the or a vulnerable. She loses the normal amount but increases the pressure clock by one section or two. If the hit points are equal or higher than 10 plus the enemies level or half the enemies level 30. What did you say? 30 something? 31. Is it including jacks plus two? Yes. Including four plus two is six. Six plus 25 is 31. All right. Great. She is weak. What's this look like? Oh, and wait. What are you attacking? Still a very little amount of the dark flame I was describing. What are you talking? What are you attacking with though? The fork. The fork is a spear.

She is okay. Actually, apparently the two effects are not cumulative. It's one or the other, but I will tell you she is a spear is a pressure point for her. So even you hadn't made this dark damage. It would still have it would have lowered her and increased her pressure gauge to four out of six. But truly, I don't think she's going to make it to six. I think you have her dead to rights here. That's great because then I'm going to kill that chef fork on chef violence. Yeah. The tables have turned. The tables have turned. Chef was trying to force. It goes it's her again. I think is kind of losing it a little bit here. No, I think she's I think she's going to she sees she sees the hate in your heart for the chef. And she uses her last action this turn to once again guard the chef. Wow. Courageous. Courageous.

And that's Kiva now. All right. So I got 10 MP. Do you? Oh, and at this point, sorry, at this point, the elemental shields fall on everybody else because you did hit her with the element she was vulnerable to. So everyone's all of the vulnerabilities are reset to where they were originally. I could know all. Oh, I can't. And we actually do we fight Joe's in the Pokemon thing. Joe's who's Joe's the fire. The fire. Oh, Z. Oh, oh, Z. No, but you fought a different one of those guys. Yeah, you fought. You fought. Who's another one of these? That's where you're getting Joe from. Yes, you fought. So I can also give you MP. You can also give me MP. Yeah, I can I can I can share food with anyone I can see. That's true. I wave determined that that's just very wide of sight.

You see someone in this game. Throw me a snack brother. Well, you got to wait till next round. But okay. Um, well, so wait, uh, could we get like one? Who should I be targeting now? Just like as a group. Should I keep focusing on, um, sorry, she's about to die. You definitely should get her. Okay, I'm probably going to just cast. Oh, I'm trying to remember resistance stuff. I'm most wind is wind anything. Yeah. Okay. On her. I'll do that on her. I don't remember if we've seen it. We have we have seen it. Have we have we seen it? Didn't someone try to wind her once? I'm the I'm scrolling up your double check. Me too. Ventus her or did you decide not to vent us her at some point? I did not to vent. Okay. So we never vent is only land. Right. So we've no idea on an opportunity. Okay. But now I'm like, maybe I should. The thing is my other spell

that I can cast is a light spell, um, with yeah. Which you know she has to that is that remains because that has not cleared. That's a different. So I'm going to try ventus here then against her single target because that's all I can afford. Um, I'm just going to roll this and see what happens. 18 so that's going to do 31 damage unless you've got a resistance. I'm sorry to say. Is it as well? 15 15. Yeah, the plus two. 17. Oh, is not enough. She is down on one knee and struggling. But she stands back up and she says to everybody, abandon ship and in the first round of the next, the next, the next thing, the next turn without giving her a second look. Ferris devout chef jumps off the side and activates his wings to fly away. No, no. What? What? What? You got to go talk to the

captain of the ship. Uh, how do I? What's the spell thing? What do I throw at him to an elemental shard? You could throw a little shot at him. Yeah. Wait, where are we in turn order? We're started to be started to trash new new turn. Okay, that's the first. So they go first. And the first thing that happens is he's playing. Okay. He is not courageous. Are you chasing, are you chasing XP bonuses? Is that why you're? No, this is personal. This guy has been with the time it takes to record this. This person has been bothering me for. This is role play. It is. Um, yeah, I feel like 10 points of air damage might be enough to blow him into the abyss. Give a shot. You spend the IP on it. Yeah, it just 10 air damage. In fact, does 20 air damage because he's weak. He's weak. Whoa. It's it sends him into crisis. He starts spinning out in his in his wings,

but he's not dead yet. But he has to land. Oh, because he's in crisis. Yeah, he has to land. Yes. He he spins back around. I think he's in a land at the edge of this as I was moving him away from the ship. He's landed the edge like the teetering edge of the remains of that room that was taken apart where Kiva made Bella, Bronte after Inzolta are. So he's landed and he's like, shit, get him. He tried to to push me off the boat when I was hanging there. He was a jerk with the money burning. We saved his life and he was a jerk. Yeah. He sucks. Get that chef. You wanted a flare, unbelievable. It is them again now, I guess. Um, I'm going to look at their traits and see if anybody else is actually giving up on on this. Um, sorry that I didn't get to give anyone an MP because it's dead. I had to. That really is. That really is role playing. I am. Um, I can't abide this man to live. Yeah, we're going to get we're going to get a little

vignette here of each each of the soldiers kind of who they are. An Arno Oracle Infantry having been the only one who has ever been effective against antistrophy is who is grim and gritty is like, no, I'm not abandoning ship and cocks the, you know, it does like the lever action on the rifle and fires one more time at you. Antistrophy 13. And that is magic against magic defense. Uh, that hits that hits and does 18 plus five light damage. I have minus four minus four 19. 19. Where are you at? Eight. Woo. I already was like, like walking you down with this thing. This guy, this guy Arno has done more damage to me than anyone else besides like a take a fabulous point enemy. We're like a, yeah, like a villain, a dragon. That's what I mean. Yes. Yeah. Yeah. Yeah. The, uh, no, the, the, the,

the draconic mole didn't do this much damage to me. Arno, it was the, that's fucked up. It was in, um, it was in burzen. Oh, right. Of course. We got a big blast or something. Yeah, that makes that did that did like 50 damage to be or something. Yeah. That's the only one you give this guy a shovel. He will destabilize. It is. I can't even do some kind of healing. Yeah. Some IP. I would take it. So it's a first one. I just realized something. I just realized something. I just realized something. You can't have used the thing on Ferris because Sarah, these last action last time was to defend him. Remember? So in fact, you would wait, but you would have, oh, no, no, sorry. They'd only protect him from melee attacks. It still works. You're good. It still works. And then also he left. Yeah. Yeah. So he couldn't have been being guarded. Well, she could have jumped in front of the bullet. You know, it was said melee ranged or spell attacks. You know, sure. Yeah. But it didn't. So, right. He in fact left

the safety of being behind her and got shot in the back for it, which good. So it's our turn. All right. Back to your head. We hate deserters on front of the head. There's like a history between these two that we're like getting into like the very wide edges of. We're like, she's really fond of him. And he kind of like is just using her power to like get him into like a cushy position where he says to cook for people. I don't know. I don't know. I don't know. Girl, you could do better. I don't know. She's getting. I actually don't know. She's been acting. She's been acting. She's been acting. She's been acting. They all a couple rounds again with the javelin. Oh, she's that's not what she is. She's a shield or maiden. She's not a, you know, a javelin made. She also can't defend against an attack. Yeah, I know. I know. And everyone hits Veil with attacks. That's not like I never been knocked out. I can't get bailed and attacked by mistake. Veil's never been knocked out. I've never been knocked out. But Elena has a very hard to protect. Wow. This came up. I think the last time I got, oh, this is what precipitated the push-up

context. Yeah. Right. Well, Elena was like, I don't understand why it keeps happening to me. I have the same stats as her. It never happens to her. Yeah. Okay. So it's our turn. I want to go early in the round because I have another like support thing. But interest of, and history should go before me before your might thing expires. Oh, that's true. Yeah. Before I might think expires, I'm going to do a last attack. I hope against Sarathe and hope that I can be protected from another attack by Arno, either by being healed by about 20 or more or the protect to move. Yeah. Here it goes. Wait, no, here it goes. Oh my god. Oh my god. You rolled a three. You rolled a three. You almost critical fumbled. You rolled a two in a one. Almost I wrote a two in a one. What's this look like? I just, I, I, I, I, I, for the first time. Yeah. That's what it looks like. It looks

like a guy who's trying to swing. I don't know, 250 pounds worth of shields after being shot twice and being more hurt than he's ever been in his life. You know, I, the, the, the, the, and history of me, I think it comes across like a big strong guy because he's wearing big armor. But he's not that big of a guy and he's wearing the armor because he doesn't do this. Like, I don't use a sword because he doesn't really know how to use a sword. Yeah. I have big armor because I'm trying to protect myself. I use two shields because I'm trying to protect myself. So being at eight HP, it's the worst thing that's ever happened to these sense losing magic. Yeah. Wow. You swing down. She like blocked. She like hits both of the shields away and she's gonna try it. Right. She, what's she gonna do? Not try it? Yeah. 14. Does that hit? This is, in misses, you're a 15. 15. Oh, she misses by one. Yeah. Oh, can't do it. She can't hit me. And she did. You be knocked out.

If this was a 15, you would be knocked out. Oh, I'd be knocked out. Well, no, I know. I would have protected Jonathan and Nikki would have worked out. But she's gonna try, you know, but she in her heart, she's like, if I only, right, she knows if it hit me, it would have knocked that's right. All right, back to y'all. Okay. This is kind of a little, okay. I regret not doing this two turns ago for Antistrophysic, but I with 10 out of 13 MP, I'm going to cast divination. You briefly glimpse into the future until the spell ends after a creature you can see performs a check. This is allies and enemies. If it was not a fumble or a critical success, you may force that creature to reroll both dice. I have two rerolls this way. So if anybody fucks up, but doesn't get a critical, it's like, I would reroll this. You have a free reroll. If anybody gets hit by something, and it's like, oh shit, that's about to knock me out or put me into crisis, we can force a reroll out

of that. I think that this is Veil. I was saying she was locked in on how am I able to best help the situation. I think that especially after the gym crush thing and seeing Antistrophy slow down and seeing that there was a stand-down moment that this conflict could have been ended. Now it's even more mad than that somehow. I think she's like, I need to protect everybody at once that I don't know how to do that. I just need to magically look into every possible future in this moment and be like, I'm not letting the people around me get hurt. Love it. All right. Hosey hovering pyroclastic who is in crisis and landed, you might remember, has devoted and is going to stay

with Sarathay to the end and is going to target Antistrophy and Nikki here with Ignition. And it's got to miss with the six. Plains coming out of the flame thrower. They don't reach you. Miss Judges, like Charisette, aim at the ground to catch you as a group and just doesn't. They don't reach you. They heat you up, but they don't hit you. Should have tried the remix to an issue. Oh wait. No, no, we shouldn't. I'm sorry. I forgot who saw it. You got there. You got there. A full journey. Yeah. The fact that the fact that I get, yeah, like some of them have confused usher has become really bad for usher. Yeah. Back to you. So who still needs to go? It's me. It's Elena. I haven't gone this time. It's Bronte. Yeah, a lot of people. I mean, I might just cast my glacies. Although you know, the elemental shield is gone on all the

elemental shield. It's gone. Right. Yep. And this is a glacies that was set up with the spell shards. So, um, uh, did we say Austin that, um, with these, it is a guaranteed hit. No, it's whatever the role was at the time. Oh, motherfucker. Yes. Oh, you're not. You didn't write it down. No, I wrote it down. It's just not good. What is it? It's 10. Well, you know that she has an eight. Oh, okay. I don't remember if you know anybody else's. So I'm not saying no, I will. I am a mega. Uh, um, and it was a high row plus 15. So it's going to deal 22 damage. And that's a single target. Or is that a multi target? Uh, I didn't write down multi target. And I think I remember thinking it's a single target. Okay. I think I would have written down glacies on two. What does above it? I've written barrier for two. Sure. What's this look like? Um, I've described glacies

appearing kind of differently in the past. Um, I think in this case, it is like, um, God, I think it's like a series of sharp ice shards form in the air around her and position themselves such that as she turns or moves, she can't help but kind of blend her into them. Um, it's, it's sort of like, um, it's almost like ice barbed wire or something. Oh, yeah. I think she's, she's doing exactly that turning to try to get some slightly safer perspective. She, you know, looks out and sees that Arno and, uh, Josey are still here. Seas Ferris flying away. Who, by the way, I realized she had an ability to try to counter attack against Nikki when Nikki hit Ferris there. And I just forgot to hit it. Uh, well, um, and, uh, which, by the way, another good reason you focused her down is anytime you could, you were going to hit one of her allies. She could have counter attacked on their behalf. That's part of what she does.

Um, but she didn't get a chance to do that because you focused on her so, so thoroughly. Uh, and yeah, she can't find a way past these encroaching ice icicles. Um, and they, they close in on her and she, she falls the javelin, you know, in the, in the shield, falling to the ground. Frozen knocked out. Excellent. I think Elaine is like, yes. Yes. Uh, nice hit. Yeah. Nice hit. Thank you. Um, when that, I think is the end of their round then because that's tar and the other members of their crew have gone. It's just Josey and, and I guess Ferris, yeah, Ferris took his action to leave to try to leave. So yeah, it is the rest of y'all. What do you do? You know, I think that they are, I would say that Josey is is distraught at seeing say, everything go down but is has not dropped weapons yet. Um, Arno is single mindedly focused on killing and distraffy.

Uh, and Ferris is looking for, is like getting up the strength to try to jump and fly away again. Well, we know art needs to get the chef. Yeah. For his own. Someone can get the chef on my behalf. Well, that's not that. Then it takes your glory when you're very angry. So, you can be rude actually. Well, but I'm on the boat and he's not on the boat. Uh, I meant, yeah, I meant that art needs us to get the chef is really more way. So, and someone needs to get the chef, uh, for morale. I do think in this moment, Arno would maybe take priority. What with antistrophy being more heart than anyone has ever seen him ever. Yeah. How many turns do we have before Arno um, gets to go again? Whoever's left on your side. Gone this round. Have I, have I gone was my miss part of this round? Yes. Okay. I think it is. I would first just run take. Yeah. I think that's it. Maybe Jonathan. Jonathan. Jonathan isn't gone yet.

And Elena, right? No, I just went. I was going to finish. I just didn't roll. It's hard. They yet. I rolled a dice two sessions ago. That's right. It's nice. I'm like, I took the fitness exam of. I was thinking more, uh, more Aussie Mandios from Washington. Jonathan, you're all the way up. I did it. I rolled it two sessions ago. What was that Jonathan? Uh, I asked if Jonathan was up up. Yeah. Yeah. Yeah. I'm on. Have you gotten to do anything since falling? Uh, not if you win. Jonathan. I think Jonathan should go. I want to float. If you, if you can, can declare victory this round, you have, you get a bonus XP. This is the last round of which you're going to bonus XP. Yes. This is the fourth round. I would like it. Gotcha. Okay. Um, then it is who's the person that's left on the ship? It's Arno and Jose. And that's it. And your goal is to take over the ship, not necessarily to kill everybody. You know, you know, yeah.

And which is the one that is is is it Jose the one that is Arno? Arno is the one who's just done. Yeah. Light bullets into into history. Can we just get him? Can we just get him to go just like go go get your lady and leave the boat? Sounds like an objection rule. Yeah. Mm-hmm. Yeah. I'd let you do it. I'll you try it. Yeah, sure. What is this persuade? Yeah. I think this is a difficulty. Again, I'm kind of revealed is is is gritty and grim. Sorry. It's actually difficult to 13 for him. And it's difficult to 10 for Jose. I think you just roll once for both of them here though. Okay. Oh, eight. Close. Can you fabulous? No. I'm. You can reveal for free. Yeah. You can reveal for sure. That's true. You did the whole fucking thing. What was wrong here? What's the what's the wrong strategy that Jonathan that were that you divine for Jonathan? Yeah, Jonathan is your heart just not in it. Are you like are you still angry? I think Jonathan's

being too nice. Oh, that's good. That's good. Okay. Yeah. Do you have to reroll both or can you choose? It says ball reroll that was both. Okay. Yeah. Oh, that's a lot of it says. You may force that creature to reroll both dice. Yeah. Your best possible role is an 18 and you get 13, which is like not the worst odds in the world. Yeah. Let's get the reroll. I love the idea of you being too nice and kind of veil realizing you have to like their soldiers. They care so much about their, you know, rules of engagement and their honor and all that. But like that includes being a little hostile, you know, your enemy combat. You're demanding their surrender basically. Oh, so 12. Does anyone could can anyone help or bond here? You know, I have a bond with Jonathan, I think. Who hasn't gone yet this turn? Me and Kiva. Right. This is the end of that. I have done. Yeah. I've been sitting here like is my turn just I didn't say anything because it seemed like we had

to figure out a different direction. But is is Bronte is Bronte's move here just to see Jonathan trying to stance up and like pointing his next arrow directly at at Ferris and just as it like. Yeah. I think that makes perfect sense as a buff to that threat. But I don't know if that's the way to go actually versus I think that would work fine. Yeah. Yeah. I think this makes more sense and would let us wrap this, you know, if it succeeds, which we'll see. Okay. And plus will power. insight will power. Big money. Looking for 10. That's a seven. Okay. Wow. Oh my god. Oh, you can use the second diva divination here. If you want it. Yes. You can use the second. Which would be a lower different. Yeah. Velo the ship is like. I see a better future. Don't be left. Be meaner. Her back turned to Bronte as he holds this dude at gunpoint. Okay. Am I rolling this again?

You are over 10. It's a full re-roll, right? It's a full re-roll. Yep. Yep. I'm like this. I've never missed this simplicity of 2d6 plus stat. Yeah. Oh, sure do. All the time. Yeah. Literally all the time. Uh, all right. With that, Jonathan, you get another plus one, which brings your persuade up to a 13. You're just mean enough. What do you say to them in this moment? Um, what does Jonathan say? What does it look like for Jonathan to be successfully mean? Or just, you know, severe. Yeah. Yeah. Um, I think it looks like tapping into, like I was thinking about this earlier when, um, when they'll help Jonathan out earlier, um, of like shouting at him to

like get him to like pull himself up. And I think there's very much a real piece of like, this moment is everything that Jonathan like gave up his like home for. Um, and I think there's probably just a part of him that is like so devoted to this mission that he was willing to sacrifice his home for. Yeah. That he will do anything. And so I think it looks like Jonathan like in a fit of like discomfort, but anger, like grabbing the shield made it and like dragging her to the side of the ship. Yeah. Uh, I think the pyroclastic stops first. Um, Arnold keeps the gun held on an antihistrophy and like is looking for guidance basically from Posey. What do you say? We can all go home, but it's your choice. The two of them looking at each other, I'll sleep easy if you make it. The two of them look at each other. Did I have homes? And nod. I think live here sort of, they've

barracks. We've seen their barracks. Um, and, um, you know, through the sort of gas mask, you know, fixture says, all right, truce, lower their weapons, and walk over to the shield made. Uh, and, you know, kneel down to make sure she's okay. Um, and the two of them lift her up with all their strength. Um, and look at you and say, um, uh, you know, we accept this defeat. Will you drop us at the edge of the castle? Yeah. Let me, uh, let me go take the wheel. So that just don't, oh, it's a move, but it really cuts the, ooh, off in the large robot effect here. I did. Woo, and it, it came through like that, which is very weird. Um, yeah, you're able to

think that's about, that's a very pitch sensitive. It is. Yeah, I, to the thing that removes all the sections that you said no. That's like, oh, fuck. Yeah, I actually, no, I get to drive. Like that. Yeah. Uh, yeah, able to, to take control. The flag bot, uh, has, I just say the thing that came in my mind, sunglasses on, uh, and, uh, I guess slides over into the, to the like co-pilot chair of this vessel, uh, and lets you drive it back over to the ad hoc dock of this side now, which is the broken remains of this part of the ship or this, the castle. Um, by the time you get there, Ferris devout chef, here's once again floated away on the, on the wings. Um, and is, is trying to get away. I think you might have to let this one go, Nikki.

Well, you don't think I just spent all my inventory points on this? Can you declare a bond of hate? No, you could. No, I, I have, I can only declare a bond of hate if it's specific things. I see. Or if you're like, I can't fire. You can do it, but that seems like I, I feel like there was a point where you were like declaring bonds of hate against trees. You did. It's when you hit crisis. I have to get into crisis and we used to be getting crisis a lot because other people in the party were getting knocked out. Yeah. Something very interesting has happened in your approaching something. Else very interesting, which is you have been fighting level 10 people for like this whole dungeon. There was a big rule change in the beach area where level, it used to be every five levels. You'd fight new people. But now it's a little 10, it's five then 10, 20, 30, 40, 50, 60, etc. And so right now like, Sarah, she was a little 10 character. Now she was a champion, which when she had to, she had four level four or like a rank four champions or she had four attacks per round.

But she's still level 10. So I'm very curious what's going to happen when you hit level 20. Because it's going to be a new type of enemy for you to face off again. It's going to be like one of those areas where you go into a different leveled zone in an MMO. And suddenly things just start knocking your head down. That seems to be the case. Yes. So we will see how it goes. Yeah. They leave. They walk carefully past Efton's Ulfta and Kiva and Mebella and Bronte and had south into what is enemy territory for them. Notably. This is where Yagin was. This is where the Windborne Church is. They're going to have to find a way through the enemy territory back over to their side of the castle. Though hopefully they will find for their own sakes that there is a broader truce coming to play as the any add your any add has stopped in in you know trying to manipulate them. But otherwise you're all here. You're all aboard the Adventure Beckons.

So you are all aboard the Adventure Beckons. Jonathan's brand new airship. What's the vibe on here in Jonathan? Can we get to like a greater picture of what the ship is? So we can all imagine more than just the open air deck of like a boat. Yeah. It's definitely open air deck. Lots everything's made of wood. Lots of big sales. I think again I said like very classic like old school final fantasy airship. It looks like a boat that can fly. It has I think most of the like rooms are inside like the what do you call that part of the ship like the hole. You go down into it into the lower decks. Yeah. I know for sure there is like a

like special like workshop space setup. I think there's also like there's probably a room for everyone. Everyone here is like claimed as everyone is in your the little snail crew. Or is there also rooms for the Eastern party for for Kiva and oh interesting. Oh air being B in in the air B and B. Have you ever seen the floor plan of the Hindenburg? Oh no. Of course not. I've seen the ground plan. Oh this is cool. Yeah that's what this is for sure. Little cabins a big area like a group area. They have a reading and writing room. Finally a Hindenburg that won't catch on fire. Now wait a second we have many promises. It's a great slogan made of like magic. Okay so you're

actually more question. Is it flying via magic or is it fly? I know that this is a shaky line for us. Are there big purplers on the bottom or something or is it? Yes. So there is at least I believe we earlier I talked about it having like it's like a three like the body is in the middle of like two other like turbine. That's right. Yes I remember this now. What was the word? What was the word that you taught me? Nesel. Yeah what was the origin? Yeah that was Nesel that I knew about. Okay. We all knew about that. We all knew about that. Love it. And so then yes there's rooms on the interior. We know there's enough there's like some sort of garage that's empty right now but could contain the little snail. Right. It's not already there. It would be really convenient if it were right. Where do you you left it at the dock in? You left it at town. Yeah it might actually be. Doesn't the magic wish bring the little snail? I think here's this weird Jonathan. If I was in the game design

for this if I was in like this was a video game I would say you just have to put it in the ship because there's actually not a way to drive it from the docks of town up through the mountains out to where you could land the ship safely. And so I think yeah I think you have to you can winch it up. Yeah. You can winch it up. You can winch it up. I can also imagine like a a comedy scene. This is true. Where where we're like well you guys already have a ship and we found this ship together. So why don't we take the ship and you can have your car. What? Why do you get both? Why does your crew get two vehicles? Because we are the crew of the little snail. It's ours. Yeah. We're going to define. How good you have a car that you've got. And I know. Hold on. We found this ship together. Why do you get the car that you already have and did you want the real answer Keith? It's because Jonathan gave up his entire home. No no I agree. I'm just this is this is but we'll find the little snail in the hall. And I go wait.

This is not me bar trying to steal your ship. This is an history being like why would you take the ship when you already have your own ship? Well because we we need when we found this ship together. We that's our job. I have another in-character reason for that actually. We need to travel by sea. Yeah. We've got a fly to the white lectern. Where are we get there? We have to sell lunches. Sorry. You don't get you don't you don't own the concept of it would be convenient to fly. What? What? Yes, but why are you doing this? Because the solution is already here. It's the Matt. It's how their car is magically already inside of it. And history is looking Keith is looking for a punchline that is like oh it says the bottom one is thinking I'm arguing even though I I feel like I set it up exactly. I'm just arguing. Why does everybody think I'm arguing? What I'm telling them they're wrong and what they're doing is unfair. I don't drive. It would be crazy. It would be crazy if two crews came together

and one of them already had a big special car and they found a ship together and the crew with the car said and we get the ship no discussions. That would be crazy. Oh we should get the car is what you know. I'm just saying the crew with the car shouldn't buy to fall into ship. I don't think we want you to have a bit. Do we want a vehicle? I could buy us a nice car. I don't are like a pound like some like a couple like really cute little horses. Get me out of here. Rope. Pull me out. You're a board. The adventure beckons. You all have little rooms. Are presumably you're flying away from the castle? I guess. Question mark what's everyone doing aboard? Is there a good end-gen room for this thing? Because I feel like that's the thing that would interest me the most is being like how the fuck does this actually float? Lots of intricate gears all interlocked amongst each other. I'm kicking the tires in the kitchen. We got

two lighter than five. I just want to double check. We didn't forget anyone right? I don't believe something. The bell is here. No. Okay. We'll answer after it's all over here. I just I just know that it's hanging out and watching as you fly away from the observatory. Okay. Can I wave? Yeah sure. I mean I don't think yeah I think maybe they're looking through the the the telescope at you or something but you know you know they're in there. I think Vail is looking wistfully over the edge of the ship. Yeah. Antiservie is sleeping and injured. Yeah. Place you could safely rest here. Yeah. I think I am also looking wistfully over the other side of the airship. You know like classic like leaning on the rail with my head cupped in my hands and you know the the feeling of like I've upgraded to the airship. Now this is real adventure in business and also we can put the dungeon behind us you know which was extremely

stressful. I think Bronte has found a deck chair somewhere and is like kicked back like one of those like real like antique Victorian ones. I have to find a good picture because some of these are are wild looking. I mean this isn't this isn't like a luxury ship so I'll pick one that's like a little more like like rough. This isn't like a luxury ship but I know what you mean. Yeah I see. Whoa look at that. It's all like woven. It's not like polished woods like little complicated. This looks like the sort of chair you recline in in your greenhouse when your estranged uncle comes to you to tell you that you're inheriting a large amount of money and it's like 1814. Wait a minute you said it one. Yeah I think that's too fancy. Yeah. It's still pretty cool though. Yeah they're cool. I'll tell you. Yeah. Yeah it's still very cool. Who is not accounted for here? I think that might be everybody right? I think so maybe that is it.

Maybe me bella? I think getting the tour from Jonathan? If he's up for that? If he's up to you know. Yeah. Oh. Hmm. He's Jonathan up for that because as you explained it to me Austin it is not Jonathan like not being able to go home is not a thing where like with me bella it was like history was rewritten and Jonathan has never been able to go home and like and you know has forgotten everything that happened in the last half of the year. Yeah you've not. Yeah you've made a trade very active and so did she. And I don't you know I don't know what the the I don't know what the experience in her own mind is here. I'm curious if she knows. I think she probably also knows that she made the trade but she did it. You know what I mean? In the way that you remember making this trade

I think she probably she interior in her own internal life knows to some degree at least right? So in like in a in a really interesting way like me bella is now maybe being the overciveling as Jonathan like talks about like these very complicated feelings of like I can't go home I've made that choice. I don't even know what would happen if I tried. I mean that's a great question. I think she says I think she has she has maybe become pretty hard-nosed about it which is like we're better out here anyway. This is the world for us. Places like this this ship the dragon path you know we should never have left what we were never supposed to be there anyway. The only foot hills we belong to are the foot hills of adventure. It's just it's hard when you love somewhere and it never felt like it

loved you back. I don't regret the choice but it's it's hard. No one that it'll never change that the way it was left is just how it's going to be. You know there was a time I wasn't an adventurer like this. We don't talk about that time very much. I know that. It seems like forever ago. A life-term but I can't begin to understand the decision you made not exactly but the way I see it is you made that decision. I made my decisions. We got to make the most of the decisions we made otherwise it ain't worth it. So take this damn thing to the way I turn and do whatever it is you and that priestess and your chef friend and the other magic one but you all sought out to do. Yeah suppose I can write mama all sorts of sad letters after we saved the world.

She'd appreciate that probably. I haven't I haven't done much of that. Well maybe we'll both write her. Maybe. You got a kitchen in here or oh yeah just follow the Santa Nikki Carson you'll find it. Why would you put the sink over here? What idiot designed this piece of crap? The classic ticking the ties all the kitchen is complaining about the orientation of the kitchen. Oh sure the counter is two inches too short for Nikki. You got to bend over just that much. The work triangle or whatever's all fucked up. It's a work line. I forget what it's called. Look. I know what you mean. Yeah. Like working the whole thing. No the like triangle of like sink for each other or whatever. Gotcha. Yeah yeah yeah yeah. You got to be able to reach. You got to be able to move between them. Uh-huh. What's the plan? Actually maybe maybe who's wailing going to talk to here?

His wailing wants to know what the plan is. God who's the de who where where who would wailing turn to? I don't want to just send her Jonathan here again. You know what I mean? I mean maybe wailing starts ringing a bell. Wailing finds a bell and starts ringing it out on the deck. Are you okay sir? Sir are you don't need to don't hate me with that sir stuff. I don't need all that. Ding ding ding ding waiting for more people. Can I help you? You okay wailing? I mean look around. Am I okay? Is this okay? Where we are? Can you stop ringing that? Once everyone's out here trying to have a house meeting. Is there a fire? What's going on? Oh God. No it's all good. Wailing's just ringing it about. One two three four. I'm seeing four but there's like 30 people on this ship. I'm trying to drive in here. Who's ringing that bell? We're handling it I think. No wait I gotta talk to Jonathan too. Can he put that little uh robot on there?

Please don't have that one. Do not. We're fun and we got out. Okay all right could you stop ringing the bell? Is this everybody? Everyone who hasn't opinion at least. I anticipate sort of slowly gets out. Big man we can make we can make we can make rest you know. I had the shittiest idea which is that Bronte makes absolutely no move to like get up or move but eventually the bell gets annoying enough that after and Zulf to pick up his chair and just like turn it to face to whaling down. Oh it's good. All right we're all gathered. I'm happy about that. Where are we going? How do I get home from here? Good question. Jonathan is it clear how to leave the dragon path when you have an airship? Do we just point ourselves I mean we fell downwards into here so do we just point ourselves back up? Hey Austin. Wasn't there a hole in the sky? Yeah what I would say is

one of you knows one of one of not one of you. Half of you know vaguely the direction you were going to try to get to to the Chennai's city because here in the dragon path you can kind of see the bright white sun that floats over the glooming city or sorry the glooming fortress lumi. It kind of like exists both in the dragon path and here and so you know that there must be the path you were safely traveling on that would take you to we were on the dress the pass on purpose. You can probably find where that is simply by looking at where both lumines sun is where we're luchineses and where kestines big moon big big you know metal moon thing is because those two things are both kind of the same for each each of the gods each of the any ed members so you can kind of be like oh I think that's that's the line we were walking you can kind of see you know I don't do you have like telescopes aboard or anything yeah yeah so like given those two things you

make I think that's the general direction I bet we could find the line over there somewhere um and then the rest of you I think probably you know you kind of fell more directly south or not south but down from where you were you know I like work out um some direction back to the big gap that brought you in here there was again there was almost like a like a wound in the world that led into the dragon path that was like unclosed it had been closed for forever remember there'd been like some sort of like closed passageway into the mountains um and the dragon fight opened it up and ripped it open and that's when you fell inside and so you could kind of find your way back there I think maybe that's that is probably your best hope to to fly out of here that you can intuit theoretically maybe you could do some sort of ritual to just do it but it's that's hard like that is that is a big difficult thing not that you don't have powerful mages aboard and you

could rest and get your magic back and all of that um but this is not like a dimension hopping ship you know there's not like a button you can hit to open a gate to go between the dragon path and and the regular perpetua very easily uh I think you'd probably have to go go to a place of power or something and do something in that place and and that's doable but um the the your intuitive sense is like I bet we could kind of like find this this one place that did connect the two places and and push our way through you know we could we could fly to where Luma is try and push through there drop the other party off because we're gonna little snail crew is going to need to be doing a lot of flying anyway you know if we're aiming for white lectern and south so we could like we could drop people off on our way but I mean more to the point wailon we can I mean Jonathan won't be able to but we can we can take you back to what's his name spillway peaks yeah we can take you back to

spiddly peaks you've got that photo to take um he does not remember about that I'm trying to remember will not know I'm actually trying to remember have the camera his his does he don't have the camera he must have the camera still he we I believe this came up a media camera he does not he does not remember the camera that's brutal a whole life photography ruined yep they'll feel so bad about that's a young up I let by anything there's something wrong with the turtles I don't know what to tell you about putting wailon in the position that this happened she's a little horrible thing to have happened yeah well you know he's having a good time he likes it he was his choice I mean I could I could I just want to know what we're doing I'll have to go back to spillaway peaks I'm young I could see the world I know how boat works why did you say I'm young like that I'll have a lot of my life out of me a lot of people try to tell me I got a settle down I got to pick a career I got to get married and whatnot fail can I talk to you for a moment yeah wailon's coming with us I don't

think that's a good idea nice he is nice now well no but you know what I'm talking to Kiva you're telling me I can't pull I can pull I huh hey man I didn't I didn't mean anything by it I just was like you know it does take one of the one person I'm a fine the person if I have to to I mean you would have to get wedded yeah yeah no for sure just go to the ocean where did not wedded oh we're doing our fucking avid and costel a little bit over there well just got something like oh my god I can't believe we got to keep this terrible one this in fact is saying I don't want to get married no one but it's saying I could yeah he could I just made a I made us our cast a little comment about how you'd have to find someone who do it first if you wanted to do it that's right and he took a fun switch me I you know understand I don't know where he's gonna put the fence sorry I'm still doing it yeah the nature of things

it's not a good idea to breathe the others my bellhorn and wailin well I mean I'm sure me Bella has her own I have to not have the total ways of character um I'm sure me Bella has her own adventures to go as much as I I don't feel as though we need that help well that's that's a comfort I suppose but I don't know how to say to him no we don't need your I mean we he was he had a whole plan he was gonna take that he'd taken that photo for like 70 years or something I don't know no way longer than that terrifying for ages we were writing that who's gonna take the photo now that whole story was about to be about you know passing the torch oh fuck the newspaper and we we have to finish the news we should at least get the gem even though John we can more outside I suppose and you and I and Nikki can

write into town and I don't want to say drop wail enough that sounds awful we should buy the gem and we should let him make his own choices maybe you could remember when when you were trying to connect with him about film uh huh and you said that like a I don't know you said something about how like being a priest is sort of like being a photographer maybe you could like put him back on the path of photography oh well I suppose I don't know I mean if you think that's a good idea well I don't know the nature of his heart now he he he he took some sort of bargain well I suppose things aren't all looking bad we know why white light time is yes but I I've never felt as though I don't know where things stand with the any add and now it's all just so strange let's start with something we can control teaching that old man about a camera

and sending him back home to take a picture can you control that I'm not so sure why would he agree with reality and have the same job at the newspaper I don't know this is this is this is love of guilty guilty girls hour on the deck of hate this is this is what he chose he'll he'll find his passions and uh well you know help him on his path but I think we've taken something from that town and delivered it to make it right oh oh great perfect can you fish from up here or not you can't wait we all just got here I don't know

if they were fishing deck or not we all just got here I don't know let's find out let's look around well it's turning old I'm just trying to take any deck as a fishing deck if it's close to stuff or you have a long that's what I'm saying it's not that he's old he's just still young from a time where old people were young maybe his personality was always bad yeah listen up everybody ring ring ring the bell it'll be loud as hell hmm hello my name is Elena Milifuri I'm the navigator of the beckoning of the beckoning to adventure looking at the truth are you the navigator the navigator navigator that's an important I'm here to announce that we are going to try and travel north and drop off our new friends at all was that place you were going to the gleaming city and then we'll go our separate ways yeah that sure that's great thank you everybody ready for a journey north take your seats snacks

will be served I'm joking we all just got here so no snacks are you sure the navigator not the cruise director just got here feels a little more cruise directory I suppose more cruise director Bronte do you have pamphlets no I need a program to know I'm saying there was a program I know where the fishing deck was they am one way what is Benjamin what do I find it itinerary wait let this Benjamin buttoning the entire crew or a Benjamin button yeah shuffleboard Jonathan take us north wait well since you have volunteered Elena to be in charge of everything else I will happily retire to the cabin and take what's the navigator is also just saying go north oh cruise director never been on a cruise it's pretty good hands on the cruise I mean I I wouldn't

know I've read about it we would a cruise it's sort of a different thing different vibe it's a room with a puddle wrapped it crocodile's maybe I don't know no it's like it's like Disney water oh pie to the Caribbean yeah that makes sense I'm gonna trust to kill you okay can we peer over the side of that burning on our way it's far remember and it's not big I mean it's it's big in the cosmic sense but it's Jonathan do you have a telescope yeah yes it is not as good as the one that you already looked at it through at the big observatory with the you know but you can see it it's burning away very slowly we're not gonna fix that right we can we can just go we don't have to worry about that the thing you're looking at all right now I don't think okay it's not our problem yeah okay I was just checking wait isn't that your divide mission huh

is that your divine mission to figure out the rods at the heart of the world the burnt I mean I guess we're doing it we're going I mean we just the word divine is going there though right we're going to a different place it's not on fire to veil aside they're not very clear about that divine mission I we're we're clear on the mission there's nothing divine about it if anything it's munic yeah romantic for me it's like a romantic regional oh oh and slightly personal oh how do we get out of this place what is this role look like what does this I don't do is we're pushing through I think we just I think we're gonna do some travel roles when we get back to the other side of the world together to to our perpetual we leave the dragon path but I think we've worked very hard to get through this dungeon and if we roll a random encounter

here I would die it's gonna shit we're all gonna shit so instead it's just a sort of like a strange transition I think what really is in my mind is I think we're we've hit like the mid season finale of the anime and we get like the model version of the main theme plays and we get like a little vignette images of everybody aboard all this journey across the dragon path happens you know what it is hunter hunter guy is going to do everything it's just we got to switch over and just wanted to do exactly right I think yeah what is what is what are yeah what are our little vignettes is the as the you know part one you know comes to an end what is everybody what's one thing everyone's doing pick a character on your actually we should just do a down type not a real down type but everyone's your first and all rest and heal because we should start with that so this is after resting and healing so I don't have to go I went to study to try to read and instead fell asleep because I'm about to die that's pretty funny though really what I want is is I really want scenes with people so we don't literally have to do all of our downtime stuff right now I know it's late and

we've been planning for it's actually not that late but it's we've been running for a long time yeah like five over five hours now so but what I would love is like an image with you and someone you have a bond with or something here on the here on the boat I think Elena is excited to see Nikki again because we didn't really spend any time with each other in that dungeon so I think yeah I was gonna say that too yeah are we cooking together we're just you know complaining about the new kitchen and finding things we're excited about and and cooking in the new kitchen um well if we're if we're gonna use both of our things so we could we do that and then sort of just fade into like you on the deck with the telescope and Nikki holding a compass and trying to like yeah yeah yeah figure out navigating for you yeah absolutely we can wrap those two together she really has to focus on cruise directing right now but yeah I think there's a little bit of the the kitchen stuff is just like maybe unpacking some supplies and putting on a big soup yeah for people to eat yeah feels like after a big dungeon you want to eat soup great that sounds

great restful soup energizing soup and restful soup combined into one soup that is very confusing one soup for rule them all yes exactly some sort of citrus stew okay okay all right i'm curious i'm skeptical but i mean yeah yeah yeah that's right man anybody else who has one i was gonna suggest that uh uh bronte would uh offered to teach kiva the fantasy equivalent of shuffleboard some sort of like some sort of like cruise deck game a lot of things like that's like a thing that normal people haven't heard of or have but only in the context of a joke and he's like well actually it's a pretty it's a pretty sophisticated rule set keep hearing the possibility to introduce booze without the set of friends at the table with the kind of look in his eyes like a dog seeing a string of sausages I mean I think it fits yeah

yeah i agree it's the perfect game for all cruise ships i mean it's for boats it's because the physics of the bottles balls are a problem when you're like turning and stuff okay sure juffle board hasn't i think the same balls when shuffle board it's like discs no but it's discs that's have to slide right this argument's happening in character now i have fundamentally there two of the same kind of game there's two kinds of games there's games that you can and games that you can't play with a glass of wine in one hand and shuffleboard and bool are both of a piece you can't play pool with glass of wine in your hand you need two hands bool oh okay yes yeah bool uh uh i forgot you called it that okay yeah it also it's sand so it doesn't have so you know they say it's sand we're sand in the sand in the pool oh okay sure what

i think the if the if the camera is going from the kitchen to the deck the ship to this argument that is happening a character um two i think veil is like kind of dejected i think that like if people see on her face she's not like super enthusiastic but she's like trying her best to reintegrate with the party so i think that she's like serving drinks to people like it's her like moving from the kitchen and then like the kitchen like door opens and it's like veil with like a little tray of drinks and i think that she like serves after in zulf to first and then like to move to bronte and it just is like hey go everybody rest up thank you so much thanks thank you veil anyone else we need john at the end i don't know if yeah i don't know if this is with veil or separate from veil um probably with veil um don't it then once veil to teach him about the idiot

whoa no that's good i'll be changing my theme from doubt to something else when i level cool that's interesting to me we have john within sorry we have nicky cooking is that nicky's thing no uh helping is laid in the right and cooking yeah putting the soup on and then going up to the deck to figure out how this is working i recall this now right oh can i do something mechanical sure and already went but i have my creative oracle prayer deck reusable magic deck of cards and i want i just want to examine it so that they go from unknown to being known if i could use it then i want to use it totally um can you spend spend ten mp ooh it costs mp can i can i spend ten mp because does magic come from the cards from the cards and what was it what did you just say you wanted to figure out how to use it oh yeah well so you can spend ten mp and consult the deck to ask a question and get some guidance

so that's what you've learned from spending ten mp and consulting the deck deck to get some guidance it tells you it you draw a tarot style spread of cards that kind of reveals to you that you can draw a tarot style spread of cards that will reveal information uh the images i'll look at i now know that i can use this deck of cards to use that well you can use it maybe for other things i can give you guidance i'll just paste this in here a creative oracle's prayer deck spend ten mp and consult the deck to ask a question and get some guidance deck is and it works even though we're out of the sure does does yeah great it sells for 500 asta in case you wanted to flip it uh and the images are of the saint light like figures that are at the center of the creed of oracles nice and history for you like there's one of the rule yeah do you want to do that now and then we'll wrap up where people are getting dropped off do we want to rule this before let's drop everybody off nice

and safe first and foremost okay right no we don't have to we we want to don't have a potential ruin bring her moment with everybody on board but i'll make sure it's not i've been fighting you know so let's do the role what do you have to roll under i have to roll above you want to roll above your other above so i can roll 15 or below right now safely or or raw no that's not say 15 or below was bad is bad 15 or blows is bad okay sorry i was pasting that in to that thing okay and it's 2d 20 roll to 20 35 safe we're safe the ship comes to a a floating position next to one of the little floating islands that makes up the dragon path maybe like you know just a little bit of ways away from the what seems like an exit

until umai there's not any sort of portal here that you could fly the ship through it's much much much smaller than that do you say you're goodbye is there any final you know my belief is we're not switching party stuff at all here right but we have not talked about that in any way that seems to be still true correct that seems to be still yeah i think so well it was a pleasure to meet you and i wish you all the best uh yeah you too yeah be careful with all that god stuff yeah we'll be careful says wailin look at wailin like like thumbs up to wailin hey man i hope you find what made bell is really considering leaving with you with with us yeah the famous made bell is you all like i just i've never seen this side of the world before i'm curious i mean i i think heva says this and doesn't realize how rude it is i mean yeah we can drop you off in we might i think

she's fine with that actually that's not that's completely fine for cool heva's that process is less i didn't like how she ran off uh to solo that one to not so like versus to not so to fail so success solo then get killed that's the part yeah okay but she was out of position so my my point being that um what uh heva's actually concerned about is like if we have a famous adventure yeah more attention to us i'm not sure how famous she is over here i guess you know she's a famous adventurer but but i mean issue we heard of her though right it i guess you did we'd all heard of that that's not from over there anyway and you're a hex cloak and antistrophies like a scholar so who knows yeah but they're not sending me over to the fake town i don't trust me i was gonna they bronché will try but not force the issue of people are interested kiss veil and um why is my head suddenly empty

alaina i was gonna say a vina male and alaina's hands bug you know in like a gentlemanly fancy way no kiss for a vina please great phone i think they'll sort of squeezes his hand and says i well it was it was nice traveling with you too sir do be careful yes perhaps we'll see each other a good one day but all of us i mean you don't be alright brother yeah no i got i got purpose i love purpose a long minute well you're walking to hang around and maybe see what it feels like but i know you ain't one for staying still for very long okay i got new hills to climb you need me i'll be over here making a ruckus like i do like you do big backpack big sword

gives you big hug and then and then walks off the deck onto the the pathway i wish we had a weekend to communicate and wish it could be like hey write me a letter too i write letters oh do you say that i can't read some mail work yeah i'm pretty glad i'm pretty glad i'm pretty writing in the post yeah i could come up a cup not recently but early on day that was it was the thing that happened it's definitely been established that bronte writes letters to the ice lady and to his sister back home and sends them presents sometimes i had i had absolutely thought like i wonder if in the future he would like write them write like veil a letter to be like hey i saw this hat and it reminded me of you or whatever you know um does the it's the holy proctor it protect her yeah protect her protect her okay um yeah well because they they've run like a guild service do they run like a mail forward i think you could you could pay and a

member of their kind of guild they're like adventuring guild to like do in the world delivery in that way for sure and i get like a disc and you definitely specialist if the hamperder bridges does this you know like you can get out there you make your delivery and so yeah i bet you could register the ship with them and then have them deliver you letters and then i get the employee disc i think it seems you get the employee disc you use the company cart you know well yes i i hope to to hear about your mission at the very least i i'd like to know about your adventures and jarre success once again someday maybe i suppose you'll know if i succeed or your children will um really i think i don't know that they ever really fully did they ever fully discuss

like here is the thing that we are working on no real little bit it was like a little bit it's like we're going here a little but not really i think a lady like you really told uh kiva about it yeah elaina said i can't tell you about my holy mission and then okay and i when she says like al you'll you'll know if i succeed or your your kids will know i think kiva does like a little like i'm sure you will you got a good crew here don't know if kiva actually is like fully sold on that but she's gonna say it because like these this is a good crew i mean it this far yeah exactly they they were very capable for the most part while we were here yeah we had a good bond with us as well the first half of west taff i think they'll legitimately smiles at that at not since it says thank you good luck to you in yours and safe travels of course yeah we'll uh we'll try that letter thing you were talking about

saying that as if letters are new invention did i know bronte realizing no one has written de kiva before and getting a little bit sad so that's tragic no that's not true that's not true my my boss will write me some cheeser-related code word messages uh yeah don't worry about that and just a reason to think where everyone's saying bye but they keep saying bye so i keep turning to go and i'm like i'm gonna go to the door so i like turn back around to not uh all right you set off the and the the crew of the adventure beckons turns the other way and begins to head back towards kels dega bay not kels dega bay spilloie peaks they're they're neighbors so you know same to general direction um and we see the rest of you head you know through the the sort of portal back into lunae and we'll catch up with you when when we do and for the the crew of the ship

i think you we see it fly back through and it takes a little while and takes some navigation again we're kind of just in montage mode here there's telescopes and turning the ship and the flag bod is climbing up one of the masts and calling something down and ringing the bell and wailens drinking a beer hell yeah brother but you find your way through and uh you you wind up flying above spilloie peaks and i think the thing that will end on here is a uh rival um you called for someone before you fell into the the world do you remember this yep show dude chelik the dragon watcher is flying towards you across blue skies um uh and kind of a look of um kind of surprise an impressed face on on her head um as she comes to land on your your airship uh and you know is here to pay the favor that she promised

to pay you once whenever that looks like now who could say hi

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