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newsApr 18, 20261:37

Outback Inventor's Campdraft Board Game

About this episode

Steve Hawe, a 69-year-old outback worker, invents Campdraft, a board game inspired by campdrafting and outback road trips. After sketching ideas in a station kitchen, he develops a prototype, aiming for it to be the next Squatter. Testing proves challenging, so he enlists the local pub and online groups for feedback. With graphic designer Leith Walton, he refines the game, adding a glossary for city players. Steve now seeks publishers or crowdfunding, hoping Campdraft becomes a classic Aussie-themed game.

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Outback Inventor's Campdraft Board Game

Sydney News Today | 2 Min News | The Daily News Now!

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Sydney News Today | 2 Min News | The Daily News Now!Outback Inventor's Campdraft Board Game. Machine-transcribed; use the interactive transcript above to jump the player to any line.

0:00It's April 18th. Welcome to Sydney News Today, powered by AI. A 69-year-old outback worker named Steve Haafram, Central West Queensland, just invented a board game called, Camdraft. He never planned it, but one day in a station kitchen, a pencil sketch of a Camdraft arena sparked the whole idea. Camdrafting is that classic Aussie sport where riders cut a cow from the herd and guided through a course, and his game mixes that with the wild. Steve stayed up to midnight, scribbling ideas on scraps of paper, turning it into a full prototype. He's got big dreams for it to become the next squatter, that old sheep farming classic that captures the ups and downs of bush life. As a data 5, who's spent most his days on cattle stations, he says folks out there are natural risk takers, and likes too short not to chase wild. Ideas. Testing it was tough in such a remote spot, so we got the local Stonehenge pub to rally players for Tuesday night game. He jumped into online groups for feedback, then linked up with graphic designer Leith

1:02Walton from New South Wales to polish a pro prototype for, nationwide playtesters. They had to tweak the bush slang with a glossary, so city players get it, giving the dusty outback vibe broad appeal. Leith, fresh off an outback holiday, loved capturing that raw Aussie feel on the board. Now Steve's eyeing publishers, through game design events like those from tabletop game designers Australia, or may be crowdfunding to self publish. With few true Aussie themed games out there, this one's got real shot at classic status and drawing folks to the real bush adventure.

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