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Mark Cerny, lead system architect, PlayStation 4 & 5.

About this episode

Mark Cerny is an American programmer, and game designer whose career has shaped not only how we play, but the systems we play on. A San Francisco native, he dropped out of UC Berkeley at 17 after receiving an invitation to join Atari. At 18 he designed the arcade hit Marble Madness.


He then moved to Japan to work with Sega, for whom he founded the Sega Technical Institute, developers of Sonic the Hedgehog 2. Then played a key role in landmark titles such as Crash BandicootJak and Daxter, and Resistance. He’s perhaps best known, however, as the lead system architect of the PlayStation 4 and PlayStation 5, helping to define the technical and creative possibilities of an entire generation of video games.

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Mark Cerny, lead system architect, PlayStation 4 & 5.

My Perfect Console with Simon Parkin

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