
Gamified Gambling, Incentives and Democracy with Patrick Wieth
About this episode
This episode of the #citizenweb3 podcast features Patrick Wieth from Crowd Control
Patrick offers sharp insights on gaming and crypto culture, critiquing trends like "pay-to-win" and dull mechanics while stressing the need for engaging design and genuine player satisfaction. His commentary extends to broader themes of responsibility, choice, and reality, reflecting a thoughtful and innovative perspective.
The CrowdControl Gaming Chain leverages the Cosmos technology stack to provide a decentralized, blockchain-based platform that empowers game developers and players, addressing challenges like centralized control and limited in-game economic opportunities. By fostering a self-sustaining ecosystem, CrowdControl aims to drive innovation and mutual growth in the gaming industry.
We spoke to Patrick Wieth about Crowd Control and:
- Not just some funny internet money
- Gamified gambling
- Blizzard wants to get all the money
- Copy something that works well
- Less content is very unsatisfying
- Pay to win
- Gamers now often hate crypto
- If they can't hype, it would not take off at all
- Incentivize people staking and locking in the token
- Improve the game
- You need to make a decision
- Showing that democracy works
- Feeling of responsibility
- Reality is reality
- Red pill, blue pill
- Taking LSD with a friend
Timestamps
00:00 – 12:05 : Intro
12:05 -- 31:04 : Games and crypto
31:04 -- 38:29 : Proving democracy works
38:29 -- 45:23 : Gamifying processes
45:23 -- 59:15 : What to look out for
00:59:15 – 01:13:20 : The Blitz
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Special Guest: Patrick Wieth.
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