
DF Direct Weekly #74: Spider-Man Remastered PC Behind The Scenes, Metal Gear Solid 1 VR Mod
About this episode
It's been a challenging week for Digital Foundry as the review process for Marvel's Spider-Man Remastered was set back twice owing to patch updates. So what actually went on, why was some of the embargoed review content out of date on embargo day, how was the game improved and where do we stand right now on day one - the day this Direct was filmed?
00:00:00 Introduction 00:00:57 News 01: Spider-Man Remastered released on PC! 00:27:05 News 02: Boneworks gets Metal Gear Solid mod 00:35:30 News 03: RTX 4070/4080 power consumption less than expected? 00:42:48 DF Update: DF site upgrade + Half-Life charity stream 00:46:01 DF Supporter Q1: Is Rich surprised DF Direct has run this long? 00:47:52 DF Supporter Q2: Was the Xbox BC program cancelled for licensing reasons or technical issues? 00:52:54 DF Supporter Q3: Could Microsoft introduce lower-feature OS modes to free up more performance on Series S? 00:55:37 DF Supporter Q4: How much will RT improve with efficiency improvements alone this generation? 00:59:23 DF Supporter Q5: What are your favourite methods of implementing complex graphical effects in retro games? 01:06:54 DF Supporter Q6: Would Sony ever release a new portable PlayStation system?
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