
ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents
About this episode
🤗 Upvotes: 123 | cs.LG, cs.AI, cs.CL, cs.CV
Authors:
Fei Tang, Zhiqiong Lu, Boxuan Zhang, Weiming Lu, Jun Xiao, Yueting Zhuang, Yongliang Shen
Title:
ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents
Arxiv:
http://arxiv.org/abs/2604.11784v1
Abstract:
GUI agents drive applications through their visual interfaces instead of programmatic APIs, interacting with arbitrary software via taps, swipes, and keystrokes, reaching a long tail of applications that CLI-based agents cannot. Yet progress in this area is bottlenecked less by modeling capacity than by the absence of a coherent full-stack infrastructure: online RL training suffers from environment instability and closed pipelines, evaluation protocols drift silently across works, and trained agents rarely reach real users on real devices. We present \textbf{ClawGUI}, an open-source framework addressing these three gaps within a single harness. \textbf{ClawGUI-RL} provides the first open-source GUI agent RL infrastructure with validated support for both parallel virtual environments and real physical devices, integrating GiGPO with a Process Reward Model for dense step-level supervision. \textbf{ClawGUI-Eval} enforces a fully standardized evaluation pipeline across 6 benchmarks and 11+ models, achieving 95.8\% reproduction against official baselines. \textbf{ClawGUI-Agent} brings trained agents to Android, HarmonyOS, and iOS through 12+ chat platforms with hybrid CLI-GUI control and persistent personalized memory. Trained end to end within this pipeline, \textbf{ClawGUI-2B} achieves 17.1\% Success Rate on MobileWorld GUI-Only, outperforming the same-scale MAI-UI-2B baseline by 6.0\%.
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