
#31 Arthur Baum: UNREAL ENGINE The Ultimate Playground for a DoP
About this episode
Jamie sits down with Arthur Baum as he candidly shares the highs and lows of transitioning to Unreal Engine from the perspective of a Director of Photography (DoP), highlighting how this shift has finally granted him the freedom to tell the stories he is passionate about. Arthur, a seasoned DoP, has ascended the ranks on film sets, embracing any role that came his way.
We delve into Arthur's Unreal Engine film, 'Voyage' – a short that takes you on a daydreaming adventure with visuals that are truly out of this world. We also get a glimpse of Arthur's upcoming Unreal Engine series, 'How To Kill a God,' in which he is using AI tools in the workflow to help bring it to life.
The VFX Process
Getting Intimate With Your Industry!
Accompanying media:
Arthurs Website click here
For the video podcast click here
Get every episode summarized
Each time The VFX Process publishes, we email you a written briefing from the transcript — the topics, who appeared, and any specific claims, with the ad reads skipped.
Email me new episodesFree for 3 shows. No card needed.
No transcript yet
This episode has not been transcribed. Request it and it moves to the front of the queue.
More episodes
More from The VFX Process

#84 Nikola Todorovic: Spielberg Backed This AI Filmmaking Tool… Here’s Why
The VFX Process

#83 Seiji & Dave: How We Adapted a Classic Novel into an Unreal Engine Cinematic...
The VFX Process

#82 India Barnardo: Disney Animator Shares the Truth About Successful Animation...
The VFX Process

#81 Nishaan Singh: We Hired This Blender Artist at 16... He's Now Animator of th...
The VFX Process