
About this episode
At its core, Ghost Recon Wildlands is a game about Insurgency. You, the player, engage in various forms of Unconventional Warfare, on a mission to take down a Drug Cartel set in a Fictional Bolivia. The Success of Wildlands rushed a sequel: Ghost Recon Breakpoint. Despite being set up for success, Breakpoint bombed, leaving the players that loved Wildlands disappointed and distrusting of the developers.
This Ghost Recon Wildlands review covers 5 points of comparison between it and its sequel: Narrative, Interactions, Allies, Enemies, and Gameplay. Critics of Breakpoint often focus on predatory microtransactions which do come play. However, the failure of Breakpoint runs deeper. Not only does the mechanism of the game struggle to keep the player engaged, the content departs from the subtle hat tip of Wildlands, replacing the player with a hammer-looking-for-nails pawn of generically forgettable non-playable characters.
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